#The bug with the lotus pond
1 messages · Page 1 of 1 (latest)
Hello everyone, I have a problem when I put a pond with lotuses from a prifab, the last one that I put does not matter if it is 3 or 6, it still becomes like this
Help!!!
cant understand where the problem lies, it looks like a outpost instead of a lotus pond
¯_(ツ)_/¯ on screenshot entity's name is lotus pool
That's the point, in the hummer it's a lotus pond, but in the game it turns into this.
no idea, maybe it's some hard-coded issue
why needs so many lotus ponds
or you can make a custom one
try just switching the model in the unit kv file