Just wanted to leave a short feedback that Culture values for culture deeds feels...bleh. The way the softcap works means that the ideal way to get "culture value" out of paintings is to create a room that hangs a single painting, with some minimal support furniture, and then a high outdoors bonus and bathroom.
This naturally lends itself to a multi-deed super structure like the culture prison I created this cycle, which generates ~1150 culture. Not only that, but it's ideal to place it in the town with the least active playerbase, because paintings will be higher value if they're located there.
After making that kind of structure this cycle I feel that it feels crappy that this structure generates that much culture while all of the very beautiful structures that talented builders have made contribute significantly less to the "Culture value" number that is a part of victory conditions, and galleries that people make specifically to be galleries, which hold multiple paintings and show off the cool works people have made or printed, barely outcompete the little culture prison cell on the number value.
I would like to see something done where the softcap is not so limited or the victory condition target is changed so that it rewards people for building nice things and hanging good paintings, especially so that hanging multiple high culture paintings in a single deed is not so badly penalized. Something I would especially like to see is that reputation given to non culture deeds like the very nice housing and shop buildings people have made also contributes to whatever number is tracked for the victory. I don't know how hard that would be to change, but overall it definitely feels like making this specific number go up heavily encourages cheesing.
