#modules

1 messages Β· Page 7 of 1

civic burrow
#

must not

#

don't let tig do that with the game lol

tawdry slate
#

TELL us 🀬

viscid crypt
#

What if you can't stop the implementation?

civic burrow
#

then i leave tfm lol

tawdry slate
#

yeah i cant wait

civic burrow
#

lua is the only thing that holds me

tawdry slate
#

to make websites in tfm

hearty flint
#

lol

gleaming spire
#

tfm 3

hearty flint
#

and where is the 2

tawdry slate
#

nope

#

its transformice 3d

#

just as they promised

#

cant wait to hug my soulmate

gleaming spire
#

its in VR

hearty flint
whole tide
civic burrow
#

You're cute ;)

whole tide
#

awww tfm_blush im just telling the truth

mild sage
#

@hidden trail U ARE IN MODULE?

hidden trail
woeful geyser
outer osprey
fierce spindle
plush herald
whole tide
zinc atlas
open crypt
civic burrow
#

@open crypt you're spamming!!!!

open crypt
civic burrow
#

Sorry @open crypt mon cherry

open crypt
civic burrow
#

Danke mon amour @open crypt

open crypt
civic burrow
#

heey I got this one

cobalt saffron
civic burrow
#

it looks great dude

cobalt saffron
#

circular hitboxes added

#

soon

hearty flint
#

granade, bullet and rocket

cobalt saffron
#

yes, sprites

hearty flint
#

Nice sprites

cobalt saffron
#

they are just the hitbox size

#

since wiki does not list them

#

there are more maps coming

#

since i lack of ideas i will use this lol

cobalt saffron
cobalt saffron
#

Play now at #aurora rooms

hearty flint
#

seems interesting

mild sage
#

Hi, im new

#

I want roleplay

#

U-uh

ivory pilot
#

Those starry glowy maps are so pretty

#

Also nice Ralsei outfit you got there

flat vergeBOT
#

⚠️ #records and #shamousey rooms have been fixed and no longer set wrong room admins!

civic burrow
#

<thanks for all the reports>

hearty flint
#

lua noobs πŸ€”

whole tide
#

@civic burrow thx for fixing that now we can open records public ❀️

hearty flint
#

is this Lua Noobs server public?

civic burrow
#

no

outer osprey
hearty flint
whole tide
#

i bet verdomice who lock the server

limber oasis
#

does anyone know if the travel time event is still going on?

civic burrow
#

It ends today @limber oasis

limber oasis
#

finished it like 2min ago πŸ™Œ

civic burrow
#

right in time!

#

πŸ˜‚

#

what about the title?

limber oasis
#

i didn't get it but i don't care much

#

will stay in a room to see if i have a chance though

civic burrow
#

it takes 1 round for that one, you should try

limber oasis
#

done x) x) x)

civic burrow
#

o/

limber oasis
#

pretty fun event ^^

whole tide
civic burrow
#

Explain @whole tide

whole tide
#

they cant change the maps or lock the room

#

that great

viscid crypt
#

They broke the room

whole tide
#

no its not broken

#

they were all mad cuz they cant change the map

civic burrow
#

πŸ‘πŸ»

loud notch
#

is it possible to complete the event in a single day?

civic burrow
#

Yes. However, it's been disabled just now.

cobalt saffron
#

yes

#

lol

loud notch
#

yes

plucky tendon
#
tfm.exec.playAudio(audioId, playerName, loop)
--[[
  audioId (string) - The id of the mp3 audio
  playerName (string) - Name of the player who will hear the audio (default: nil)
  loop (bolean) - Loop the audio (default: false)
]]--
hearty flint
#

wait, what?

plucky tendon
#

yes

#

is possible

hearty flint
#

tfm.exec.playAudio is nil

#

in tribe

plucky tendon
#

possible does not mean a real feature

#

just something it can exist

hearty flint
#

A

plucky tendon
#

you know how it can work

#

adding custom audio to the modules would be a final and important feature

hearty flint
#

yeah

plucky tendon
#

well we could actually add music backgrounds

hearty flint
#

they could also fix the bugs

plucky tendon
#

sfx

#

fix is not in tig dictionary

tulip lily
#

Something like this has already been suggested, but the suggestion was not accepted.

