#ent_fow_revealer not working?

1 messages · Page 1 of 1 (latest)

rigid pivot
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I put a few ent_fow_revealer entities on the map, set the vision range and the team for them and then build the map and they don't seem to give any vision? Sorry, not sure what other info I can share as they seem very simple but they just don't work. Also, I'd love if I could provide vision in a square not circle fashion, but I can work around circles as well.

fickle tigerBOT
pearl flicker
supple bridge
rigid pivot
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yeah, I can use AddFOWViewer, it works... but I was just curious if I'm doing something wrong that ent_fow_revealer is not working. In the end, I'm using invisible units that give vision. I'm able to achieve my square vision with that as they get obstructed vision and the square ends on a highground.

supple bridge
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it just doesnt work, that's it

rigid pivot
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Volvo