#How does Ranno's up special works?
6 messages · Page 1 of 1 (latest)
It’s a fun move, if you do the down attack after you can wall jump and up b again, you can also delay the down hit more than you’d think. The attack spinning hit box has a super situational ending hitbox as well.
You can angle it but I’m honestly not sure if it’s momentum based, like if you sling shot off of side b it doesn’t seem that much faster so I’d assume no
Iirc you can’t up B again until the move ends but you Can jump/walljump out of it after like 40-ish frames
True you don’t need a wall