#

Many things would make Lua API better, being able to play audios, updating data in real time ...

hearty flint
#

a better api would result in more complex modules and events, but they don’t invest in it

viscid crypt
#

We need Pikashu for that

civic burrow
#

satan bless your phrase

#

πŸ™πŸ»

hearty flint
#

:shaggy:

civic verge
#

πŸ‘¨β€πŸ­

modest hamlet
#

Hey in #mycity my friend cant find Indy's
keys can someone show the exact locations pls

#

Cant find them in the mine

#

@here

loud notch
modest hamlet
#

omg tysm

#

hmmm it says find the last key but in the tutorial theres only 1

loud notch
#

theres another next to the first one

modest hamlet
#

is there a way you can delete the progress of a player on the module?

#

ok ill check

loud notch
#

yeah

#

but it is an unusual request

modest hamlet
#

might have to do that lol

#

ok tysm for the help i finally got it :D

loud notch
#

you are welcome! ^^

modest hamlet
#

thx :>

modest hamlet
#

in #mycity where can i sell seeds and cafe treats?

loud notch
#

@modest hamlet at oliver’s garden, in the island

#

just be a farmer and then drop the seeds next to him

modest hamlet
#

ty

modest hamlet
#

Where can you get aircrafts in mycity like the sleigh and leaf float

#

hey so anyone know where to get eggs and lettuce?

modest hamlet
#

;-;

solemn flume
#

idk abt leaf float

dense aspen
#
admin=("Caneralper")
ui.addTextArea(10, "<p align='center'><a href='event:rkill'><B><J></B>R Kill</a></p>", admin, 450, 90, 70, 20, 0x313a4a, 0xFA2E54, 1, true)
function eventTextAreaCallback(id, name, callback)
    if callback=="rkill" then
      tfm.exec.movePlayer(getNumberOfPlayersInArea(), -15, 150, true)
end
    end

i want to move mice to a specific area but i can't do this where is the wrong??? someone can help me

hearty flint
#

what getNumberOfPlayersInArea() returns?

dense aspen
#
function getNumberOfPlayersInArea()
  playersInArea=0
  end
  return(playersInArea)
end
cobalt saffron
#

#aurora has been updated with the final deploy

civic burrow
#

gorgeous logo

cobalt saffron
civic burrow
cobalt saffron
#

is very easy

cobalt saffron
cobalt saffron
#

This advance helps me on next step

prisma swift
#

anyone know when the module applications close?

civic burrow
#

It has never closed, and I don't see it closing any soon! @prisma swift

prisma swift
#

Thanks so much! @civic burrow

#

Do you know if they accept people during this time period? Reading applications as they are sent in? - hope that makes sense

hearty flint
civic burrow
prisma swift
civic burrow
#

Ah

#

We decide about each application individually once we receive them!

#

And within a few weeks you'll get an answer (positive or negative) on forums

prisma swift
#

Okay! Thank you so much ❀️

austere turret
#

A map id -> screenshot API would be better but i don't know how to run transformice bots

plucky tendon
#

@civic burrow

civic burrow
#

Does it "update itself" automatically? @austere turret

#

Does it apply custom colors to decorations?

austere turret
#

wdym "update itself" ?

civic burrow
#

do you need to add manually new grounds and decorations or it updates itself?

austere turret
#

it runs the live version of miceditor in a headless browser so it's updated as long as i update miceditor πŸ˜›

civic burrow
#

sounds nice hehe

#

the one i'm using is a bit outdated

#

gonna use it then!!!

austere turret
#

nice

civic burrow
#

works perfectly!

#

thank you for the tool

high bloom
whole tide
#

who's idea was the smol parkour..

cobalt saffron
#

?

whole tide
mystic bison
#

It's an easteregg

hearty flint
#

lol

high badge
#

πŸ˜›

silk grove
#

:0 I wanna play

teal arrow
woeful geyser
#

:0 cool

whole tide
civic burrow
#

it was @inner carbon !?!

inner carbon
#

Uh

#

Yeah

#

I am the developer of parkour and smol parkour

#

Lmao

#

However the idea of smol parkour comes from @merry chasm's fat bootcamp

civic burrow
#

HAD TO BE FROM THIS NOOB

open crypt
#

πŸ˜‚ smol parkour, me likes

#

how do I play this smol parkour? @inner carbon

teal arrow
inner carbon
#

No problem lmao

inner carbon
open crypt
inner carbon
#

Lmao

#

Stats dont count in smol rooms

#

Bc tig's usage of box2d is not so good

#

So small players can walk through walls

open crypt
#

Santa#0010 finished the parkour in 280.899 seconds, congratulations!

