#Version 1.748

1 messages · Page 1 of 1 (latest)

half zealot
fallen gate
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😮

wind kindle
torn surge
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pog!

molten iron
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когда что-то стоящее по типу нормальной картинки на мониторах с большим разрешением экрана?

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👎

magic grove
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wow good stuff

prisma kindle
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so happy to see these new properties.. I thought the grounds and stuff would stay untouched outside of aesthetic appearance for another 10 years but I'm glad I was wrong

half zealot
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Version 1.748

flat dust
runic merlin
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hola

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como van

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soy nuevo aqui busco clan amigas amigos

solid comet
spark matrix
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My Module #soccer brokedtfm_sad
Please remove update for "moveObject"Please remove update for movePhysicObject,moveObject
(Written force is applied ten times,even some other modules using movePhysicObject,moveObject are broken)

pliant fern
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10 times?

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@spark matrix

visual flume
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  • [Lua] addNPC now removes other NPCs with the same name.
    Does not work with more than 1 NPC, other NPCs will become impossible to move/respawn.
spark matrix
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tfm.exec.moveObject(object1, 0, 0, true, 300, -10, false) OLD version

tfm.exec.moveObject(object1, 0, 0, true, 30, -1, false) NEW version

Result is the same

i can't just go rewrite my old scripts and modules tfm_sad ,||pls fix this||

visual flume
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BUG 🐞

tfm.exec.newGame(0)
tfm.exec.addNPC("TEST1", {x = 200, y = 100})
tfm.exec.addNPC("TEST2", {x = 600, y = 200})
tfm.exec.addNPC("TEST1", {x = 600, y = 200})
```This code will cause the 2 NPCs to have the same name
visual flume
spark matrix
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thx tfm_smiley but what about other modules of other players?

visual flume
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Perhaps they will revert the change if it breaks too many modules and scripts. Maybe it was not even expected in the first place.

pliant fern
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Probably the conversion just broke, it doesn't need to be reverted, just Tig needs to add back the div by 10

spark matrix
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what about the NPCs glitch?

pliant fern
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you could add infinite duplicates before

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I will report these issues to Tig

velvet quiver
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when will solve the problem with the server ping?