#modules

1 messages · Page 8 of 1

civic burrow
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owo @cobalt saffron congratulations!

hearty flint
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GG

cobalt saffron
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Thanks

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😎

tulip lily
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wow, congrats Minstens

pulsar condor
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congratulations pls

cobalt saffron
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Thanks

whole tide
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lovely

outer osprey
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Congrats Mins!

rotund kestrel
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Congrats mins :) !

inland barn
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gg oh @cobalt saffron

open crypt
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@sick arch ^

sick arch
#

Thank god infected isn't gone.. Favorite module

woeful geyser
#

Yaaa sizerace is official ❤️
Congrats to all, I love those modules!!

tulip lily
#

Some modules are not working. For example #aurora doesn't appear in the list of modules and when you enter the room it works like a normal room.

tulip lily
inland barn
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how u

karmic fable
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some modules r still broken if no one was in the room at the time

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i try to go to rocketlaunch it comes up as a normal room

flat vergeBOT
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We're aware that some modules are not loading in public rooms, and are waiting for Tig to fix it.
Meanwhile, you may still visit some of these modules in private '@' rooms (e.g. @#utility).

plucky tendon
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I will disable module #aurora on @ room

tulip lily
plucky tendon
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💩 no one wanted that feature

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You can make a room private and unlisted with /pw

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And unless room owner of @ can roomkick

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I feel it useless

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At the same time this feature did it again breaking stuff

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If I were any other module creator or host I would do same

inland barn
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oh

tulip lily
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But there were a lot of people complaining that the rooms * would no longer be private rooms.

flat vergeBOT
#

Modules are working now, even in private rooms!

hearty flint
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yey

mild sage
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.

inland barn
tulip lily
inland barn
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;-;

tulip lily
inland barn
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Runed Balloon poisson ?

tulip lily
tulip lily
# inland barn hole happen ?

Please read the poisson wiki. Fish do not enter holes, in poisson the aim of the guide was to take the disciples to the aquarium.

inland barn
#

Oh

sick arch
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there isnt an editor in poisson

tulip lily
# inland barn <@!265937132886032407> editor where ?

Poisson didn't have a map editor, it only ran maps made by the creators but Minstens (owner of the minigame in TFM) said that he will release options in the transformice map editor to be able to create maps for the minigame.

inland barn
#

editor you module team @tulip lily with see

tulip lily
#

?

tulip lily
inland barn
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Editor Owner with you make olny owner

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understand so im

tulip lily
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I'm not the owner of the minigame, nor the original game. I only have the source code for the original game and I spent a few things to help Minstens develop their minigame.

inland barn
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;_

hearty flint
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@inland barn what is your language?

inland barn
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bruh

tulip lily
inland barn
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@candid verge click u me profile EN

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roles .-.

tulip lily
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'-'

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Are u sure?

inland barn
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AAAA

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.-.

tulip lily
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How old are you?

candid verge
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??

hearty flint
tulip lily
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Some things you say don't make much sense, yesterday at my whisper you said something with "u you" and I was lost.

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because u = you

hearty flint
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lol

candid verge
sick arch
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he is just a troll, still confused on why he hasnt gotten a warn/kick yet

tulip lily
candid verge
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lol ok

spring bramble
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eh guys i dont think hes a troll

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he always speak like that

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he used to be in my tribe

tulip lily
tulip lily
inland barn
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Yes

inland barn
sick arch
inland barn
tulip lily
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you don't have to say it twice, I read the first one.

inland barn
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😄

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/luahelp :\

plucky tendon
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@tulip lily have you played live poisson?

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how does it feel?

tulip lily
plucky tendon
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my plan is this 2 last updates

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next update 1 map + side bar info

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last update last map with freeze feature

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and probably rotation system instead of random map

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so people is allowed to see all maps

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with this poisson will be an exact clone of what it used to be

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well approximate clone

tulip lily
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nice

cobalt saffron
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we hope it looks clear and better

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This also fixes a miscoordination with top bar game time

hearty flint
tulip lily
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Try to put a bottom floor that covers the color #6A7495 of Transformice for a black, it would be better, on the texts I have the information but I find it difficult to imitate the "glow" effect that they have in the poisson.

hearty flint
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do you have a 32-bit release?

tulip lily
hearty flint
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I use tfm_sweatdrop

tulip lily
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building

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in about 10 minutes I launch the x32 version

hearty flint
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ok, thx tfm_blush

tulip lily
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almost done

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done @hearty flint now both the x32 and x64 versions are available for windows, soon i may also launch for linux too, after all the program is already prepared to support linux and mac.

hearty flint
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i'll test

tulip lily
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Ok, if you encounter any issue using the program let me know.

hearty flint
tulip lily
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'-'

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hm, i'll check this

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Although I think I know the problem.

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That's right, if your computer is x32 it won't load the x64 plugin, I'll see if I can find pepflashplayer-x32

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I am already working to resolve this, I recommend you uninstall Flash Loader. When I release a fix on github I will let you know to download it again.

hearty flint
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ok

tulip lily
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building full x32 version

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@hearty flint done, I don't know if it will work because I don't have an x32 system on my computer, but I expect the x32 plugin to load without any problems. (The file has been updated on github, just delete the old installer and download the new one)

hearty flint
tulip lily
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and need to have poisson.xml in the same path of chargeurPoisson.swf

hearty flint
tulip lily
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in the file PoissonServer.zip (python server) there is a folder called Client, there everything is ready to run the game, extract this folder and load its ChargeurPoisson.swf in the program, it should work.

hearty flint
cobalt saffron
tulip lily
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Nice

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o.o balloons are sticky plank

cobalt saffron
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yes

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are you online?

tulip lily
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y

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i just entered

cobalt saffron
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get to /room *#aurora0poisson

cobalt saffron
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@tulip lily bowl foreground and freeze incoming

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i will only add oetime use

tulip lily
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:3

cobalt saffron
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and will be only available until 20 seconds

tulip lily
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I'll log in

cobalt saffron
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3 am

cobalt saffron
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for tomorrow

tulip lily
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In the original game the guide can freeze the room at any time. There was a 10-second counter when the guide pressed the space bar, when the counter zeroed gravity it returned to normal and the guide could use the skill again. This helped in the construction because the nails had no keyboard shortcuts, they were like shaman objects.

cobalt saffron
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👍

tulip lily
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But anyway, it’s not a replica, it’s a minigame so you can do it your way.

cobalt saffron
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Issue is on gravity + freeze out of time

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I hope new round clean the states

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Then issue comes on timer

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I have plana for that

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Could guide use freeze even death?