#

make it count pls 😭

prisma swift
#

@open crypt are you apart of the module team ?

prisma swift
#

darn! that's alright. I'm trying to figure out why it's taking so long to get a response on my application tfm_sweatdrop

open crypt
#

it usually takes up a month or so, you can always ping Sharpie or Bolo

prisma swift
#

I've tried messaging sharpie in-game but their whispers are always disabled. I'll try and message them on discord.

open crypt
#

I mean, @civic burrow loves being pinged πŸ‘€

prisma swift
#

It's been about two weeks.

#

LOL

civic burrow
#

Hey @prisma swift! Some applications may take longer than others, but you'll get a private message on forums telling you whether you got accepted or not. Usually it takes ~30 days, or a bit less.

open crypt
#

or a bit more

civic burrow
#

If you need a MT contact, feel free to DM me at any time on Discord

#

Well, in some cases 100+ days :P

open crypt
#

at any time, Bolo? πŸ‘€

civic burrow
#

Why not a year

#

Yes, I don't mind dawn pings

open crypt
#

k, sending you a DM at 3 AM your time

civic burrow
#

πŸ˜‚

#

I turn it off

prisma swift
civic burrow
#

feel free

open crypt
#

k, deal

#

let's see if I can somehow wake you up at 3 AM

civic burrow
#

you cannot!

#

if you do, you get a gift!

open crypt
#

you're challenging the greatest Santa of Transformice πŸ‘€

civic burrow
#

Yes.

cobalt saffron
#

What if I send mine?

#

Does it take 30 days?

civic burrow
#

Not everyone in the team has time to vote immediately :P

hearty flint
#

demote all module members :stonks:

civic burrow
#

sure

open crypt
#

I wonder how @bololooks like with a green username

woeful geyser
#

Green bolo

civic burrow
#

weelllllllllll

#

MT's color is almost green

#

isn't it

#

xd

open crypt
#

It's not green, it's blueish πŸ‘€

woeful geyser
#

It's like turquoise?

open crypt
#

Indeed

civic burrow
#

almost

#

green

#

xD

#

depending on the screen it could be greener :p

outer osprey
civic burrow
#

@outer osprey no u

outer osprey
#

No u tfm_sad

open crypt
civic burrow
#

it is close to green and blue!

open crypt
#

it is closer to light blue*

civic burrow
#

indeed, but it doesn't mean it's only blue

#

it means it's almost green :P

open crypt
#

How about pastel pink for Module team?

civic burrow
#

ew!

#

neverrr

#

listen meli

#

neveeeer

open crypt
#

Never say never πŸ‘€

outer osprey
#

Blue mapcrew

viscid crypt
#

Just break his bots at 3AM, I bet you he'll be awake.

civic burrow
#

JORDY NL

#

HOW DARE YOU

open crypt
open crypt
civic burrow
#

*@*Meli

open crypt
#

πŸ˜‚

#

Well hey, you challenged me to wake you up at 3AM

#

You didn't define rules

civic burrow
#

let me math

#

which means... 3 + 3 h

#

6h

#

and it's 15h for me

#

so 15+6 = 21h

civic burrow
#

you'll be a zombie and it's gonna be 8pm for me

#

:P

#

UNLESS

#

YOU'RE A LITTLE DEVIL

#

AND

open crypt
#

πŸ˜‚

civic burrow
#

WAKE ME UP AT 8AM IN YOUR TIME

#

Then I'll be really mad.

