#Change 3x bonus from "shipments delivered" to "shipments generated" in Yellow Star Event

1 messages · Page 1 of 1 (latest)

strange frigateBOT
thin saffron
#

I'm GMT +3, so it's like 3 am at night when the event starts

muted shadow
dusty flicker
#

You still have to stay up until 1am if you want to clear the non-bonus shipments to make room for the 3x ones. I see no difference 🤷‍♂️

muted shadow
dusty flicker
#

Oh, my bad, I see the idea. So you simply want to get the bonus even after the event?

#

When the event is over, the 3x shipments stay in your system. I like it.

muted shadow
deep talon
#

Seems like a fair compromise to me

fiery vector
#

You shouldn't have enough transport capacity to fit all your shipments, and the optimal way is just to save the top 10% value shipments over the course of the few days leading up to the event. You can just make sure your transports are full and your planets empty before going to bed and don't need to stay up until the middle of the night.

That being said, I think your suggestion makes sense,~~ just not your problem.~~ Edit: problem does make sense, my bad

muted shadow
fiery vector
muted shadow
crimson walrus
#

I sympathize with your problem. People should not have to stay up late for a game.

The only downside to your suggestion is I store up extra goods on my transports a couple of days before so as to maximize my income.

Your suggestion would negate that because I wouldn't get extra credit for those shipments.

Your suggestion would take away the incentive to spend a day or two storing up good shipment goods to deliver during the event

muted shadow
# crimson walrus I sympathize with your problem. People should not have to stay up late for a gam...

Yes this is the downside to it for sure. What i would say though, is the vast majority of the 3x bonus you receive comes from the naturally generated shipments over the 3 days. The excess shipments stored beforehand is nice, but its a small percent of the bonus. I would rather not have to stay up in to the night than receive this extra bonus. There are also people in worse time zones than me, where the event starts at 3am, which is pretty ridiculous.

Maybe there is a world in which the dev could up the bonus slightly, say to 3.5x, or extend the event by 1-2 days to compensate for this.

fiery vector
quaint plume
#

If the x3 shipments will start generating only at the event, instead of x3 delivery bonus, you will get the same credits as when you do shipments at the usual time with current event mechanic, without maximizing this.

The only thing it will change, ppl who are willing to maximize won’t be able to. Everyone will get 3 of x3 shipments.

#

I mean 2 of x3 shipment cycles, the event lasts 2 days

muted shadow
quaint plume
#

So you just want to equalize everyone, who are willing to make an effort and who are not or can’t, copy. Not sure if it is fair, coz the cap progress is already slow, but this idea has a place to be

#

We need this event every month tbh

#

Adding +1 day with your idea could solve all the issues

muted shadow
quaint plume
muted shadow
quaint plume
vernal yew
#

U guys can do shipping?!!!

torn yoke
#

This suggestion is totally against players who stack shipments to get 200% bonus from the evevt . I strongly disagree.

#

Change the title

#

Suggest time shift whatever else

muted shadow
torn yoke
#

Suggest time shift then

muted shadow
torn yoke
#

Suggest anything else to solve the problem

muted shadow
torn yoke
#

But leave the bonus for stacked shipments

#

Add half day 12h to the duration of the event

muted shadow
#

I think 1d12hrs would be better

#

would make it even with what we are getting now, roughly

torn yoke
#

The title would be better to say ..."extend the duration of the event so that all players could fit 3 shipment cycles regardless of their timezone"

muted shadow
torn yoke
#

You could edit the title

#

I read all the posta here. You will have the same problem 1am before the event starts... you need to have space on planets befote the event to hold the new big shipments

muted shadow
#

Which is why i suggested the event be extended to compensate for this loss

#

I dont think you are understanding what i am saying. Right now to make the most of the event your planets need to be full at the start of the event. And you need to do shipments at the start of the event. For me and other players that is in the middle of the night.....it is pretty ridiculous

#

This can be counteracted by extending the event, like i have already mentioned

#

then you are not getting max bonus from the event

#

if the event was extended this would compensate for stacking shipments......