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🙂 🤔

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If it easy

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If not then small pain

tulip lily
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the only situation in which Poissonier appears on the map is when he is the only player in the room.

cobalt saffron
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Lol

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No way

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More easier

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🙂

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Freeze can be done fast

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If you could give me an example of the timer

tulip lily
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I found that even if the shaman was dead, he would trigger the event "eventSummoningStart" when trying to summon an object anywhere on the map.

cobalt saffron
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Lol

tulip lily
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local timer = 0

function eventLoop()
    if (timer+500 >= os.time()) then
        local timeElapsed = timer - os.time()
        
        ui.setMapName("Non-gravity (Ends in "..math.floor(timeElapsed/1000).."s)")
        
        if (timeElapsed <= 0) then
            tfm.exec.setWorldGravity(0, 10)
            ui.setMapName("Test")
        end
    end
end

function eventKeyboard(name, key, down, x, y)
    if (key == 32 and timer+500 < os.time()) then
        ui.setMapName("Non-gravity")
        tfm.exec.setWorldGravity(0, 0)
        timer = os.time()+10000
    end
end

system.bindKeyboard(({pcall(nil)})[2]:match".-#%d+", 32, true)
ui.setMapName("Test")

This is a small example about the timer, but how do you go about freezing the map I don't know. In this example, if you press space it changes the gravity of the map for 10 seconds.

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I think the easiest way to freeze would be to change gravity and add a well-bonded floor to the mice, so they can't move.

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The problem is actually the objects, cannons would continue to move, unless the objects are not actually summoned, only be invoked when the effect is over.

cobalt saffron
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After checking

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Text areas work weird in phone app

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But I may know why

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This could be related to text area color

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Text areas goes invisible at 0x000000 with no transparency and text goes invisible

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Setting transparency seems to fix it in desktop versions

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Or using 0x000001 values

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But for phones

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The transparency doesnt seem to fix it

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So the solution comes to using 0x000001 values

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I believe main room uses 0x000001 can't remember

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And poisson uses pure black

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Images won't load unless it replaces textures

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Such i tag on xml or playersprite groundsprite

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Still good phone app allows me to do stuff

inland barn
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👀

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@tulip lily ^

tulip lily
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I still wonder how the beta version of the mobile app still works.

cobalt saffron
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After painis cupcake

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I did it again

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This will open opportunities

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To study

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The

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Phone

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Aopp

plucky tendon
tulip lily
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😄

inland barn
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?

plucky tendon
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@tulip lily play live is the final update with freeze feature

tulip lily
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I'm logging in

plucky tendon
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/room *#aurora0poisson

whole tide
civic burrow
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Dad is an utility/shamousey joke, it's in the module

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kekw

hearty flint
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lol

inner carbon
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Sure

civic burrow
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ban tocu

hearty flint
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😳

inner carbon
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Ban bolo*

outer osprey
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Permamute Tocu and Bolo tfm_derp

tulip lily
cobalt saffron
ebon scarab
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Would the Module team consider taking #campal for development? We were working on an update with a member of the team in 2020 but the project itself wasn't finished.

civic burrow
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Who's the member?

ebon scarab
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@loud notch

civic burrow
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oh

ebon scarab
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There is a decent amount of players and they're still playing the old 2013 maps

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and I've got a big list of new maps for it

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If not develop it, maybe someone could add a few maps to the rotation?

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That'd be enough for this small community

civic burrow
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@loud notch certainly could update it with new maps

ebon scarab
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Players don't complain about the module itself, just the maps

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It's rather a quick update

civic burrow
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if he doesn't reply i'll forward it to him, don't worry ;)

ebon scarab
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That's really kind of you, thanks :3

whole tide
tulip lily
cobalt saffron
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K

plucky tendon
pulsar condor
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👀

woeful geyser
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oohh looks cool!!!

civic burrow
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wow looks nice

hidden yoke
cobalt saffron
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I own the old app

hidden yoke
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there was some tfm app for phones?

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when

cobalt saffron
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back in days

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in dev ofc

hidden yoke
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is there some way to download it?

hearty flint
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yes

hidden yoke
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do you know how?

hearty flint
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search "transformice apk"

hidden yoke
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in browser?

hearty flint
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yes

hidden yoke
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oh theres many of them

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which one

hearty flint
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hm, idk if its allowed to send this type of link

hidden yoke
#

meh okay, thanks anyways!

ebon scarab
#

#modules I suggested to add a category for Normal/Vanilla where mice turn into cats (aka Shameow). It was well received, but I was suggested to start it as a module and see how it works. Anyone interested?

near basin
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#modules UNO! module - when you press on the module button, you go on *#unotfm, but wins count only on *#unotfm1 to *#unotfm9. Can you make it as the predefined room the *#unotfm1 room?

hearty flint
ebon scarab
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I'll actually use that as an argument to add it directly into Normal mode

bitter jackal
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#modules This event is similar to Time Travel in the fact it needs to be more intuitive, we have no idea what the objective is because it is very vague

civic burrow
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I didn't want to make a guide for it, wanted mice to figure out indeed.