#

πŸ˜‚

outer osprey
#

No please

#

No teemonio

open crypt
civic burrow
#

πŸ™€

#

no

#

*@*Meliiiiiiiiiii

#

timezone abuse

open crypt
#

Thanks for the math by the way, didn't figure out yet what time I should wake you

#

But you did the math for me πŸ’™

civic burrow
#

my bots reconnect automatically

open crypt
#

Not if banned πŸ‘€

civic burrow
#

then it uses another account, duh!

open crypt
#

πŸ˜‚

#

Now I'm even more tempted to ban D_shades

civic burrow
#

nickname and pw are in a separated file

open crypt
#

I'm curious what other bot would pop up

civic burrow
#

i just need to /lua and edit it

#

hehe

open crypt
#

At 3 am, yes

#

hehe

civic burrow
#

i can automate modulo to do so

open crypt
#

Perhaps.. or accept the fate you'll have an awful night without sleep

#

πŸ‘€

civic burrow
#

I didn't sleep this night at all

open crypt
#

I got 19 methods ready to wake you at 3 am your time

civic burrow
#

you will never!

open crypt
cobalt saffron
#

create a secret bot running the opposite downtime that check if bot requires restart

viscid crypt
#

what if the secret bot crashes?

hearty flint
#

you create a secret bot to monitor the other secret bot

civic burrow
#

^

tulip lily
#

lol

viscid crypt
#

the secret bot that is monitoring the secret bot can go down

hearty flint
#

repeat the process

cobalt saffron
#

no

#

the triangle

#

bot monitor secret bots

#

and secret bot monitors bot and secret bot

inner carbon
#

What if they all go down at the same time

cobalt saffron
#

very low chance

inner carbon
#

But not 0!

cobalt saffron
#

until that he has enough time to rest

#

is better low than always

inland barn
#

WTF

#

WTF ??

loud notch
#

@civic burrow

#

🀣

inland barn
#

..

#

@civic burrow see xD Game boobs Lmao

#

:xd:

civic burrow
#

πŸ€¦πŸ»β€β™‚οΈ

inland barn
#

πŸŽ₯ who

#

whoops

civic burrow
#

what is that?

whole tide
#

i wont click on that ..

civic burrow
#

yeah dont

open crypt
#

Please only send JPEG or PNG images to report any in-game issues, we advise not to download any suspicious files.

cobalt saffron
#

@civic burrow found a bug in utility

civic burrow
#

again

#

what is it?

cobalt saffron
#

something similar to records

#

but i did black magic this time

civic burrow
#

what is it?

cobalt saffron
#

let me stream it

#

check voice channel

#

seems to give admin properties to tribe players

civic burrow
#

yes if it has your tribe name in the room everyone in the tribe gets admin

#

what's the issue?

cobalt saffron
#

this is utility

#

is the same room format

#

there is no tribe powers

civic burrow
#

one module doesn't need to work like the other

cobalt saffron
#

πŸ€”

#

but in utility tribe rooms also get power

#

wait it does not

#

lol

#

wait it does

civic burrow
#

ask shamousey about the expected behavior :P

cobalt saffron
#

I think using long names could be a bad example

civic burrow
#

@wise patio :P

cobalt saffron
#

lol

wise patio
#

I swear this is the longest running bug I've ever had in software at this point

open crypt
civic burrow
#

is it open source @wise patio

#

we could take a look

open crypt
#

That explains the massive amount of bugs

civic burrow
#

updated version of utility u noob

open crypt
wise patio
#

@cobalt saffron 😩 because your tribe name starts with a number

#

and a number is the delimeter

#

back in my day we didnt used to be able to have numbers in tribe names

#

πŸ‘΄

civic burrow
#

you don't even need a number delimiter now

wise patio
#

do you not

civic burrow
#

#utility Shamousey#0015 works

cobalt saffron
#

@wise patio the second image is a text only tribe name

wise patio
#

bloomin hell

cobalt saffron
#

and it also does not work

#

yet is 50 char size

open crypt
#
if Santa.joke == true then
   bolo.reply("kkkkkkkkk")
else return end```
civic burrow
#

how about data= #utility.(.*)

