#【solve】How can I fix this?
1 messages · Page 1 of 1 (latest)
this is your camera far z clip plane appearing, due to the angle of your camera and the far z clip plane being set relatively low
you can change the far z setting in the lightinfo entity in your map
I would not set the far z clip plane value to high, as it's supposed to be there to increase performance by clipping everything outside its distance. so if you have a particuarly detailed map, it will cause lag
Is this modification done in Hammer? I'm not very familiar with it; could you tell me where it is?🥲
Thank you!
Thanks!