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having a guide feels a bit too "plastered"

woeful geyser
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👀I wanna see how it looks like

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I cannot come online right now, but could anyone send a ss how the event would look like? Thanks in advance ❤️

mild sage
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@civic burrow^^

hearty flint
#

if there are any translation errors also let me know, I still use Google to help me

civic burrow
#

Proud of you 🤩

hearty flint
mild sage
hearty flint
mild sage
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oh thanks

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@hearty flint i got back in vanilla room and I dont see chat, how to fix?

hearty flint
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what?

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are you in your tribe?

mild sage
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i was

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but i left and im in vanilla now

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oh its good now

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i had #lua chat opened

hearty flint
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probably a transformice bug, a lua script can't do that

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and #lua is a chat

mild sage
#

ye

hearty flint
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you can change to room chat back

mild sage
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i got it

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im dumb KRTeriDerpFace

woeful geyser
#

How do I put the items in the bar?

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Is it by click space bar

open crypt
woeful geyser
#

the lua event

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I'm struggling with that

open crypt
woeful geyser
#

oki

whole tide
pulsar condor
hearty flint
#

Perhaps there may have been some lag in the synchronization of the room

whole tide
hearty flint
#

Hm, I'll see it when I wake up

whole tide
#

gn

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have sweet dream about me

hearty flint
#

The script removes the balloons from the map because there is no way to take them out of the Shaman's inventory

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Maybe balloons with skins have other ids

whole tide
#

maybe

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you need to get all balloons skin id

hearty flint
#

😭

civic burrow
#

object data has baseType, use it

hearty flint
#

aah

#

thx

civic burrow
#

it will be 28

hearty flint
civic burrow
#

wanna load the module in a room?

hearty flint
#

I think it can be cool

civic burrow
#

send me the script and the room name

hearty flint
#

international room or BR?

civic burrow
#

up to u

hearty flint
#

what ever ¯_(ツ)_/¯

civic burrow
#

choose a room name grr

hearty flint
#

can be #flood

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:jerry:

civic burrow
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just lemme shaman

hearty flint
#

updated again because I forgot to disable the auto shaman tfm_derp

azure nebula
#

@hearty flint How can I make a mappool out of many maps?

vital slate
#

ок мог меня спросить

azure nebula
#

Зиг, можешь и ты ответить с:

vital slate
#

тебе для комнаты племени надо да просто проигрыватель карт

azure nebula
hearty flint
#

guys i dont speak russian

vital slate
#

ок тогда у него спроси я думал тебе отдельно надо

azure nebula
#

Sure Natsmiro. Just anwser to message where I pinged you

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I wanna add 2-3 maps in your #flood. So they will be randomly play

hearty flint
#

let me just fix some bugs

azure nebula
#

Ok. Ping me here or DM when u finish

whole tide
#

natsmiro let me make you mech maps

civic burrow
#

Nats famous now!

woeful geyser
#

Natsmiro fan club

high badge
#

omgomgomg lemme get your autograph

open crypt
high badge
#

ofccc

woeful geyser
#

STOVEDOVE MAY I GET UR AUTOGRAPH VIA POSTCARD

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OMG!! I just got Stove's autograph ❤️

high badge
#

<3

woeful geyser
#

<3

hearty flint
woeful geyser
#

fun

hearty flint
#

it's fun, when it doesn't have 666 bugs

whole tide
#

-_-

white bloom
#

Hello! My name is Falconing#0000. Heres my idea for a module:
You have a map where 10 shamans spawn. The goal of the game is to kill all the other shamans and be the last shaman alive.
Details:
10 shamans, 5 minutes max of mayhem.
Map code:
I made a sort of example map for my idea. The code thingy is <C><P F="1" /><Z><S><S L="645" H="10" X="402" Y="360" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="61" H="10" X="68" Y="238" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="63" H="10" X="714" Y="238" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="59" H="10" X="150" Y="195" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="68" H="10" X="623" Y="195" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="57" H="10" X="244" Y="150" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="65" H="10" X="530" Y="150" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="54" H="10" X="337" Y="110" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="211" X="402" H="10" Y="238" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="53" X="448" H="10" Y="110" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="129" H="10" X="205" Y="300" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="114" H="10" X="588" Y="300" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>
Please let me know if you like my idea and are going to implement it, thank you!!

hearty flint
azure nebula
#

Thank you!

blissful heart
#

#basketball module seems to be broken and seems like game mechanics changed, its really laggy rn. If anyone has connection with the module's owner please tell him/her that

civic burrow
#

Will do!

civic burrow
#

@blissful heart Owner said it must be fixed now ^^ Let me know if it's not

blissful heart
#

@civic burrow It still lags for some people, mostly tr people

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it lags a lot sometimes

karmic fable
karmic fable
#

uhh how do i run stuff i put into /lua in my tribehouse

azure nebula
#

In #flood shaman can't win and get info the hole?
You must save all the remaining mice before you can enter the hole.

hearty flint
hearty flint
whole tide
#

@hearty flint hi , can you stop divine mode or the wide range of the sham range ?

hearty flint
#

The game API unfortunately does not offer anything to change the range, but players can combine to play only in hard mode ¯\_(ツ)_/¯

inner carbon
#

you can't change the range but you can change the player's shaman mode

whole tide
#

hmmm

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and skills ?

inner carbon
#

and you can disable all skills too

whole tide
#

oh that nice

hearty flint
whole tide
#

nats i have idea

hearty flint
#

It is the player's preference to play in hard or divine mode

whole tide
#

im working on map

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2 teams

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they bulid

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after 2 min they fight

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last standing team win

hearty flint
#

It would be a good idea for a new module

whole tide
#

its for your flood game

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i can add mech gate in middle

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despawn after 2 or 3 min

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and spwan again

hearty flint
#

Like two shaman build structures for each team?