#

if your planets arent full at the start of the event you are not getting max bonus

torn yoke
#

They are full

muted shadow
#

then you leave them full for 5hrs

#

losing shipments

#

and missing out on bonus

#

So you are worried about losing stacked shipments bonus, but aren't concerned that your planets aren't full at the start of the event, which loses you bonus 🤔

torn yoke
#

They will get full 5h after the start just before I wake up to clear the system

muted shadow
torn yoke
#

Loosing 4-5h is small compared to what I have stacked

#

Also using relay to catch last hour in the event could be a problem....

#

Hydro and loosing 14 vs. 13 multiplier

muted shadow
torn yoke
#

I have the value of full day and even more stacked on trs plus the same on planets

muted shadow
torn yoke
#

I have around 950shipments total value around 600k

#

Its 1,5 days income

#

Plus 3 minus few h from the event

#

Plus doing relay middle of the night before the end

lethal summit
#

if someone wants to max they're income during the event who am I to stop taht?

#

if someone wants to just do shipments as normal its up the the player.

its up to the player

torn yoke
#

If they extend it then we have more income to gain on top of what is stacked

#

The only solution is personal switch to start 48h counter for the event

muted shadow
lethal summit
#

also just do your shipments in the morning

muted shadow
lethal summit
#

preload some transports before bed then do your shipments as normal.

lethal summit
#

but this game is straghy and you cna figure out how to make room for shipemnts to optizsm the the shipments. its 3 days. the time doesn't change I highly doubt one would lose out on criedits.

torn yoke
#

Your proposal is totally against all player who make efforts to stack shipmmets

muted shadow
muted shadow
torn yoke
#

Just make personal start of the event for each player

#

No need to reduce the reward for their efforts

muted shadow
muted shadow
muted shadow
torn yoke
#

How could you compare two case with different duration of the events and stacked shipments

#

Just increase the durarion of the event without making any other changes...lol

muted shadow
torn yoke
#

Lol just incrase it by 2 days and I will stack shipment again

#

Dude.. how old are you

muted shadow
muted shadow
torn yoke
#

Dont max out bonus... 90-95% is still good plus stacked shipments

#

With your propasal we would have only 2days income with bonus

#

We loose few hours income...20-25% from the income on the planets

#

Having personal start not in the middle of the night will solve it

muted shadow
#

If you made it a 4 day event it would be roughly the same yes

#

any shipments generated in those 4 days give bonus

#

regardless of when they are delivered

torn yoke
#

As credit value...yes

#

But you compare 4 days event with 2 days event plus some stored shipment on planets and trs

#

Both could both give the same credits in total but could be diffferent

muted shadow
#

yeah so whats the problem? same credits and you can do your shipments whenever....thats good right?

torn yoke
#

If you dont deliver shipments right after the end of the event that will be overwitten with lower value

#

This is not good

muted shadow
#

like normal

#

why would they be overwritten?

torn yoke
#

Nope.... old shipments are overwritten im DN lkke in HS

#

If planet get full oldest ones will be overwritten

muted shadow
#

i assume you do shipments every day and dont let planets fill right?

#

it would be no different

torn yoke
#

Your proposal will kill the desire of players to stack shipments

#

This is the downturn

muted shadow
#

Why does it matter if the credits come from stacked shipments or from a longer event if the overall gain is roughly the same??

#

because people enjoying stacking, is that what you are saying?

torn yoke
#

Because some players want to place efforts that would rewarded better than others do and ....yes like stacking

lethal summit
lethal summit
muted shadow
lethal summit
#

do something becomes before bed.

#

you might lose some bonus on a few but that's life.

#

its a game a slow one

#

like I dont do bls I miss out on that income I dont get upset about it. its a choice I make.

muted shadow
lethal summit
#

if your a player who really digs econ micros, god bless you, but they've been picking otu the highest level shipments for weeks and squirlling them away.

#

why take that from them?

torn yoke
#

Yep

lethal summit
#

(I upgraded to 100 ton and did half shipments I'm not one of those people)

#

(franky at 29 mil cap that was more of QOL upgrade then anything else)

muted shadow
#

I understand, I have also been doing that. But it would also be nice for me and others to not have to do shipments at 1-3am on the first and last day of the event

lethal summit
#

do your shipments at 11 pm

#

then go to bed.

