#BLS mirror shield bug
1 messages Β· Page 1 of 1 (latest)
It's just the damage is delivering with delay, the max amount is always shield capacity x 3
I would be fine with that if the shield is still active... but the shield is already killed before the damage is applied. Its like applying damage by any other mod that is already spent yet it deliveres damage or any other effect with a one second delay.. its just stupid. Shield is dead, no effect thats it.
That is how this shield works, otherwise it's dmg would be cut in any case, which is not good for those who use it, at lower lvls it can be blown off in one tick by some lvl1 rocket or even boosted weapon
This is done intentionally so that the new mirror shield does not lose its effectiveness, so it should rather be proposed in #1206751668344197191
||old mirror did instant dmg and iirc even if you blow it off with destiny or veng w/o killing a ship, u took the dmg, probably full dmg u did or at least a restricted by a shield capacity||
π thanks DM for explanation.
So when this is no Bug, why this last Impuls, after Shield is down, is not visualized?
Visual Bug?
Looks like, would be nice to see it
Can you change the Tags?
@pale smelt yo, the other day I played against another mirror shield, I did the same as mentioned above and no damage taken. Shield killed-no damage...
It was about to mirror the damage just before shield got worn.. π€·ββοΈ two very same scenarios, two different results, I still dont consider it as the intentional feature...
The second scenario had lower lvl shield... π€·ββοΈ
You mean u killed the shield and it did no damage? I ran a lot of games with mirror 1 on the alt and it was always doing itβs damage while the target is in range, even after the dart shot. Could u record a video if you will reproduce what u described
Also tested in rs vs bomber to check, coz had my suspicious as well