whole tide
#

yea for his own team

hearty flint
#

Interesting

whole tide
#

last person standing

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win the team

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you know player's love to fight

hearty flint
#

It would be interesting as a submodule

whole tide
#

hmmm

hearty flint
#

Like a new game mode

whole tide
#

true

#

but with flood or new game

hearty flint
#

If the minigame were a module

hearty flint
#

For example #flood0battle or something like that

whole tide
#

yea

#

in normal flood players just build boat and stay in it

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with the battle

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bring more fun

hearty flint
#

I am thinking of putting some more challenges that players suggest

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Anvil rain, objects disappearing...

whole tide
#

nah

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i have better idea

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tsunami

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a wave come from side

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and make the boat shake

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and players fall

whole tide
civic burrow
#

:O

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I love the two buildings module

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Hoping to play it soon

pulsar condor
civic burrow
#

is it Shamousey's FAQ?

pulsar condor
#

yup

civic burrow
#

my fault

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should be fixed now

inner carbon
#

I prefer your old name color @civic burrow

#

😔

open crypt
woeful geyser
#

I prefer the #0000 tag 😔

inner carbon
civic burrow
#

I prefer cyan Bolodefchoco#0000 too

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If I could rollback I'd make another account only use the 0015 on forums

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:p

amber nebula
#

@inner carbon

inner carbon
#

?

azure nebula
#

Why did you add invisible walls and roof on #flood map? It only helps and can be abused

hearty flint
#

(this white thing is an invisible ground)

woeful geyser
#

0.0

azure nebula
#

Nice

mild sage
civic burrow
#

They can

#

But I don't want bother with that

rocky gale
#

imagine going public for less than a week just for the sweet #0095 tag, but you also get to keep the module team blue

civic burrow
#

I would ask them to set it to 0000 again

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but what can i do now xd guess its just getting used to it

whole tide
#

congrats bolod

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you great person and you help players all day

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wish you agoodluck and hope see you mod soon

civic burrow
#

I really appreciate reading that 🥺 Thank you!!

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and i want to see ur building module

whole tide
#

im trying

wanton linden
#

aktıf tr modu var mı?

#

@midnight reefmod

near basin
#

Does anyone know who is the owner of UNO! module?

open crypt
#

Ninguem

hearty flint
#

lol

near basin
#

Aaaand where can I talk to him? tfm_derp

ivory pilot
#

There's a server for circuit and unotfm

near basin
#

Or if there is somebody else who can help me on this: the predefined room when you click on the module is *#unotfm, but wins and chairs don't count there. Can you make it room *#unotfm1 as the predefined room, as it was before?

#

I think anyone can do that, not only Ninguem

open crypt
#

@civic burrow

civic burrow
#

Do you mean that by clicking in *#unotfm in the room list it sends you to the room *#unotfm and not *#unotfm1? @near basin

near basin
#

Yeees, @civic burrow

civic burrow
#

Sounds like a bug

#

Thanks, I'll forward it

near basin
#

Thanks a lot! tfm_smiley

lapis solstice
flat vergeBOT
hybrid thorn
#

Among Us module when

whole tide
#

does 735 ground map work in lua ?

whole tide
#

ok i found out the limit is 500 ground ;-;

inner carbon
whole tide
inner carbon
#

I dont remember the exact number but it was near that

whole tide
#

thx for telling me mate

inner carbon
#

Npnp

whole tide
#

i made 750 useless ground map now

inner carbon
#

Lmao

near basin
#

@civic burrow 😦

civic burrow
#

The limit is 509 objects, counting with grounds, objects and players.

hearty flint
tulip lily
plucky tendon
#

maximal lua map size?

ebon scarab
#

32667 px I think

#

for both length and height

plucky tendon
#

good

#

32667x32667 is a great lua image

#

don't you think

#

1GB image

tulip lily
#

tfm_smiley bye broadband

lapis shale
whole tide
#

bolod set the limit at 750

civic burrow
#

@ TIg

hearty flint
#

*@*Noisette

whole tide
#

@hearty flint what happen to our idea of the #floodbattel

hearty flint
#

for now im doing nothing :v

#

but i'll add to todo list

whole tide
#

you getting lazy

tulip lily
#

All programmers have a little laziness in their veins.

civic burrow
#

little?

hearty flint
#

I started the Flood script at the end of December

#

It was supposed to be finished in 1-2 days

whole tide
#

nats we got bored after 2 min

civic burrow
#

It should remove the objects after some time

tulip lily
#

It would be nice if it had a corossion effect, as if water were a little more acidic, so objects could have a "lifetime"

civic burrow
#

ye

whole tide
#

hmmm

#

that nice idea

whole tide
woeful geyser
#

like the letter type is much bigger than before

civic burrow
#

I dont think it is 🤔

woeful geyser
#

Is it the map

mild sage
#

when i work in any job in #merchant it gives me less than the original job salary

#

for an example this job salary is 2358.84 but it only gives me 40

civic burrow
#

lmao that's evil

torn garnet
#

taxes in game SVDerp

whole tide
#

tfm.exec.disableAutoNewGame(true)
tfm.exec.disableAfkDeath(true)
tfm.exec.disableAutoShaman(true)
tfm.exec.disableAutoTimeLeft(true)
tfm.exec.disablePhysicalConsumables(true)
tfm.exec.newGame('<C><P /><Z><S><S L="800" o="324650" H="40" X="400" Y="400" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="10" o="324650" H="10" X="841" Y="347" T="12" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>')

function eventPlayerDied(playerName)
tfm.exec.respawnPlayer(playerName)
end

civic burrow
#

eventPlayerDied=tfm.exec.respawnPlayer eventNewPlayer=tfm.exec.respawnPlayer

#

👍🏻

whole tide
#

aaaa

#

the problem is

#

if someone join the room he cant play unless i need to restart the lua

#

ok

civic burrow
#

yes, you just need to respawn then when they join the room

whole tide
#

oh

#

let me try it

#

do i add end

civic burrow
#

no

whole tide
#

ok

#

it worked ..

