#[VScript] Script Runtime Error: error in error handling
1 messages · Page 1 of 1 (latest)
#general message
remove debug library calls
The life of a custom game developer is sisyphean, as new updates constantly break your games. The more games you've developed, the more work you have to do every time there is an update.
I really wanted to complain about this.
i removed all debug calls, and it still show
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Script Runtime Error: error in error handling
[VScript] Message count limit of 10 hit. Subsequent duplicate messages will be squelched.
2 or 3 or 4 minutes later, game crash
Timers library also have debug calls
i know
then you missed some
i searched "debug" all .lua in vscripts folder, and no found