#Impulse duration

51 messages Β· Page 1 of 1 (latest)

keen garnet
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For bls at least; increase impulse duration to 15 seconds

Or with level, have it increase to 15 seconds around lvl12

Max duration 15 seconds

keen garnet
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The only way I can win with impulse is use it for faster barrier placement. With 5 extra seconds maybe id have a chance to hit someone. But we have bond/barrier to stop it idk haha

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Other problem is alpha shield. So you can head to someone, they place barrier wait for that to end. Tele onto them then use impulse. Works for sure, but alpha is 10-12 seconds long

quiet zodiac
keen garnet
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That person also didnt have any mods left. If they had barrier or bond, you wouldnt have won. I mean maybe but chances are less

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I guess it doesnt matter, final circle at 15 seconds would be a lot lmao. Why i suggested waiting to raise it to 15 until lvl 12ish. Then you're against lvl 12+ mods

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The difference with impulse is. Once you stop it all ends. Alpha vengeance has no chill πŸ˜‚

quiet zodiac
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Other thing. Barrier doesn't stop impulse effect. Same for emp. If I fly into a barrier, I can activate impulse in the barrier.
I've melted players coming in range with their barrier active. Most players don't know this and get surprised.

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You won't move but will do damage.

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I've also melted damaged bs while they activated destiny. 2k a second does wonders.

keen garnet
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Yeah I mean in the video I sent earlier. I used dart lvl 1 and impulse 11 but still won 🀣 but I was like man you really have to be very strategic to win with impulse. While regen/alpha users just have that cushion feeling

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Infinite health (for a few seconds) or just run away and regen shield. The other shields are like meh haha

steep atlas
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Iv countless impulse wins under my belt. I think the duration is fine but the hp is lacking. Yes you need to be very strategic and burn the enemy mods before you attack.

keen garnet
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Like in order for it to start working

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Just keep repair with impulse it hasn't been terrible for me its the opposite either I use it with bad timing or idk haha.

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I mean the problem with all shields now is tbh hp.. Mirror with more hp would be on my top uses.. but I cant really say much about it because I dont even have it unlocked πŸ˜‚

tidal crane
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The problem with all shields is alpha.
Hp shields can't outtank an invincible battleship with one-shotting vengeance and almost one-shotting barrier.
Damage shields like impulse and mirror are pointless, since alpha gives invulnerability.
Even a meme strategy of eating someone's veng is often pointless, since other players will just pop alpha, if they have it

keen garnet
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Lmao we always complain about it but theres never a solution

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I mean even impulse speed duration would be better to get away from radius of booms

tidal crane
keen garnet
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At least in bls but not ws. Yeah but I use bond lol

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Oh nvm

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Lmao either way boom

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Make it slowly pass through barrier

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Or just pass through like normal bs speed

tidal crane
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Or nerf barrier

keen garnet
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I mean even if you reduced radius maybe bls its better but ws you'd still have multiple. Reducing tp damage maybe but alpha shield anyway

tidal crane
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It definitely needs radius and duration reduction in bls

keen garnet
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Wouldn't be terrible all my wins are typically barrier now. If I win I should say or if I even play

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Got bored of alpha now I'm just randomly playing with impulse haha

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I use to use impulse in ws too but we rarely ws

tidal crane
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Impulse's speed boost is already extremely stong in WS

keen garnet
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The damage isnt terrible either if the shield lasts.. wink wink.. now i have high lvl suspend. Its just a lot when theres multiple enemies and cooldown isnt great. I would even say maybe lower hp, faster cooldown πŸ˜‚

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Just use it for the impulse effect

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But yeah barrier bond are just gonna stop it anyway so it doesn't really matter

cinder igloo
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If stopped the barrier takes all the remaining damage

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Or bond

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Emp should provoke an energy blast

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Or just impulse be unstoppable

bold flint
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Impulse is my favourite PvP shield

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Maybe the speed multiplier needs to faster in blue star so you can escape leaps, but I don't think the duration needs to change.

quiet zodiac
keen garnet
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Yeah but you wouldn't get in range fast enough

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Sometimes yes but majority of the time no

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A lot of people run away from impulse like people will chase me chase me with destiny then I make them waste it and they run so fast πŸ˜‚

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Problem is trying to hit people with the impulse damage. Like you have have waste mods in order to get them, or waste their mods

quiet zodiac
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That's not a problem, that's a strategy. My impulse is combined with long range attacks. It's purely for short range and endgame attacks.