#

heck I'll do my shipments at that time too.

torn yoke
#

I have 950k x 42= 40M stacked

lethal summit
torn yoke
#

I dont have what tondo more except 32M star harvester

lethal summit
#

(fs needs to be upgraded)

torn yoke
#

I keep it for this event

lethal summit
#

you hsould make a alt then so you can max shipments once every 3 months

#

hm... I do miss rs3 I might do that this week.

#

wow

#

I like making questionable builds on alts and seeing how it goes.

muted shadow
# lethal summit do your shipments at 11 pm

For people with an event start time of 3am they would lose out on 4hrs of shipments. If you have 1300 total shipments generated in YS in a day (what i have) that comes to about 210 shipments lost. That is the equivalent of 5-6 40t transports worth of stacked shipments lost. If they also did shipments at 11pm at the end of the event that would be another 5-6 transports worth. So do you see what i mean?

#

Yeah ok its is less for sure. But it is still a significant amount lost by not doing shipements at event start and finsh is what im saying

torn yoke
#

Lost income is not so big

#

I have blocked for storage only1 planet since one week

#

All top shipment are on trs- I have been doing it for the pleasure of stacking

muted shadow
#

I guess if people enjoy stacking that much they wont vote for my suggestion. That is fine.

torn yoke
#

This is the downside

#

The event wants to increase the fun of the game

#

This how developer will consider it.

pine hull
#

What if there was a shipping preset the player could set, which would automate shipping at a designated time?

#

A more complex solution, or perhaps a new issue for debate. Either way, another idea

quaint plume
#

Manually ship 2000+ shipments is a violation of the Geneva Convention

pine hull
#

Overtime

lethal summit
#

I think the idea is you do shipments once a day for 3 days. yea it would suck if he set it to pop at midnight his time which would put it at 2 am for me. but I would live I wouldn't worry about the income loss that much theI dont stress if I dodnt get criod I also always get my criod before the 2x croid event. I just roll with it

torn yoke
#

There should be other solution. And just for you, even I missed the start of the event by 3h as it was also midnight 3am for me I made 42M in 15 min, which compensates the delay.

#

@muted shadow

lethal summit
#

so fs donation?

torn yoke
#

Yes, as always

fiery vector
#

This thread is entire proof of what a cancer the suggestions format is.

The OP has even said that having regionalised event windows for people in different timezones would address their issue (and this the minmaxxers would not lose their wombling week of preparation and extra bonus) - but - as is the way - people just read the headline and not the discourse and consequently it just turns into an angry, non productive exchange.

The OP raises a legitimate concern. The current format does disadvantage people in timezones where the event starts in the middle of the night for them.

Whether you still get some reward, or only lose out on 20% or whatever, is irrelevant.

It's easy for people in timezones where they aren't affected by the issue to imply that people who are that they should be dedicated enough to set an alarm and wake up at 3am and quit complaining.

Given that the yellow star event is a purely individual event, there is no gaming reason for it not to have regionalised time windows (to be honest, I also think that the red star event should rotate 4 hours each event as the 00:00gmt timezone does disadvantage Asian/Oceania players who are asleep for the final push, but that's another issue)

The only reason not to do so would be technical, as a yellow star event doesn't need to be perfectly synchronised like PvP (or corp Vs corp) events do.

hallow tulip
#

Lmao Kabobo convinced me to vote for this proposal. Imagine seeing someone so determined to deliberately misunderstand a pretty well thought out proposal

muted shadow
fiery vector
# muted shadow Yes this whole experience has not been fun, it is the last suggestion I will mak...

