#Custom hero icons not compiling / not loading in actual game, but work in Dota 2 Tools

1 messages · Page 1 of 1 (latest)

prisma eagle
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Hi, I’m having a weird issue with custom hero icons in my Dota 2 custom game. I replaced default hero icons (for example npc_dota_hero_axe.png) and placed them in panorama/images/heroes.

The problem is that when I run the addon from Dota 2 Tools, everything works correctly and the icons are displayed as expected. However, when I launch the same custom game from the actual Dota 2 client in a custom lobby, the replaced icons are not compiling or not loading at all, and the game shows the default hero icons instead.

I double-checked the filenames, paths, and formats, and this happens with all replaced hero icons, not just a single one. I attached two screenshots: one from running the game via Dota 2 Tools where the icons work, and another from the live game where they don’t. I also attached my custom_ui_manifest.xml and my compiler in case something there is wrong.

Any ideas or experience with this would be greatly appreciated, thanks.

fervent spade
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You will need to go through panorama and replace/overlay them via JS during the game. Engine is lazy and takes it from the source (pak01) instead of your "overridden" values.

rich comet
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did all your files was compiled? iirc chat icons don't need to replace and it properly link to files

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but for health bar icons topbar and scoreboard icons must be replaced in code

prisma eagle