#

wow thx bolod ❤️

plucky tendon
civic burrow
#

:O

muted geode
#

Good

hearty flint
whole tide
whole tide
civic burrow
#

true

plucky tendon
tulip lily
hidden trail
near basin
#

@civic burrow The room problem in UNO! module it is not solved yet. 😦

civic burrow
near basin
civic burrow
#

That's on Tigrounette, not on the module team (fixing the issue), what Ninguem can do is to whitelist that room temporarily

near basin
#

I get it. Thank you! m_derp

plucky tendon
tulip lily
#

ok

cobalt saffron
#

||4̸̀͐D̸́́ ̷͗́5̸͇͒4̵́̓ ̴́̒5̶͐͝1̸̋͝ ̶͐͆7̸̔͝6̷̒͌ ̸̐̑4̶̄̎D̵̍̄ ̴̑̚5̴͆͘4̵̒̌ ̴̂͆4̵͂̈́1̵̈́̐ ̸̝͘7̴̀͝6̴͗̋ ̸͆̑4̶̔͛D̸̅̽ ̷̽̄6̶͗͆Ǎ̸̈ ̸̿̈4̴͂͝1̶̄͝ ̶͛͛7̴́̓9̵̌͂ ̴̀̂4̵̈́͒D̵̹̔ ̶̓̚5̴͌̊1̸́͝ ̶̆̊3̶̈̏D̴̒̐ ̴̈́͆3̵̌̓D̷͊̅||

hearty flint
#

enigma time

cobalt saffron
#

This is just the beginning of something big

cobalt saffron
cobalt saffron
civic burrow
#

:OOOOOOOOOOOOOOOOOOOOOOOOOOOOOo

civic burrow
#

where is this image from??? @cobalt saffron

cobalt saffron
#

wiki + googl images + edit

civic burrow
#

damn this is so pro.

#

didn't look good as PFP though

#

but i tried 😂

#

afff so pretty feels

thorn socket
#

Hello @cobalt saffron

civic verge
#

hello @cobalt saffron

whole tide
woeful geyser
#

kek shh

hearty flint
#

exposed

outer osprey
#

w

hidden trail
#

No one:
Funcorps: bolodefchoco isawmommy

civic burrow
#

lmao

tulip lily
#

lol

whole tide
#

is there any new mini game you guys working on ?

tulip lily
#

I'm experiencing something that can be interesting.

plucky tendon
#

like what

tulip lily
#

I don't want to rush into publicizing something, I'm still experimenting and optimizing.

civic burrow
#

a working system.newTimer?

whole tide
#

hmmmmm

tulip lily
whole tide
#

there was spiderman mini game

#

but it wasn’t great to play it

#

but the idea would work

outer haven
#

Made a creeper lol

hearty flint
#

what module is this

civic burrow
#

pixeldraw?

outer haven
#

Yeah

#

Diamond

#

doesn't look that good because I've used only one color palette

azure nebula
#

Why some lua have house-icon but others have golden lock? And what's the difference?

ebon scarab
#

The house icon indicates that the map played is a tribe house.

short quiver
#

I think it just depends on the map type, but I dunno

hearty flint
#

the lock icon is P1 maps or XML

azure nebula
#

For example I saw both variations (house and golden lock) of this lua-maze
#maps message
And both i lauched via /lua in own tribe room

tulip lily
#

Golden lock maps are P1 "protected" maps or XML maps that have no code.

#

The Icon depends on which category a map was evaluated for according to the MapCrew team.

dull condor
#

What happened to the hide-and-seek module?

civic burrow
#

Still exists, but apparently no one is playing it now

dull condor
#

Oh

#

That's sad

civic burrow
#

yeah, most modules are dead :(

#

blame #parkour!!!!

dull condor
#

Hey parkour is good too hehehe

#

Is there any list of all the modules?

#

Even those that no one play anymore

civic burrow
#

sure thing

dull condor
#

Thanks pls

civic burrow
#

enjoy :P

whole tide
#

i blame the farming system

#

players only care about farming than having fun

sand mortar
#

Why do you think farming isn't fun tfm_tongue

whole tide
#

i cant find any fun in farming

#

its just take your time

chilly escarp
#

Can there be mods for every module to ban people because like in batata there is so much hackers and I ask mods to ban them but they dont care and it's getting annoying

civic burrow
#

I believe it's complicated to identify some hackers in specific modules

chilly escarp
#

Yes, very hard tfm_tongue

#

There are people teleporting aswell

#

Bugging

#

Using pulo

#

I could make videos exposing people in batata every 30 minutes

#

There is just too much of them

hearty flint
#

Anticheat for modules when

whole tide
#

never

chilly escarp
#

Anti cheat 😩 I wish that existed

whole tide
#

well the module maker can do what tocu did

#

but that need alot of work

hearty flint
#

What did tocu do?

whole tide
#

parkour mods

hearty flint
#

Ah

#

I think it would be possible to code a simple anticheat if it were possible to get players ping

tulip lily
#

As far as I thought the only viable anticheat that can be programmed in the Lua API is a teleport anticheat. You can calculate the distance between the last coordinate and the new one, if the distance is great to characterize a teleport then the player could be penalized during some matches, we also cannot discard the lag.

hearty flint
#

basically a server-side anticheat would only work with positions

#

it's a 2d game

deft solstice
#

/luahelp

inner carbon
# hearty flint I think it would be possible to code a simple anticheat if it were possible to g...

