#ISSUE whit telemetry
18 messages · Page 1 of 1 (latest)
that goes above my head, but maybe @worthy moat knows?
Right, that makes sense from code point of view as it has another car in focus. I'll see if we can fix that
without breaking spectator clients
@worthy moat I have a problem.
I have noticed that during an event, if I stop in the pits and monitor another player's car, the telemetry switches to that of the displayed player, resetting the variables I have put in ROOT (simhub js). I have also tried inhibiting the calculation by filtering on my player name, if it changes don't calculate, but it still resets them. I hope I explained myself as best as I could.
Do you have any suggestions or can you fix it with a patch? thanks
it's reported internally, we'll try and fix it! thank you
May I take the opportunity to ask if possible for a couple more improvements?
sure
Option to prevent neutral gear engagement with moving car.
Encoding in shared memory of gearbox type(pad, shifter etc)
Clio cup....
Tx
another small bug.
when switching from qualifying session to race, telemetry always shows qualifying until the cars have started, then it becomes race...
will there ever be a possibility to play offline?
Maybe at end of service some day. Who knows.
I have no idea about telemwtry and am only beta tester
can u report it to devs?
But does telemetry in the 1 minute grid phase even matter? As long as the whole race it says race should be fine, no?