#Non-Constant CDR
1 messages · Page 1 of 1 (latest)
There is percentage based CDR modifier property, that's how things like Octarine Core work for reducing cooldown
Instead of a constant cdr of like -80 seconds, i want the cdr to be 80% of the original cooldown
isnt this what you need then?
Found 1 function for GetModifierPercentageCooldownStacking
🇸 🇨 CDOTA_Modifier_Lua:GetModifierPercentageCooldownStacking(event: ModifierAbilityEvent): float
How am I supposed to implement this? I'm new to modding and coding and have only touched the npc_custom"".txt files.
I suggest checking out https://github.com/Elfansoer/dota-2-lua-abilities/wiki then
You are currently missing the basics, so probably start there first
since it's an aura, it should not be much work
well maybe because it's an aura that it might need a bit more work
I've searched the wikis - this is your problem.