There are some ways to implement anticheats... parkour has a few, one of them happens 100% automatically which blocks that hack that spawns illegal objects
Other of the anticheats is constantly sending logs about every player to a discord channel that my mods check. Theres a huge amount of logs (more than 30 every minute), so I've set up a system that also filters them (completely normal activity gets sent to a different channel). If there is some "strange" information in those logs, that's someone hacking

However, if you want 100% automated hack detection (such as teleport, speed, whatever) that's not currently possible with the state of the API.

hearty flint
#

interesting what do you do with just this old API

#

these things should be default in the game

cobalt saffron
#

Soon

hearty flint
#

#aurora0lofi hip-hop beat to relax/study 24/7

cobalt saffron
#

top secret

woeful geyser
#

oh my huzzah

#

epic I love lofi

cobalt saffron
remote shard
#

huh?

mild sage
torn garnet
#

Screeekitty @wise patio

#

why did you change #utility to #shamousey

wise patio
#

because #utility was legacy

#

there was no reason not to, #shamousey code had all the functionality

stray bane
#

there was already #shamousey

#

if people wanted to have those features they can go to #shamousey

#

no in utility wanted those features

wise patio
#

Was there any reason to keep the old one?

stray bane
#

Yes because it's preferred to the new one

wise patio
#

Why?

stray bane
#

Barely anyone used #shamousey

#

A lot of us preferred foregoing the additional commands from #shamousey

torn garnet
#

shamousey might have all the functionality but i prefer the simpler one

wise patio
#

Most people didn't even know about #shamousey because that was only ever just a test room name

#

Why do you prefer the "simpler" one? You don't need to know the new commands to use the old ones

torn garnet
#

looking at whole afk room doing emote 24 while im doing something else

#

laggy

civic burrow
#

🤔

stray bane
#

Causes some lag when there are 15~ people doing same emote at once

civic burrow
#

I think the only difference is that utility had the commands list

torn garnet
#

shamousey doesnt have help if im not wrong

stray bane
#

Also a small very trivial bug I found is: Do !prophunt and enter background, leave room and return and you will not be able to respawn

wise patio
#

Emote lag, okay I can see about removing the wildcard for people doing that

#

Help menu, I'll link to a forum post for help

#

Prophunt thing feels minor but yeah I can look at that

lapis shale
#

maybe you can copy over the old help menu and say to see more commands, visit [insert thread link here]?

torn garnet
#

@wise patio no !ban command btw

woeful geyser
#

Is there a list with the images that I can change into by using the command !img

cobalt saffron
#

then don't use modules anymore lol

torn garnet
#

most of them are pokemon (5018 to 5685)

#

props are for !prophunt (4882 to 5014)

#

the rest are at the top (4755 to 4880)

civic burrow
#

what a hackerman

barren river
#

i cant find it :(, i wanna see all shamousey img

whole tide
#

utility is down tfm_sad

fading prawn
#

how make a module

whole tide
#

ask google

chrome chasm
#

in bolodfchoco module

#

i know that u can put a game

chrome chasm
#

that is like like you ask questions

civic burrow
#

#bolodefchoco0question

#

or questions 🤔

chrome chasm
#

oh

#

ty

mild sage
#

Know someone function to reload every images for player who joined the room?
Im using tables to create image on other player

lone stream
#

I didn't understand what you meant :/

mild sage
#

If someone join tribe, he cant see already existing images

#

and I want to fix it

#

but idk how

lone stream
#

Try to talk to @civic burrow I'm not good at this

mild sage
#

@civic burrow I need you 0.0

lone stream
#

@civic burrow Please attend

#

Hahaha

#

I will leave here

hearty flint
#

but what are you doing?

civic burrow
#

What?

tulip lily
hearty flint
#

yes i was thinking this, its because i didn't understand why he wanted to do this

tulip lily
chrome chasm
#

how i use the module #bolodefchoco0question in tribe house

civic burrow
#

Your tribe's owner can send me a private message on forums requesting it

tulip lily
#

One question, with the way that you create sub-modules, wouldn't you be able to detect when #bolodefchoco is loaded into the tribe and create a command to load the sub-module?

civic burrow
#

no because i don't want to give this power to any member

#

only tribe owners should be able to decide

tulip lily
#

Hm

#

If the API provided more information about the tribe, it would be possible, at least tfm.get.room.playerList[name].tribeRankId

woven minnow
#

what can u do in that module

#

Please ping me when you reply

woven minnow
#

yes @civic burrow how do I get this

#

In tribehouse

civic burrow
#

Ask them to send me a private message on forums telling me they'd like to use the module in their tribe house

woven minnow
#

what if I’m the owner 😂

#

cuz I’m the owner

#

so I will

civic burrow
#

sure, send me the private message

#

replied

ebon scarab
#

@civic burrow Sorry for ping. I've DM'ed you on discord regarding the map update for a module. Could we discuss that further in private, please?

civic burrow
#

I'll reply asap, sorry for the delay ♥ @ebon scarab

ebon scarab
#

No worries ❤️

mild sage
#

How can I copy a map's XML?

mild sage
#

you dont

lapis shale
#

There are Lua scripts that allow you to do this

civic burrow
#

You're not supposed to use Lua to copy or steal XMLs. It must be used moderately and for learning purposes. Copying maps is not ok :P

lapis shale
#

Depends on the purpose, it it's to make troll maps it's absolutely okay, if it's to take credit for someone else's work in map submissions, it's not okay

whole tide
#

^ yea

mild sage
#

I will not steal a map, but just use it for testing purposes.

mild sage
civic burrow
#

I'm planning to make this module semi-official but I really can't decide the name.

