#WT56 Mega thread

1 messages · Page 1 of 1 (latest)

bronze fern
#

Hi please post any feedback here (or make separate thread as needed). Particularly interested to know your thoughts on the changelog #law-gazette message and suggestions 🙂
🎉🎉🎉

noble nebula
#

I think the gathering talents are very interesting and done well!

uncut scroll
#

half of this week was spent on the aftermath of an issue that was known a day before i even forwarded it through ticket.

it has been one big mess that hasn't been any fun for me but that's not the worst.
through ticket i was given the answer the team was looking into reverting the cause of the issue. days later that hasn't happened and things have only been getting worse.

i play cycles of unica gov for the single purpose of providing players that choose to live in unica to have an experience that is better and hopefully more enjoyable than what can on average be expected from a place that is mostly known as a ghost town.

what that doesn't mean is that i'm interested in being the first line customer support service of the server of white tiger. the sad thing is that that apparently has been my role due to the event that caused this mess. there have been several unhappy players that have come to me with complaints that are out of my hands to deal with and i can only tell them "please wait while the team is fixing the issue". the ones that are in my hand to deal with shouldn't even have been there to begin with.

i don't know why it's not sorted yet. i don't understand why it's not sorted yet. but i very well understand why people are angry.

personally i have very little will left to continue

jaunty wing
#

Hello everyone! I received this question from the chefs (cooking): 'How are things going with catching blue sharks?' - I say that catching them is an unrewarding and very difficult task. Maybe for the sake of an experiment we can add them to fishing with a trawler? Let's say for testing and so on, it will greatly simplify catching sharks as such, I am happy to catch fish on a trawler, increasing production volumes. I will definitely buy a trawler.

eternal dagger
#

I like the talents. I do think the gathering ones might be a smidge strong. I suggest, along with getting a boost in the biome you select, you should get a neg gathering rate in biomes you didnt select. This would truly support the specialization mentality. I talked with you about it but i think +10% towards the chosen biome and -5% towards other would support it. If thats to little, then keeping it with having the -5% would still be nice.

Also, I looked at the papermilling talents and they seem to be the old ones. Maybe we can change the lvl 6 ones to a choice of unlocking "Cotton Paper" and "Linen Paper". Historically cotton and linen was the best way for Europe and NA to make paper till modern methods made wood based paper cheaper. This can help with the oversupply of flax fiber and support cotton farming if thats done as well.

bronze fern
uncut scroll
#

i was expecting stone roads to be behind lvl 3 or something. was a bit dissapointed. i'm ok with asphalt being hidden there.

rocky minnow
#

this is heart breaking

#

90% rep reduction on the university since everyone is part of the federation 😄

bronze fern
#

This is game mechanic - federation stakes are bad for dinner parties ...

#

I also found it that way few cycles ago ...

uncut scroll
rocky minnow
uncut scroll
#

yeah, all dependant on unica gov.

#

been thinking about the road issues with BE.
what if both stone and asphalt stay in lvl 1 and instead lvl 3 and 6 come with road talents to improve production there.
making a switch there in what to become and expert in. roads or other BE stuff

bronze fern
#

For next cycle for sure

#

Think we removed the unlock and added extra yield to the roads or smth like this

rocky minnow
#

the minimum skill scroll low if mostly tine - but the one time it hit hard was Advanced Baking / Cooking. Not sure if 10 of both might be a little high for the skill release here

#

to be fair there were hard paper and ink shortages - but upfront costs were 30 * 11.6k

rotund gust
dusky pier
#

I have repeatedly encountered the problem of building a gas station for transport. The problem was with steam transport: the fuel in it is used for production needs, and therefore coal for production is bought at a gas station, and the player cannot properly refuel his car on the way. I propose to create a coal container that can only be used as fuel for steam transport. This will solve the problem of gas stations at the stage of popularity of coal transport.