The problem I have with suggestions, and it happens nearly ervery time is that:

  1. the suggestor makes a suggestion
  2. Person X makes a criticism / alternative point of view
  3. the suggestor evolves the idea (sometimes even radically) to accomodate person X's suggestion, while still addressing the root cause of their concern
  4. Person X (either deliberately or just through laziness to read the adjustment) just continues to parrot the same response, even though it doesn't apply to the update>
  5. More people come in, read all of person X's posts, don't bother to read through where the suggestion now stands, and just argue against the headline rather than the content.
torn yoke
#

For sure there is a problem

torn yoke
# fiery vector The problem I have with suggestions, and it happens nearly ervery time is that: ...

you mix things - there is a problem for sure. there could be several suggestions in the discussion how to solve it.
I pointed another possible suggestion - individual timers for the YS event.
You pointed 3rd suggestion of rotation of the event start to fit different time zones.
Our suggestions could be lost because the main title is focusing to a suggestion and not to the problem to provoke a discussion

torn yoke
fiery vector
#

That adds the problem of changing the title of something people have voted on.

If I changed the title to "should vengeance have its range doubled in blue star" after 50 people voted in favour for the title "should vengeance have its range halved in blue star" it invalidates the poll.

In my relic drone suggestion thread, for example, I didn't touch the original title or post content, but added addendums to the original post (and reserved the first post for a summary of new points raised)

However this is more an issue with the suggestions format. I think that what is needed is probably bugs to be expanded to be: "bugs and gameplay issues"

"Alpha shield having no counter in white star" got submitted as a bug, even though it's not a bug (but is an issue) but was done so by a mod who said that was where it fitted.

This would therefore allow people to vote in favour of the underlying issue without their vote being misrepresented to lend support for an evolving idea that they don't.

pine hull
mossy plinth
lethal summit
#

kaboho is rs12

#

then stacked ys players are weird.

jolly ice
crimson walrus
crimson walrus
pine hull
#

The only possible solution to this seems to be local timers so players can fit their needs. But issue seems to be difficulty implementing it.

Extending event is fine by me, I'd love it. But it does not solve the main issue, which is staying up late to minmax.

Imagine extending by a day, people are going to chase after the extra time and once again, it'll be an ungodly hour for someone somewhere when event ends or starts.

Therefore, we are merely going in circles with this debate.

In summary, extension is not useful to the situation, even if it's by 12h. Local timers for players/TZ could work. But we need other ideas if implementation is difficult.

And let's not get heated.

hallow tulip
# pine hull The only possible solution to this seems to be local timers so players can fit t...

I’m not sure why we’re “going in circles”. The original poster said that they wanted shipments generated to have the 3x bonus applied to the base value beginning at the start of the event. So you’d have shipments in your lvl 10 trade station appearing with 1500 or 1600 values.

This perfectly solves the problem because you would not have to be up to take advantage of the bonus. The event starts, your shipments automatically start appearing with higher value even when you’re asleep, and then you deliver whenever is convenient for you, and everyone gets 3 days of higher value shipments regardless of what time zone they’re in or when they deliver shipments.

You can even extend the event to allow for more bonus (to make up for the fact that right now, people hoard their high value shipments for a day before the event, and that would go away with this change).

There’s no two sides here. The original suggestion solves the problem.

mossy plinth
#

wha?

#

???? you don't need any event??? obviously?? and easier said than done

#

it just speeds it up

#

wait how is it destructive to shift event starts based on timezone?

#

or are we saying making shipment generated have the 3x instead is destructive?

torn yoke
#

This is the alternarive proposal

#

To shift the start or individual start for each player

#

Orininal proposal is in the title

mossy plinth
#

nono im just confused

#

your wording is kind of ambiguous and im kinda stupid

#

not a great combo

#

well its kind of hard to tell when its in text form and without tone indicators soo :|

torn yoke
#

This event is perfect for every player who want to progress faster

#

Stacking 20-30 top shipments from Trade stations per day could really make you lots of credits during the event

mossy plinth
#

its 3x for 4 days worth of shipments (if you time it)

torn yoke
#

Maybe yes.... if you dont stack/save lots of shipments

mossy plinth
#

i mean ig if you have crazy high carrying capacity and swap all ships for ts you could store even more

torn yoke
#

You are correct

mossy plinth
#

but you still can get effectively another day by doing shipments right at the start/right at the end