I figured this could a thread for people to voice their opinions/feedback/criticism of some of the new changes in this WT, such as the changes to upgrades, farming module attachments, and anything else.
For me:
Farming Attachments
- Overall good, I hope this type of thing gets added to more professions (tables/modules, vehicles, even potentially structural upkeep down the road)
- With this addition, I feel the cost of Farming is fully well-rounded, but the benefits are lagging behind. IMO, Farming needs a serious buff, with a bonus to tilled land crop yield, or crop speed, or perhaps even both.
- Maybe enhance the durability a little bit? I have a really large field on WT right now and it takes me two whole uses of each type of attachment in order to work my field. I think that one attachment should service all but the largest fields, and be probably in the 3,000/3,500 range versus the 2,500 durability it is at now.
New Upgrade System
- Also a big fan, it decentralizes the upgrade chain as far as actual production, but diversifies the ingredients, which is great.
- More professions are involved overall now more, versus the old system.
- Perhaps also incorporate durability into upgrade modules? They could either be repaired and have a mechanic added to that (although not sure what material would "repair" them) or just have them break. I know things breaking and disappearing isn't really Eco's style, so perhaps it could become trash?
My thoughts so far, feel free to share yours!