React with:
1️⃣ #perguntas
2️⃣ #preguntas
3️⃣ #questions

hidden trail
#

what does preguntas / perguntas mean 🤔

civic burrow
#

all three means the same

hidden trail
#

1st maybe

lapis shale
#

I like the 3rd one, #questions seems a lot more self-explanatory than "pregnuntas"

civic burrow
#

it's like #batata instead of #potato :P

open crypt
civic burrow
#

the issue with questions is that 80% of the playerbase are BR and ES

hearty flint
#

pregnancy lol

whole tide
#

cant you just make 2 name for it ?

civic burrow
#

no

whole tide
#

oh

open crypt
#

quesuntas

#

solved 👀

lapis shale
civic burrow
#

not by BRs :P

barren river
#

preguntas, ok i love this

#

perguntas escrito errado

civic burrow
#

é preguntas em espanhol

hearty flint
#

Deixa questions msm

whole tide
woeful geyser
#

Does the radio work in utilty? For loading music

civic burrow
#

doubt so

outer osprey
#

Pregunta

#

¿Por qué Snow es noob?

mystic bison
#

Por que Verdo es n00b?

mild sage
#

Is it possible to have utility fixed? There’s tons of bugs where I can use checkpoints, bans, colornames, omo too big etc

civic burrow
#

Shamousey is aware

civic burrow
#

@hard tendon agreed, that's an important point indeed

#

But that doesn't change the fact that it's still about collecting things 🤔

hard tendon
#

yeah true

south mulch
#

is utility broken just for me or..

hard tendon
#

personally i'd enjoy lua events way more if they could take more time to do and if they could not be limited to just the event map, which i understand could be hard since they aren't admin events

civic burrow
#

What kind of issue are you facing @south mulch

civic burrow
#

but would be indeed very complicated to place items in random maps

#

UNLESS tig decreased the time to like... 5 minutes instead of 40 minutes

#

so i could just load a random map with a collectable item

south mulch
#

Im in my own room but doesnt let me use commands lol.

civic burrow
#

but that doesn't sound good enough :P

civic burrow
civic burrow
#

i myself develop them wanting people to use at least 2 weeks to complete and yet they do it in 3 hours

south mulch
#

Oh, alrighty! I thought it was me just typing it in wrong tfm_OMG

civic burrow
civic burrow
#

even tho some people haven't completed the carnival one

#

yeah it is easy to farm them, but i have some anti-farm systems now 👀

hard tendon
#

probably time travel event because i wasn't on tfm 24/7

civic burrow
#

I like the boss killing ones

#

They usually take longer because the success average in rooms are lower than the ones where you just collect items

#

or something like the pizzeria where you had to wait for the plants to grow

hard tendon
#

yeah

#

i vaguely remember completing the crepe event on an old account

#

think that took a while

celest stone
#

Please bring back !ban command on utility

lapis shale
#

For me, a big difference between the official events and lua events is the implementation; Lua is extremely restricted both policy-wise and API-wise.
In official events there is often a lot more incentive as there are more titles, more badges; they are more interesting they can manipulate your inventory, they can even affect the game globally and add new features like the one easter event adding collectables in the maps affecting your mouse's physics, they can have a lot of various maps underneath one event each of which can have a different goal.

In Lua events there is usually just a single map and a single scope.

hard tendon
#

^

#

time travel event was definitely one of the best events i had ever completed though ngl

civic burrow
#

What did you feel of different in this event?

lapis shale
#

I didn't complete the time travel event because it never came, I had the map maybe thrice the entire time the event was active (did it for some reason avoid rooms that weren't big? because not even once I saw it in LV, if I caught it it was in INT)

civic burrow
#

they usually run with 5+ mice

hard tendon
civic burrow
#

But you wrote you enjoy events that takes longer to complete

#

🤔

lapis shale
#

Difficulty =/= complexity, even an event with a simple scope can be made in a way it's not finishable super quickly, there has to be some compromise though

hard tendon
civic burrow
#

if they take more time to do then they are not brief

#

🤔

hard tendon
civic burrow
#

ah, i was talking about the messag above ("time travel event was def. one of the best events")

hard tendon
#

ohhh

#

about time travel. i thought it took longer to complete (possibly because i was afk a lot and missed a lot of the maps) and i liked the concept of making a time travel machine and completing old event maps

rocky gale
#

For lua events, I also see “integration” as a common word in terms of feedback. Perhaps if there were more in-game items people could win, that would help increase their appeal?
The flash team, with melis approval of course, could probably make like.... consumable furs, and event items people could win. A themed event banner and shop-fur could also be added, in the same way that we’ve been creating themed banners for admin events (such as the valentines shop items)

If it had more things that like, would that also increase the appeal of Lua events?

cobalt saffron
#

no

#

lua event is not only about that

#

we want more functions

#

less restrictions

#

such as go ahead with the runtime

#

instead of 60ms runtime as a normal module

#

120 would be very good

#

it could allow us to do more heavier stuff or mix concepts that can't go together due that

#

the reason there is no events is due lack of features lua provided

#

and the lazyness of tig adding them

#

even normal modules look the same

#

the last original good events were the unknown, chaostmass and yes the time traveler

#

if there is no new functions ther won't be new lua events

#

because otherwise nothing new will be added to beat those

rocky gale
#

I’m not asking if more rewards would be the only solution, but if it would help increase appeal
I can’t give y’all extra functions.... I just... can’t. But I can make items and consumables for events to hopefully increase appeal

But I mean if y’all don’t want those things for lua events that’s fine too

cobalt saffron
#

event can reward already titles orb and badges and consumables

#

the real issue is not the reward but the lack of new functions for new original events

#

which is also the main reason official events are being hated

lapis shale
cobalt saffron
#

where

cobalt saffron
#

🤔

civic burrow
#

yep

civic burrow
#

for shop items, he probably would need to code a bit more, but also doable

#

for the banner, certainly doable but idk if meli herself would agree with that

#

but what fay said is also true, we don't have much to innovate in every event :/

#

and the game itself is also pretty restrictive

hearty flint
#

tfm.exec.addNPC when

civic burrow
#

would need more implementations for the buttons

hearty flint
#

Lua codes really have a potential, just need adjustments and additions

#

#mycity is really impressive for example

#

Tig could ask the module team to create a topic to ask for ideas for API improvements

#

It should have a native function to create UIs instead of hosting thousands of images

#

Roblox can be an example, basically the game revolves around the developers

civic burrow
#

the problem is not the lack of submitted ideas, but the lack of time he has to develop everything alone

#

he needs more people.

hearty flint
#

Would it be possible to make an open-source without leaking stuff from the game? 🤔