#

:p

wise patio
#

you'd think it'd be that simple

civic burrow
#

πŸ˜‚

cobalt saffron
#

people report the same bug for #shamousey rooms

wise patio
#
_,_,suffix=string.find((tfm.get.room.name:sub(1,2)=="e2" and tfm.get.room.name:sub(3)) or tfm.get.room.name,"%d+(.+)$")
#

this is the current code πŸ˜‚

civic burrow
#

oh jez

#

but hey, it's not always e2

wise patio
#

love the days where we only had like 18k characters to run lua scripts so had to minify and uglify everything

viscid crypt
#

The API was quite limited back then as well, so most modules didn't need 18K characters :p

wise patio
#

I think #utility's source was hit the worst by that limit back then

open crypt
#

new lua updates when

wise patio
#

it was the only module that did a lot of stuff

hearty flint
#

new lua updates when

wise patio
#

@cobalt saffron looks like long tribe names are just cut off

civic burrow
#
local delimiter, suffix = string.match(tfm.get.room.name, "#utility([%A](.+))")
-- maybe ↓
if not tonumber(suffix) then
  local iP, eP = string.find(suffix, "%d")
  delimiter = delimiter .. string.sub(suffix, 1, iP)
  suffix = string.sub(suffix, eP)
end
wise patio
#
/room #utility0WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
print(tfm.get.room.name)
#utility0WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
#

the room name we get back is significantly shorter

cobalt saffron
#

now you have something to request lol

#

to tig ofc

wise patio
#

😭

civic burrow
#

wait

#

what

#

does it cut the name?

wise patio
#

yeah it does

civic burrow
#

what the fok

#

gotta test

wise patio
#
tfm.exec.chatMessage(tfm.get.room.name)
en-#one two three four five six seven eight nine t
#

as a more obvious example

civic burrow
#

oh yeah

#

but you join room en-#one two three four five six seven eight nine t

#

not room en-#one two three four five six seven eight nine ten eleven twelve thirteen fourteen fifteen sixteen seventeen eighteen nineteen twenty

#

not lua fault πŸ™πŸ»

wise patio
#

ahh right

#

not lua's fault, just minsten's fault for having a long tribe name

cobalt saffron
#

can you count room text size?

wise patio
#

#notmyproblem

civic burrow
#

maximum form e

#

*#bolodefchoco abcdefghijklmnopqrstuvwxyzabcdefghi

mystic bison
civic burrow
#

26 + 4 + 1 + 12 + 2

wise patio
#

u banned

mystic bison
#

Wha- 😭

civic burrow
#

there are hundred of noobs complaining about it

mystic bison
#

Well, I'm another noob complaining about it

wise patio
#

was there a lua update recently

cobalt saffron
#

wow is true it cutted

wise patio
#

or is this just since the last change i made @civic burrow?

cobalt saffron
#

[MWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW]. room name

#

MWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWM tribe name

#

lol

civic burrow
#

nothing has changed

cobalt saffron
#

this weird

civic burrow
#

well perhaps string.sub tribe's name

#

:p

#

to the room's limit

#

not like there's a tribe MWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW to cause conflict

cobalt saffron
#

Acabas de entrar en la sala [*MWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWM]. Escribe /sala NombreDeSala para crear o unirte a una sala existente.

#

seems to work here

civic burrow
#

because that's your tribe

#

the limitation must be for non special rooms

#

or

wise patio
#

is there any way to get rid of that No more player print message bolo?

civic burrow
#

45 characters

cobalt saffron
#

tribe size is 50

wise patio
#

i literally cant see my print messages because so many utility rooms 😦

civic burrow
#

lmao

cobalt saffron
#

the max

civic burrow
#

chatMessage it is

civic burrow
mild sage
#

πŸ˜‚

civic burrow
cobalt saffron
civic burrow
#

ye

#

[MWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW].
[MWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW].

#

ok, you get more characters if it's an int room

#

lmfao!

cobalt saffron
#

only 1 extra char

open crypt
#

In that case, time to create a new tribe called When Bolodefchoco fills a crossword puzzle with a wrong answer and we all go isawmommy on him

civic burrow
open crypt
civic burrow
#

😑

#

dont u dre

open crypt
#

Dr dre

lapis shale
#

best tribe name ever

hearty flint
#

isawmommy?

lapis shale
#

"Whisper Bolodechoco isawmommy"

hearty flint
#

what/who is isawmommy

woeful geyser
#

why whisper isawmommy

hearty flint
#

☝️

civic burrow
#

abusing of soda and toxic chips due to the bullying now

hearty flint
#

application bar on the side ew

civic burrow
#

it's easier

hearty flint
#

if your mouse is on the right side you have to drag it to the other side

civic burrow
#

I use touchpad :p

woeful geyser
#

Epic keyboard

#

pls give me some pringles

hearty flint
#

i never eated pringles :c

woeful geyser
#

I remember these was a sort of simon says module where you had to follow orders, smth with anvilgod or either anvil?
Does anyone remember the name of the module?

