#Game Plans and Adaptability

23 messages · Page 1 of 1 (latest)

worldly cobalt
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What are some mindsets or methods that you use to come into games with a gameplan, understand your opponents gameplan, and adapt midmatch/between sets.

hearty swallow
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I pay attention to how often they use plats bc if they rely on them it’s free neutral wins usually if u can get their timings. I am a very bad game 1 player but I consider myself very good at adapting. I really on it heavily. I also pay attention to how they react in disadvantage. For example Clairen sour fair on a plat drop is a sour hit I like to pay attention to how they react after. If they insta parry I can get a feee sour up air to upsmash. I’m sure there are similar situations with your hitfall upairs . Super important to make micro adaptations such as those bc they lead to early stocks or clutch comebacks. Last thing is when I’m playing neutral w clairen I wavdash back and empty land a lot to see how they react. This gives you a good sense of how you can approach with your timings in neutral but also in those more “greedy” punish situations. Obv this is gonna change throughout sets and matches but adapting accordingly is a skill set in itself you should practice. For example if you get a fitfall up air on plat maybe let it ride and bait a roll and dacus punish or just a parry and punish. Once you have a hold of that you know there tendencies and that personally makes games easier and makes me feel a lot more confident and in turn I play better

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Obv I’m not the best player on the planet but focusing these certain things has improved my punish and neutral a ton. Thing ab better players is it almost feels impossible to find openings and mistakes. Paying attention to movement and habits is where you are going to find those opening even tho they don’t seem like openings. During games

wooden shuttle
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i watch for when my opponent overextends in advantage or uses options i can beat very linearly

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otherwise i am fishing for platdrop aerials

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to see what their evasive tactics are in neutral

worldly cobalt
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such as Ori/Wrastor/Maypul's raw speed

worldly cobalt
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The world may never know

wooden shuttle
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i think i don't have a good answer

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other than when they do make a mistake they blow up harder

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and those are very hodan specific

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having massive disjoint matters a lot in those 3 matchups specifically

thorny elm
# worldly cobalt how do you find a solution for more ambigious issues/problems with certain MU's

Keep pulling up this thread with the intent to write a comment and I keep forgetting or getting pulled away.

Disclaimer: speaking from the perspective that I feel adaptability is one of my greater strengths, though I can't always execute well enough to actually do the adapting consistently.

The note I wanted to share on adaptability is to consider adapting to the opponent themself and not just the character. You mentioned Ori/Wrastor/Maypul due to their speed, but I would ask: how is your opponent using that speed? Someone that can move fast with their character won't always have the consistent combos or neutral approaches to back it up. So it can really depend on what exactly you are adapting to.

To more directly give my opinion on the initial question:

What are some mindsets or methods that you use to come into games with a gameplan, understand your opponents gameplan, and adapt midmatch/between sets

During or after a game I try to note some moments where I lost. Things like individual neutral interactions or DI'ing poorly to the same combo string repeatedly. Ideally I just pick one to focus on, but usually I have 1-2 (maybe 3) in my head. Then in the next game I try to really consciously focus on those moments just to notice when they happen. If I can start noticing them consciously, then my final step is to come up with an answer and try it.

  • Did I DI in and die to the same set of attacks again? Try DI out, see what happens.
  • Did my opponent just win neutral with the same approach angle and move for the 5th time in a row? Look for them setting up to do it again and change how I respond (eg. positioning, counter with my own move, etc.), and see what happens.

It's not the most robust plan, but I just tend to play with stuff like that to see what I can learn.

hasty crypt
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For learning opponents habits i do the following: if i just finished a combo on them, what is the first thing they do? Are they jumping? Airdodging? Mashing attack?

When I get hit, are they always following up immediately? Or are they wanting for me to input?

Based on the above you'll get to specific conclusions for general gameplay.
If you know they will jump out of hitstun, see if you can anticipate it and engage at the point where they just got out of iframes.
For when you are getting hit, see if they are punishing your parry at the times they are going for a non true followup.

This is just basic stuff I do. Hard to really explain it in depth

dim anvil
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if you can, you want to be able to recognize what their neutral gameplan is before you have to see it

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just based on how they're moving and positioning themself

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which isn't easy but it'll help out a lot

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often, people won't change their gameplan in neutral much if it's working, so you can play off of that, but sometimes they will

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when it comes to "going into a match with a gameplan" I'm usually just thinking about what my best options are to deal with a character (or if I know them well enough, a player) and how I can set myself up to access those options given the stage I'm on

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you don't really have time for anything in-depth since you won't know the stage for very long, but they don't really have to be in-depth. just "go to plat on roundstart to bait an approach, if that doesn't work then try to fake a platdrop and then empty land straight down to bait out THEIR platdrop"

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I think that's a really important thing, always having a plan b to go to, because while you're using your plan b you can come up with another one