#

Or idk, ask for some collaboration from the Module Team

brittle lichen
#

the time travel event was the best

civic burrow
#

they don't want to make it open source

brittle lichen
#

why some lua events have badges but others dont?

hearty flint
#

I think it depends on the event or if the dev wants idk

civic burrow
#

we can choose the rewards

#

i like to give simpler rewards for simpler events

brittle lichen
#

cool

hearty flint
#

Is it possible in any way to tell tig to keep updating the API? Even if only a few times, but keep it updated

#

I don't know if he's busy, but I don't see any big updates to the game

cobalt saffron
#

He is making new games

#

Not a mystery

lapis solstice
#

Hello, anyone knows where are #shamousey commands?

hard tendon
#

"Hey hot stuff, ready for a good time? ;)"

cobalt saffron
#

k

south mulch
#

rip utility again tfm_sad

civic burrow
#

whut happened

south mulch
#

doing the same as yesterday :(

torn garnet
#

@wise patio when are you gonna add !ban back to utility #shamousey

#

smh

plucky tendon
#

we plan the biggest #aurora update ever

plucky tendon
civic burrow
#

we = fay and his fingers

#

😂

#

omg this retro vibe is soooo cooll

plucky tendon
#

this bg is from 2014 unused i believe from their files

#

wanted some city style and it seems i found it

civic burrow
#

its' super nice

chilly escarp
#

We need some mods for modules....

#

This is only the start of 2021

civic burrow
#

Just FYI - #perguntas is now a semi-official module 🎉

high badge
#

noice

lapis shale
#

ahh, still chose pregnuntas despite the poll and everything

civic burrow
#

because i made polls in other places as well :P

#

and summed

hearty flint
#

other places 🤔

mystic bison
#

😂

gleaming spire
#

DO you guys have the connect 4 script

gleaming spire
#

yes

#

ty

wild stream
#

need help

hearty flint
#

.. is to concatenate string

wild stream
#

soo..

#

what should i put there🤭

hearty flint
#
function eventChatCommand(player, command)

end
#

This function is called when someone types a command

#

And the parameters are passed: player and command

#

It is easier to know what have before line 71 to identify the error

#

This error is when you don't close a {}

wild stream
#

i added myself admin,

function eventChatCommand(admin,skip)
tfm.exec.newGame(maps[math.random(#maps)])
end

this function works, when i write in chat, map changes
but this not:

function eventChatCommand(admin,kill ..playerName..)
tfm.exec.killPlayer(..playerName..)
end

(idk did i explain myself )

hearty flint
#

It is not necessary to declare the function eventChatCommand again

wild stream
#

i think the problem is about ..playerName..
but dont know what should i put there:C

hearty flint
#

This is what you probably want:

function eventChatCommand (player, command)
    local args = {}

    for value in command:gmatch("%S+") do
        args[#args + 1] = value
    end

    if args[1] == "skip" then
        tfm.exec.newGame(maps[math.random(#map s)])
    elseif args[1] == "kill" then
        tfm.exec.killPlayer(args[2])
    end
end

system.disableChatCommandDisplay(nil)
hidden trail
hearty flint
#

Remove the space of the #maps tfm_sweatdrop

wild stream
#

what is %w+#%d+

civic burrow
#

means all alphanumeric symbol that follows until it finds a #, then a #, then all numbers that follows until it finds a non-digit

#

:p

#

but it's wrong @hearty flint

#

it should be

#

command:sub(1, 5) == "kill "

#

and

#

command:sub(6):match bla blabl a

wild stream
#

i'm not super good at in lua, just watching the screen 👀

hearty flint
#

Ah yes

#

You also can convert the command to "arguments"

#

Edited the script

civic burrow
#

nooo

wild stream
#

it didnt give error

#

but

civic burrow
#

u erased the pattern

#

😂

#

also system.disableChatCommandDisplay(nil) will disable all commands automatically, if that's of your interest

hearty flint
#

Fixed 2.0

wild stream
#

↓just one problem😭
everone can use !skip and !kill
it should can be used just by admins (i added myself as admin with admin={"Wwwarda#0000"}

hidden trail
#

store admins like this
admins = { ["Wwwarda#0000"] = true }

#

and have this extra condition to your ifs

#

for example

#

if args[1] == "skip" and admins[player] then

#

let me edit the whole thing for you

#
admins = { ["Wwwarda"] = true }

function eventChatCommand (player, command)
    local args = {}

    for value in command:gmatch("%S+") do
        args[#args + 1] = value
    end

    if args[1] == "skip" and admins[player] then
        tfm.exec.newGame(maps[math.random(#maps)])
    elseif args[1] == "kill" and admins[player] then
        tfm.exec.killPlayer(args[2])
    end
end

system.disableChatCommandDisplay(nil)
#

nat's code btw ^

wild stream
#

its done now thanks so much m_hearties

azure nebula
#

Nothing happens

loud notch
#

try to press space next to a chair

azure nebula
#

thanks!

woeful geyser
#

I realised I cannot change map in a private utility
Like in a /room @#utility0Snowvlokje#4925

civic burrow
#

it's because of your #tag

#

Shamo is aware :P

woeful geyser
#

Oh okay

hearty flint
#

why am i getting shamousey script errors?

cobalt saffron
#

lol

loud notch
civic burrow
#

we're checking

#

:p

cobalt saffron
#

New #aurora0 maps

hearty flint
#

😮

#

i like the style

cobalt saffron
#

This is not the only thing I have planned

cobalt saffron
#

Is already, well not the system but the image for it

#

🙂

cobalt saffron
#

no more souris

hearty flint
#

what is this

cobalt saffron
#

the vm dying inside

hearty flint
#

did they do something in the API? seems very buggy

cobalt saffron
#

is bolo's event the issue

civic burrow
#

good catch

woven minnow
#

@civic burrow hey ik ur aware but also normal luas 1v1 is bugged

civic burrow
#

1v1?

woven minnow