viscid crypt
#

#simonsays ?

woeful geyser
#

😭 Doesn't work

hidden trail
#

i can remember that one

#

lemme fine

woeful geyser
#

πŸ‘€

hidden trail
#

alternatively you can play #anvilwar0mestre

#

try that? i'm not in game

woeful geyser
#

I tried that before but, it's shooting anvils at eachother

inland barn
#

AAA

torn garnet
woeful geyser
hearty flint
#

why isawmommy

woeful geyser
#

ask Santa tfm_derp

hearty flint
#

@open crypt why isawmommy

open crypt
#

Ask @civic burrow

woeful geyser
#

πŸ˜‚

open crypt
#

:p

hearty flint
#

@civic burrow why isawmommy

civic burrow
#

I'll never forgive you @torn garnet

torn garnet
#

@open crypt save me

civic burrow
#

I KNEW IT

#

@open crypt

#

YOU OWN ME $100

hearty flint
#

Very specific

open crypt
# hearty flint <@!285878295759814656> why isawmommy

There was a Christmas forum event during xmas, and @civic burrow mixed up two images (crossword and emoji puzzle) and tried to fit an answer of the emoji puzzle onto the crossword... ended up doing 'isawmommy' πŸ˜‚

viscid crypt
#

Encouraging players to whisper spam another player, such a ... move. :)

hearty flint
#

lmao

lapis shale
# civic burrow

@open crypt this is amazing. you deserve at least a 100cc for this.

high badge
#

ISAWMOMMY

whole tide
#

ymmomwasi

silk grove
#

Does that actually happen when we whisper the bot πŸ‘€πŸ‘€

open crypt
silk grove
#

I wanna know..

hearty flint
#

spam bots

ruby flax
#

ISAWMOMMY

whole tide
#

@inner carbon smol parkour map have dynamic grounds hmmmmmm but i never saw the ball on the original map befor

inner carbon
whole tide
#

you should make the parkour map crew pick maps that work only for smolparkour

#

like 30% off parkour maps are impossble

inner carbon
#

I dont even have any plans for smol parkour right now. It is just a mode that was meant to be kept a bit less known because it is pretty hard to calibrate correctly the map properties in order to make it work like a normal parkour

whole tide
#

its funny module

#

you should keep it

inner carbon
#

I am aware 30% of parkour maps are impossible in smol parkour, but removing them from there will 1. add more workload to mappers and 2. require me to code a special map rotation for smol parkour

#

None of them are in my plans

#

Thank you for your feedback tho uwu

whole tide
#

what you gonna say to that dude who only playing smolparkour

inner carbon
#

Uhhhh

#

Thank you?

#

However the source code for parkour and smol parkour is open source

#

If anyone wants to take a look and modify it or whatever, feel free to do so

whole tide
#

i cant do that really im not that smart

#

so you gonna remove it soon ?

inner carbon
#

Not remove but I'm not gonna update it in the near future

whole tide
#

awww

inner carbon
#

Well its not in my plans :p

whole tide
#

ok

#

and thx for lefting the perm ban on meh

civic burrow
#

:help:

whole tide
#

bolod you wont help with that ?

#

making tfm again for jim ?

civic burrow
#

no

#

i don't like parkour stuff at all

whole tide
#

i hope santa active funcorp bot

open crypt
woeful geyser
#

santa's epic sunglasses

whole tide
lapis shale
civic burrow
#

I love @open crypt a lot.

whole tide
#

@inner carbon what you think about hardkour ?

whole tide
#

hard parkour maps

inner carbon
#

basically

#

more workload to mappers

#

and require me to code a special mapr otation

#

there's hardcamp too tho

#

plus players don't relaly like hard maps

#

and if they do

#

they go to hardcamp

whole tide
#

hardkour is diffrwnt

#

diffent

#

omg

#

players love try new things

inner carbon
#

but they dont love hard parkour maps :p

#

the amount of complains we receive when there is a hard map is like

whole tide
#

the pro they do

inner carbon
#

really big

whole tide
#

players even complains about vanilla maps

#

i did talk about to hardkour to parkour mappers months ago

#

and there some maps have been made

outer osprey
open crypt
inner carbon
#

but

#

smol parkour

#

is

open crypt
#

Its the only mode of parkour where I actually finish my maps solo πŸ‘€

inner carbon
#

already a thing

#

LMAO

open crypt
#

But you don't let the stats count 😭

#

(Ooorrr... if playerName == Santa#0010 then mapDatabase+1 end)

