#Velocity one wheel

1 messages · Page 1 of 1 (latest)

undone pilot
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Just wondering if there has been a potential fix for this wheel yet, works without FFB but the moment i turn it on it crashes with the 0xC00005 code. Here's the attached crash log in case anything new is found or works. Thanks!

humble topaz
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!paths

jaunty haloBOT
# humble topaz !paths

All RaceRoom user files (not game files!) are in

  • Documents\My Games\SimBin\RaceRoom Racing Experience
  • Replays: Documents\My Games\SimBin\RaceRoom Racing Experience\ReplayData
  • Log files and car setups: Documents\My Games\SimBin\RaceRoom Racing Experience\UserData
  • Crash dumps: Documents\My Games\SimBin\Crash Dumps
undone pilot
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oh, that's funky lookin

humble topaz
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There should be 2 log files. The other one is started with game.

undone pilot
humble topaz
undone pilot
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Welp, got an email back from the support team. They simply said the wheel isn't officially supported for R3.

humble topaz
undone pilot
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I can reply when I get home for sure and report back

undone pilot
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"I don't know what the issue with Raceroom is and why the VO Race is not supporting the game, but I assume it's the game itself which has the VO Race not implemented as an input device, so it would be their developers to blame. A workaround cannot be provided at this moment. However, we are still working on getting our hardware implemented in multiple games."

This is the response I got from em, so I guess it seems like they just haven't worked with the devs yet for getting the wheel's software integrated

static monolith
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if only they had sent one to be tested....

humble topaz
static monolith
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just to say , i contacted them when the first publicity came out , offering to test and return the wheel , but they only wanted youtubers to do reviews...

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so im not really over interested by them

undone pilot
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ahh, what a good way to cripple themselves and keep their product not as widely available

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well, since its been out for some time, maybe they'd be actually willing to work with devs this time around due to the time the product has been out. Heck, at this point id be willing to donate mine for the time necessary to use for testing and usability if that would work to get the wheel working

static monolith
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I will ask higher up the food chain and see what can be done

humble topaz
static monolith
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wait a bit until i get a dev answer

undone pilot
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copy

plucky patio
undone pilot
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oh im fairly certain it is. i dunno if its cause of their weird display/hud that's built in to the unit that also causes issues, but you'd figure that if they themselves got complaints about it crashing or not working, that they'd look into it, and not leave it solely on the devs

static monolith
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can you post your .rcs file here.... docs/ my games/ simbin/ r3e/ userdata/ control settings

undone pilot
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Sorry I'm just now seeing this, one sec, I'll get it posted

undone pilot
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Did this help much or still figuring things out?

static monolith
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its with the devs

undone pilot
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Awesome, y'all are the best. Here's to hoping they get an update out soon enough and work with turtlebeach

mint cave
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I saw the new KD3 wheel from Turtle Beach has support for RRE. Does this mean the VO is working now?

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@undone pilot Apparently there was a new firmware update for the VO. Have you tried using the wheel since then?

undone pilot
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I will check now and update shortly

mint cave
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Fantastic!

undone pilot
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That's a big jump in update numbers, I'll update it now and hope for the best

mint cave
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Oh wow

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Kinda wish they would let you know when updates are available instead of waiting for you to check

undone pilot
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Good news, game no longer crashes and some ffb settings work, I get engine vibrations, bump amp, and gearshift effects, but not any actual ffb

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I'll have to keep messing with it but maybe I turn off the strength on the wheel and just adjust it in game, or vice versa

mint cave
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At least we have some progress

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So it doesn’t crash when you enable FFB?

humble topaz
undone pilot
undone pilot
humble topaz
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Oh raceroom AI went to holiday.
All RaceRoom user files (not game files!) are in
Documents\My Games\SimBin\RaceRoom Racing Experience

undone pilot
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and in userdata, delete player 1 folder?

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or the whole rre folder?

humble topaz
# undone pilot or the whole rre folder?

Just change the name of this folder "Documents\My Games\SimBin\RaceRoom Racing Experience" and in next start game will make new one. Later on, if you want anything such as car setup or replay files from that folder, you can copy it from older one later.

undone pilot
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Alrighty, did all that and got the ffb meter up in game, and it's showing that the peaks are hitting the highest point on the meter but there's not much resistance.

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Would I need to change anything in the damper/spring settings?

plucky patio
undone pilot
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both is set to max, 100%

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i get more resistance in the wheel outside of the game than i do in-game

plucky patio
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I think there is no FFB from the game and what you feel is the wheel's own effects like damping or friction. I would try a clean reinstall of wheel drivers

static monolith
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if we are talking velocity one , it hasnt changed its compatability page , so it still has r3e missing from the list , first thing we looked into was the crash , this seems to have been fixed in the driver update.... but the no ffb has not , now is this a hardware/ driver issue on turtle beach side ? lets hope that they can give an explination

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seeing as there latest wheel is r3e compatable

mint cave
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Looks like RRE is finally on the supported games list

static monolith
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is that the velocity one or the new wheel

humble topaz
# static monolith is that the velocity one or the new wheel

Look like the velocity one.
https://eu.turtlebeach.com/pages/velocity-one-race-compatibility-guide

CONTROL PROFILE: Indicates whether a sim title includes a pre-configured 'plug-and-play' inputs profile, or if it needs to be manually setup by the user.

static monolith
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thats great as i checked the other day and it wasnt mentioned

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so new updates seems to have fixed stuff ; lets keep fingers crossed for you guys

undone pilot
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so found another fun thing. Seems like its truly an issue with coding or something with the Velocity one, as i was playing F1 24 and it kept crashing, as soon as i was able to take control of the car... huh, sounds familiar... same issue i had with r3e. turned ffb off in game, ended up working.

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so from that, its looking like its a conflict between the software of the velocity one, and every game that has ffb

static monolith
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and you are on latest drivers ?

undone pilot
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yep. latest updated drivers on my graphics card, pc recently updated, drivers on the wheel are all up to date.

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it just seems to me that its not well done software/coding with the wheel?

static monolith
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ok ; id go hassle them on there support channels