#What's the KV for "Base Attack Speed Percentage"? (i.e. new Butterfly)
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Do you mean "API"? KV is that text file that goes "Health" "300"
I assume that's the API you're looking for:
https://moddota.com/api/#!/vscripts?search=MODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE
Disclaimer: I did not test it, I don't know if anyone has, it might not work at all
the butterfly tooltip claims to increase specifically "base" attack speed. so that wouldnt be it
you can check the console commands script_help and script_help2 for the current constants/functions if the api hasnt updated yet.
idk if they added a property for it or not
if its either of those they arent new functions, but maybe
i think base attack time is BAT though, not attack speed
butterfly increases the attackspeed gained from agility doesn't it?
couldn't you just give yourself bonus attack speed equal to 20% of your agi?
from reading the tooltip thats what it sounds like
We updated it on Saturday.
Yes. Butterfly doesn't affect base attack time.
Typical valve tooltips...
base attack speed = not bonus attack speed from items
the update tooltip explains it, the alt tooltip doesn't
I really think it should
It bothers me that it says base attack speed percentage lol, I don't like that
But yeah seems like it's a bonus calculated from agi
well
each hero has a base attack speed, and attack speed from agility can also be considered base (like base damage)
but yes it is poorly worded
it should just say "increases attack speed from agility by 20%"
base attack speed is a confusing term
actually I feel like that should be a passive effect so that it can be explained
Doesn't fit into the line...
If you need 4 or more words to describe the bonus accuratly, it shoudn't be an item bonus....
+20% Attack Speed from Agility
but yeah it should really be a passive
@sick haven tl;dr
- there is no enum for the new butterfly effect
- it increases attack speed gained from agi
- so use a modifier to give MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT based on your agility
Pretty sure bfly is just 0.2 * GetAgility with the standard bonus attack speed property
Doesnt really need a new property to make