It's kinda horrible to only be able to test player-to-player interaction with a 2 hour or up to days of delay. Like I'd imagine balancing the game and wanting to test how changing some values would affect others and not "balance everything" at once would help a lot of even internal testing with private lobbies or something could be done. It gave client version not matching error when testing with someone else (I did this intentionally to check if adding as contributor could work but it seems it checks with the latest approved version not all players' local version).
Possible? Am I missing something? I didn't know what tag this should go into
Also my sec acc got arcade blocked for 2 weeks since I misclicked a game then got network problem so that's that