#Adjust hydro requirement for relics in White Star

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rough crow
rough crow
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@mossy jasper this will discourage fortresses

mossy jasper
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They just expand the fortress to 2/3 sectors...
Depends on map

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Even they did that if the map allowed to do so

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E.g P1 and 2 P5s closed to each other

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At least it will generate less relics

rough crow
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at least its better than camping in the only 2 sectors

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which is gate and p1

mossy jasper
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It's kinda boring

rough crow
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yes

mossy jasper
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Not to mention about floating shield stacking shenanigans

rough crow
# rough crow

in my proposal, it takes about 4.8 times the hydrogen for 20 relics in p1 compared to p10

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instead of 2.1 in current one

mossy jasper
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Definitely better than this yeah

rough crow
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cant just bring things up as reason to block fixes, or else nothing can be fixed. better to fix things one by one so that problem is erased

mossy jasper
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Yup

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Usually problem arise when being overused

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To the point boredom go brr

rough crow
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yes

mossy jasper
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Some thinks Miner Mods needs to be tuned down

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Like...
If your hydrogen is shit comparing to enemy one. You are guarantee lost if you fail the offense part.

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Had a corp get fked by a whale corp where

  • Their hydrogen is 40% from enemy one
  • Enemy make fortress P1 and uncrackable

๐Ÿ˜‚

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Been talking what is the core gameplay style of DN WS

rough crow
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i like how genrich can stack, but given the circumstances, genrich should go back to 1 per sector like pre-DN

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no bonus in any planet

mossy jasper
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Maybe. That would make Tele/Destiny goes back to Meta

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Would be fun

rough crow
mossy jasper
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Mining takes forever thought

rough crow
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but its much better when 10 ships just decide to camp in 1 sector

rough crow
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i remember the cooldown for genriched sector is 2 days, so miners can genrich twice per WS

mossy jasper
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How much roids generated per genesis pre-DN?

rough crow
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... and it saves energy of WS leaders because they can now stop telling each person to time their genrich to maximize hydro ๐Ÿ˜‚

rough crow
mossy jasper
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๐Ÿคฃ

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Not that many sadly

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We stucks with RM 11 probably

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๐Ÿค”

rough crow
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if genesis can no longer stack then i would change number of asteroids to 4, like RS and YS

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just cut the 2 genrich asteroids in half

mossy jasper
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While I can see tele/Destiny becomes a nuisance because clearing surrounding RP roids will be a nightmare with pre-DN genrich

rough crow
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๐Ÿ˜‚

mossy jasper
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Moveable fortress yeah

rough crow
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i mean my proposal for "1 sector, 1 genrich" literally force people to stop making a fortress

mossy jasper
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It does

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It will definitely returns back to Pre-DN

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Because Miner Mods are the main reason tbf

rough crow
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and by some way, it will nerf leaps too because ships move everywhere now

rough crow
mossy jasper
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Leaps only used to nuke relic drones mostly

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Or just delay RP ops

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Killing bship is just extra

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Using Leap

rough crow
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leaps can now actually kill relic drones because there isnt 10 blast waiting in the planet to block leaps

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who would have thought

mossy jasper
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Haha

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And then multiple leap attack points also headache

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E.g leap a to RP5
Leap b to RP1
And so on...

rough crow
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leaping will also be harder now, since the other side actually moves everywhere (including toward leapers)

mossy jasper
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Impulse RL can just make a waypoint for leap trigger

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And then once their allies leaping.
The RL just leap cancel by Rocket Drone disband and impulse retreat

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Because of this. Attacking is risky

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With current mech

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Wrong position and your RL's rocket becomes enemy leap pet that you can't even disband

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But yeah back to hydrogen.

It needs to be tweaked since I think this is the main reason WS DN is different than Pre-DN

rough crow
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Adjust hydro requirement for relics in White Star

cunning edge
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Could just remove the multiplier for genesis from p1, gives more reason to not hunker down in that sector more than any other

rough crow
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didnt turn out well ๐Ÿ˜‚ people love farming p1 i guess

mossy jasper
rough crow
mossy jasper
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๐Ÿคฃ

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HM and Legion match are like that

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P1 play and then staring contest

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You should see it by yourself ๐Ÿ™‚

rough crow
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bso also

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ive seen it

mossy jasper
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Yup ๐Ÿ˜„

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Turtle go brr

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But on other hand, some corps decided to be super aggressive

rough crow
rough crow
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i mean

