White Stars are inherently time consuming, tedious, and require a lot of effort and strategizing for both parties. While I absolutely love this, there is minimal reward for the effort that is put in. Sure, the corp gets an art bonus %, but most top corps are open and allow the entire community to utilize their bonus (thanks BSO! 🫡). If you are in a smaller corp, there is little incentive to try too hard in a WS as you can reap the major benefit of a win elsewhere.
Let’s bring back WS rewards. Back in HS, WS rewards were my primary motivation for trying extra hard to eke out a win. I understand there used to be the issue of loss farm corps, so what if we limited the rewards to only the winner? If the loser gets nothing, then loss farms wouldn’t benefit from this change.
Proposal:
The participants in the winning team receive an X% boost to their shipment value for X days.
(Thanks Mr. Meowgi for the idea)
This would not only encourage continued gameplay from the winners, but possibly even entice some to buy a hydrogen pack to truly maximize their WS rewards (😉 Andreas).
A 50% increase to shipment value for 5 days wouldn’t be super game changing, and would be tied to your current progression level.
An addition to the above could be that rewards are halved or taken away if facing an underdog team (I.e clear mismatch).
I didn’t want to make the rewards so crazy that they were game changing, or that the losing team would feel like they missed out on a huge reward. But it would still be an incentive and well earned after 5 days of WS. And of course, I am open to changing the multiplier around based on the general take on this idea.
I don know nothin at all, i just find the suggestions channel funny