#Need help making a cleave ability

1 messages ยท Page 1 of 1 (latest)

tall cargo
vague nimbus
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In programming, when asking for help, it's really important to describe your problem. All you said is that "it's not working".

Describe the problem. Are you calling DoCleave() but it's not actually cleaving? Is the modifier not being applied? Is the issue with the units standing behind the main target?

Before you'd answer that no one will look af your code.

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(And of course, whether there are errors in your vconsole or in the game)

warm glade
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Modifier isnt linked correctly, check the api

vague nimbus
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Again, what it means that the cleave is not working? You are not gonna dump files on me and have me look for problems, that's not how it works here

brittle heron
tawny cometBOT
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Found 1 function for docleaveattack

๐Ÿ‡ธ DoCleaveAttack(attacker: CDOTA_BaseNPC, target: CDOTA_BaseNPC, ability: CDOTABaseAbility|nil, damage: float, startRadius: float, endRadius: float, distance: float, effectName: string): int

obtuse raft
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you're missing parameters

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if you read the error in your console you would know that