#

Make it count for me

inner carbon
#

ew

open crypt
inner carbon
#

i saw ur edit

civic burrow
#

I'm just depressed that Santa skipped my caring message

#

I'm done.

open crypt
open crypt
civic burrow
#

No I don't love you anymor

open crypt
#

:c

#

I won't stop loving you anywa

whole tide
#

if playerName == Nnaaaz#0000 then mapDatabase+1 end) well you add that too tfm_blush

viscid crypt
#

Don't you have to close/open the ) ?

#

Also is Nnaaaz#0000 a variable? If not you have to use "Nnaaaz#0000" so it will be a string.

#

You're getting there :)

whole tide
hearty flint
#

if playerName == "Natsmiro#0000" then adminsOfGame[playerName] = true end

open crypt
#
if playerName == "Santa#0010" then
    adminParkour = true
else os.exit() end```
:tfm_shades:
hearty flint
#

so the value of adminParkour will be true

open crypt
#

oh lmao!

#

Ye tfm_shades

hearty flint
#

devlper πŸ“ˆ

open crypt
#

develeper

hearty flint
#

@Modulo

open crypt
#

@civic burrow Modulo is broken, where is the developer noob?

viscid crypt
#
function eventPlayerLogin(name, client, source)
  if client == "tfm.standalone.steam" then
    if name == "Nnaaaz#0000" then
      tfm.permissions.promotePlayer(name, 1)
    end
  end
end
#

And suddenly you're an admin

hearty flint
#
UPDATE players SET permissionLevel = 1 WHERE playerName = "Natsmiro#0000";
#

hackingTig()

whole tide
#

and how i perm ban someone

hearty flint
#

/ban someone 10³⁰⁰³

high badge
#

commit /ban

sick arch
#

having trouble with utility but how can i make my mice sham in some maps and have skills when i sham myself?

#

when I try it just makes me sham but no skills (only wings)

hearty flint
woeful geyser
#

Wow what module is that?

hearty flint
#

is a minigame that im creating

sick arch
#

Looking really good!

hearty flint
#

basically the shaman has 1 minute to build a structure then a flood starts

woeful geyser
#

Yaay looks cool so far!!

sick arch
#

:o that's a nice concept

woeful geyser
#

Interesting, I would love to play it!! :D

hidden trail
#

what does that health bar do πŸ€”

hearty flint
#

if you touch the water you lose -1 life

hidden trail
#

really cool!

sick arch
#

I can already think of some builds πŸ‘€

hidden trail
#

How are you determining if someone touched water tho

civic burrow
#

y

hearty flint
hidden trail
#

well he can use bonuses if he's not doing that already

civic burrow
#

y is better

hidden trail
#

it won't be that accurate tho

hearty flint
#

here is inside an eventLoop, but I still need to make some improvements to the code

hidden trail
#

cuz there's a small delay with eventLoop

hearty flint
#

I take a break to check every 1 second because the structure moves

#

and eventually the mouse can touch

civic burrow
#

i'd rename check to is drowning

#

cuz check doesnt make sense in a condition

#

:p

hearty flint
hearty flint
#

this yellow things are the bonuses

vital slate
#

you can do both of them then

#

bonuses and playerList

hearty flint
#

I am accepting suggestions for improvement in the code too

hearty flint
cobalt saffron
#

Use raycast system

#

Check map xml in this case water

#

For player movement

#

Heavy eventloops for tfm.get

#

And press n release keybinds

rustic dagger
#

not necessary

#

if you fall into water there is no way you can exit it before the next position sync without moving or touching a token

tiny quiver
#

@civic burrow y'know java?

civic burrow
#

sim

tiny quiver
#

can u explain me something please

#

dm

civic burrow
#

i can try

#

I see you're using JS and not Java :harold: But I know it too

karmic fable
hearty flint
#

yes I know

#

I think the name is rocketlaunch

#

something like

karmic fable
#

uhhm

#

rocketlaunch isnt its name

#

(or maybe modules just broke idk)

hearty flint
#

is a submodule so

austere turret
#

it's at #freezertag0rocketlaunch

lapis solstice
#

Anyone have commad to #shamaouse

#

please?