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wayne himself disliked this post so that says a lot

rough crow
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camping pro max ultra

mossy jasper
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~65k P1 ๐Ÿ‘€

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100k+ P1 is the real headache

rough crow
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imagine being the player in this ws

mossy jasper
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It's boring play but its the safest play they can do without attacking enemies

rough crow
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"just join ws and setup your genrich and mining boost for the next 48 hours and go to sleep"

mossy jasper
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Some people loves it because of that "Sleep" leniency

rough crow
rough crow
# rough crow

funny how some people hates on loss farms then play as the miner-blastshielder in this kind of ws ๐Ÿคฃ

mossy jasper
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Because their attack method is counter attack

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You come into there, they just counter attack by leaping using you to your ops

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Hence staring contest in HM vs Legion matches

rough crow
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who wins more?

mossy jasper
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Who has the fastest miners wins ๐Ÿ™‚

rough crow
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yeah but who usually win

onyx turretBOT
#
Search Results for __Hinterm Mond__
Regular Ranking:

[60]๐Ÿ”บELO:1407 Hinterm Mond
Win: 84 Loss: 56 Draw: 0 ย ย (60% / 40% / 0%)

Max Relics: 85
Wins (Last 10): 7 ย ย (70%)
Wins (Last 25): 16 ย ย (64%)
Streak Record: 6
Total Matches: 140

โ€‹

||3a4286c6f512d1e0b6d9866b1a1bb0f29abc36fd4a82b7b2cb39df192fce125d||

Recurring Opponents

Legion ย ย (46%)
ย ย ย ย Win: 12 Loss: 14 Draw: 0
Stargate Corp ย ย (20%)
ย ย ย ย Win: 2 Loss: 8 Draw: 0
BlackStar Order ย ย (30%)
ย ย ย ย Win: 3 Loss: 7 Draw: 0
Spacefleet ย ย (67%)
ย ย ย ย Win: 6 Loss: 3 Draw: 0
Terranova ย ย (100%)
ย ย ย ย Win: 8 Loss: 0 Draw: 0
StarControl ย ย (25%)
ย ย ย ย Win: 2 Loss: 6 Draw: 0
Sith Empire ย ย (71%)
ย ย ย ย Win: 5 Loss: 2 Draw: 0
ส™แดŒแดงแดแด‹ แนขึ…แดŒแดงแด™ษจแนฃ ย ย (83%)
ย ย ย ย Win: 5 Loss: 1 Draw: 0
Continuum ย ย (80%)
ย ย ย ย Win: 4 Loss: 1 Draw: 0
ั€ัƒััŒ ย ย (0%)
ย ย ย ย Win: 0 Loss: 4 Draw: 0

Match History

โœ…2025-04-13 72-11 ะ“ะžะ ะ˜ะ—ะžะะข
โŒ2025-04-11 0-44 Stargate Corp
โœ…2025-04-05 59-26 Legion
โœ…2025-04-05 45-7 Terranova
โŒ2025-03-29 13-43 Stargate Corp
โœ…2025-03-29 56-41 ส™แดŒแดงแดแด‹ แนขึ…แดŒแดงแด™ษจแนฃ
โŒ2025-03-22 66-99 Legion
โœ…2025-03-21 70-34 Ender
โœ…2025-03-15 59-40 Stargate Corp
โœ…2025-03-14 57-44 Hinterm Mars
โŒ2025-03-08 61-75 Legion
โœ…2025-03-08 58-15 Spacefleet
โœ…2025-03-01 41-19 Order of Hades
โœ…2025-03-01 36-35 ส™แดŒแดงแดแด‹ แนขึ…แดŒแดงแด™ษจแนฃ
โŒ2025-02-22 17-54 Legion
โœ…2025-02-22 55-49 Spacefleet
โœ…2025-02-16 63-14 ฦฌฮนั‚ฮฑฮทั• ะค ั‚ั”ส€ส€ฯƒฦฆ
โœ…2025-02-16 59-27 Ender
โŒ2025-02-09 68-70 Stargate Corp
โŒ2025-02-08 8-43 ~~ั€ัƒััŒ ~~
โŒ2025-02-01 65-71 Continuum
โœ…2025-02-01 45-28 Legion
โŒ2025-01-25 46-59 Stargate Corp
โœ…2025-01-25 85-37 Spacefleet
โœ…2025-01-18 85-19 Legion
Showing only the last 25 matches

rough crow
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lmao

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"i hate lossfarmers!" proceeds to genrich and set mining mods & turn on blast shields for the next 48 hours then go afk till somebody leaps to p1

mossy jasper
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๐Ÿคฃ

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Thast's high/whale WS bracket you got there

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You can't attack them, you fucked

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you do nothing, you fucked

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Except those with Underdog Buff

rough crow
mossy jasper
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+50 Points when obtaining 1 relic

