#grain size 0 causes very rapid flashing of very big rectangles
10 messages · Page 1 of 1 (latest)
isn't that supposed to happen
then would be nice to limit it to like 0.1 or something i think
why would you need to go lower
..also after reporting nwo i realise my title is wrong gh its just the entire screen and the rectangles were from that thing vsync fixes in games whatever it was called
er at least the sliders' range
Yes