#How create obstruction for force staff?
1 messages · Page 1 of 1 (latest)
You check for GridNav:IsTravsersable(), and if not, end the modifier placing it back at the last valid location
what model did you use to create the bushes?
models/props_nature/bush_spring_00.vmdl
models/props_nature/bush_spring_01.vmdl
Sometimes I use FindClearSpaceForUnit for every frame of movement inside the modifier that moves unit every frame. result looks like this:
https://www.youtube.com/watch?v=GZXuqHrBDvo
But this requires ur bushes to not be traversable