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and that's all

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Losing gives you 90 instead of 40

pliant fiber
# rough crow

buff l10, l10s NEVER get captured like ever and even when they do its theoretically impossible and practically tormenting to defend them.

sonic hollow
# rough crow

how about limiting the number of relics that can be collected from a planet? to like 8, maybe?
the level of planet will affect hydro/relic efficiency

sonic hollow
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well

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since capturing one planet won't win against teams that capture 1+ planet

rough crow
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i dont even need a different h2 requirement for each relic stages

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just put like

pliant fiber
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mmmm, no

rough crow
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if cap is like 10 relics, why do we even need it

pliant fiber
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I can see some intense positions where youre trying to squeeze the last relic out of your rp taht owuld be prevented if you limited planet wise relics

sonic hollow
rough crow
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just do like

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p1 1000 h2, 10 relics cap
p5 500 h2, 20 relics cap
p10 200 h2, 30 relics cap

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or something like that, adjustable numbers

pliant fiber
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also, its more than just relic efficency why people do the p1 strat, one reason is a shieldmod which name starts with "f"

pliant fiber
rough crow
sonic hollow
pliant fiber
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yes and nerf some defense meta

sonic hollow
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it's by design

rough crow
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your restricting relic idea is good

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to stop people from spamming the shield in 1 sector

pliant fiber
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although, I dont believe p1 forts are completely "undefeatable" if hard to get through at all

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more like the ppl complaining may or may not play suboptimally aka theyre idiots

sonic hollow
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therefore, the output of a match will have to depend on the work of defending/capturing multiple planets, not just one

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making it more... unpredictable?

rough crow
sonic hollow
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not to mention that would give strategizing an even greater depth

pliant fiber
sonic hollow
pliant fiber
rough crow
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i dont think they represent top 1-5% of players at this point... they hold the highest artifact boost and many smaller corps got discouraged because of no rewards

sonic hollow
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what I'm trying to say is that I object to getting relics from just one - or two main planets. Why bother spawning so many of them if players aren't interested?

pliant fiber
# sonic hollow therefore your team should make it a target.

Lets make the scenario even more clear. I have a planet that can produce 5 more relics. My opponent has a planet which can produce 4 more relics only and all other planets are too far or depleted. We are at the same amount of relics.

IF theres no limit, then the outcome is still undetermined. SInce, there is a limit, it is predetermined

sonic hollow
pliant fiber
rough crow
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a little bit out of topic but, do you think that p1 should have the least amount of hydrogen needed per relic and p10 needs the most? of course the cap for amount of relics in p1 is less than p10. it encourages new players

sonic hollow
pliant fiber
rough crow
# pliant fiber wdym

i think they represent up to 30-50% of the active corps in white star at this point

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even the mid tier corps are starting to go that way

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nobody really dares to go to p10 anymore

pliant fiber
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and a singular planet is just for example. My opponent can have 3 planets with a total of 25 available relics. I can have 3 with 28 available.

sonic hollow
pliant fiber
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its not the point

rough crow
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by making colonizing p1 and p5 less worth it

sonic hollow
rough crow
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yeah am just saying it again

pliant fiber
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The difference is that miners make a difference

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how you mine, how much hydro you generate, makes a difference if planets arent limited

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in your ideal ws, miners cant make a difference on their own, battleships have to do all the work of denying and capturing relics

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at a high enough level, you may even start overproducing hydrogen

sonic hollow
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oooooohhh I see

pliant fiber
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and if you cater to the high level miners, it has no impact for the low level miners

sonic hollow
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I think what you said just made senses, just in a different way for me

rough crow
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yeah miners should also have their own strength

sonic hollow
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to maximize hydro output, miners will go to the nearest p10, or maybe go to p5 to genrich and start genriching + defending

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that's literally guessing enemy's moves

pliant fiber
pliant fiber
sonic hollow
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idk

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lemme think for a bit

pliant fiber
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I mean, with the current meta shilling for attack roles, people almost never go for the p10 and even choose p1s over the p5s just to be able to comfortably defend their minining operation

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you need a big shift in the entire meta if you want to make p10s viable

pliant fiber
sonic hollow
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therefore creating weaknesses

pliant fiber
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nah thats not how it works

sonic hollow
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so tell me

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if

pliant fiber
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4 ships is enough to bombard a p10 in any case

sonic hollow
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each planet can generate 8 relics

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and hydro efficiency for p1 < p5 < p10

pliant fiber
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Not to mention how risky it is going for that p10. If you manage to defend, you get all the relics. If you dont defend good enough, your entire operation fails

sonic hollow
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your opponents goes for, let's say, 4 planets

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what would your team do?

sonic hollow
pliant fiber
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go for a p5 or p1

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and send out 4-6 ships to devestate their mining operation

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going for 4 planets means you have to station defense ships at every one

sonic hollow
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that distracts some attackers

pliant fiber
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so not only do they get far less attacking oppurtunity, they have to -

pliant fiber
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Sacrificing miners isnt really a thing, at least not in the current meta

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plus without a battleship, I could just send a rocket drone or delta rocket. Or a single battleship do a quick fly by with impulse

sonic hollow
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but youre right though

pliant fiber
fervent ice
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This suggestion is great ๐Ÿ‘ Very well considered. It seems like this was the original intention behind ws changes but they just didn't balance the numbers properly.

Teams should have to use multiple planets to get enough relics for the win

rough crow
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devs doubled down on my suggestion and decided to 10x my adjustment for p1

sonic hollow
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I think they meant L10

rough crow
topaz leaf
# rough crow

can you make a suggestion to give Dr Pingus all module blueprints and max planet levels

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your suggestions seem to get added

rough crow
median lily
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dev released update, but i still do not understand why first 3relics on p1 cost less than first 3 on p5.
not significant but if encourraging higher level planet isnt it more logical to have opposite? p1 =250, p5 =100, p10=50?

median lily
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numbers like 5000, 20000, 50000 and 100000, just rediculus. it is theoretically possible to gather 100000 hydro, even 200000 actualy on p1 if you have 10miners with lvl15 genezis and lvl15 enrich and with no limitation on max hydrogen per asteroid as it is now. otherwise it almost unreachable. so what is the point to have it? it just like remove possibility for p1 and p5 to create more than 3 relics.
so in the game with similar opponents if both will manage to get p1 and both p5,( which will be easier now for high level drones who can load 3 relics in approx 6-9 hours) and will not manage to get p10 because it will be actively protected/destroyed, we can end upnwith more games scored as 9 :9 ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ

rough crow
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regardless its still bad to see first 3 relics in p5 having higher reqs than p1. its better to do something similar to my suggestion

median lily
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can you pin you suggestion? cannot find it ๐Ÿคฃ

arctic oxide
# median lily numbers like 5000, 20000, 50000 and 100000, just rediculus. it is theoretically ...

it's a temporary hotfix while they address the fundamental issue with the game. It's a trivial update to adjust the values whch can be done server side versus a fundamental code update that would require rolling new apps out to everyone if they put a hard limit on relic generation.

The intention - I believe - is to eventually change it so each sector can only have one genesis and one enrich activation..

median lily
arctic oxide
median lily
rough crow
arctic oxide
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another option is to limit asteroids to 1500h like in all other star types

rough crow
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there i wrote it big ๐Ÿคฃ

rough crow
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besides them corps are gonna fight over who have bonus anyway

median lily
median lily
rough crow
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i cant pin messages in suggestion

median lily
arctic oxide
rough crow
median lily
rough crow
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that means you can only genesis 7 times maximum in 1 sector

median lily
rough crow
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because its easier to grind out p1 so big corps decided to camp there. while white star is made for both combat and farming

median lily
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so solution to lower factor for p1

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and icrease factor for p5

rough crow
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factor?

median lily
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planet related mining factor whic x2 for p1 and only x3 fo p5

rough crow
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then they will move to p5 and both corps are still half a map apart from each other. and they still wont fight

median lily
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i am not even considering to genez/enrich p10. with comparable opponents it is impossible almost

arctic oxide
median lily
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as far as you can teleport inside barrier, destiny plus bond there to destroy miner it is very hard to protect p10

rough crow
median lily
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if that is intension, so why not just to leave one planet? ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ

arctic oxide
median lily
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even when you have 2 planets still chance they will farm own ))))

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pwrticipation award granted just if you left initial sector with baseship

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so no need to farm even

rough crow
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relic and hydro award too

arctic oxide
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if the p10 is so hard then those 3 relics could be the ones that decide the game

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the insurance policy

median lily
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which is much worst than before, when you need to fill some scale to get point for loose

arctic oxide
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both teams have got to fight for a p10 and you are focused on hard it is to protect your miners

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but the same applies to their miners

rough crow
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i wanted old ws back

arctic oxide
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go blow up ther squishies

rough crow
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it was perfect

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but its not like its going to be back lol

median lily
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only forward

mild bolt
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Watching the Hades community completely melt down after complaining about turtling for over a year is chef kiss

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Guys, you literally asked for this. Enjoy your moment.

rough crow