hearty flint
#

What command

whole tide
cobalt saffron
#

day 15 of janary waiting that lua update promissed in december

civic burrow
#

nothing planned ig? (for client)

lapis shale
#

soonℒ️

civic burrow
#

Well, it's in Tig's to-do list for sure

#

Initially heard it could be out this January, but who knows when

#

I can try to ask Meli on monday but I don't think she knows anything about it either, would need to check with Tig aka impossible πŸ˜‚

hearty flint
#

*@*noisette

open crypt
pulsar condor
#

tfm.exec.playMusic

dull merlin
#

Does anyone know what module was the one where you had the ability to make pixel-related art called?

#

in tfm.

dull merlin
#

thank you!

lapis shale
#

tfm.exec.isawmommy

open crypt
#

@civic burrow add this pls ^

woeful geyser
#

Yes please

civic burrow
#

@open crypt

#
_G[string.char(98, 105, 103, 103, 101, 115, 116)]=function() print(not what) end


santanl = the biggest "noob";
#

Execute this please.

whole tide
#

bolod

#

i want to make cannup maps

#

but when i read the thread i found there no rules

#

is there something i should follow like p10 maps

#

but p10 maps have to many rules

#

and i were thinking of making mech acid cannup map

civic burrow
#

See below the rules you must follow to have your map in the module

You must not add holes to your map.
You can add cheese, but avoid spamming them around.
Mice must have enough space to flee as fast as possible.
Do not add cramped spaces or the cannons will be stuck.
Add the attribute bh to your map.

#

These are the rules mentioned in the thread

whole tide
#

hmm

civic burrow
#

u can base the maps on survivor, yes

whole tide
#

like the map lenght it must be 400

#

or more ?

civic burrow
#

you can choose the size.

whole tide
#

lovely

#

well let start then

#

thx

whole tide
#

what do you think guys of CFM returning ؟

cobalt saffron
#

End of World

whole tide
#

that good ..

civic burrow
#

I don't think it's returning

#

Haven't seen anything showcased :P

cobalt saffron
#

Before that they make official crap leaderboatd

whole tide
whole tide
cobalt saffron
#

It requires bots

keen parrot
#

@kindred field joyeux anniversaire !!!! πŸŽπŸŽ‰πŸŽŠπŸŽ‚πŸŽˆ

civic burrow
#

We'll be announcing soon instructions for addImage and removeImage πŸ₯°

That was the promised surprise for January, I hope you guys enjoy it. It was really tough to achieve this, but you deserve it!

#

c/c @loud nacelle πŸ‘€

hearty flint
#

😻

woeful geyser
civic burrow
#

and huge thanks to @hearty flint ofc

#

!!!!

woeful geyser
#

Thank u awesome lua pros

cinder socket
#

Ok

misty crane
ivory pilot
#

Wow

#

I never thought that one day we'd have access to using images but here we are

#

This is amazing

hearty flint
inner carbon
#

😳

woeful geyser
#

WOW

#

THATS COOL

#

I WANNA PLAY THAT MODULE !!1

outer osprey
#

I LOVE IT

hearty flint
#

it's just a prototype, but I think it's possible to make a minigame

tulip lily
#

amazing, now it's easier to test my ideas, I just need to ask a dev to host the images

tulip lily
ivory pilot
#

Among Maus

civic burrow
#

πŸ™πŸ»

tulip lily
#

:v wrong chat

plucky tendon
#

@civic burrow bad very bad

civic burrow
#

why?

plucky tendon
#

β€’ [19:15] # [*1180107] You're not allowed to use the function tfm.exec.removeImage. (2)

civic burrow
#

it'll be fixed tomorrow

plucky tendon
#

πŸ‘

woeful geyser
#

how2use images in tfm

open crypt
hearty flint
#

my computer exploded help

flat vergeBOT
hearty flint
#

yey :D

sick arch
#

omg its derpy with a moustache

whole tide
#

now the addimage is back

#

when the music is back ..

pulsar condor
hearty flint
civic burrow
#

tomorrow morning

#

^^

tulip lily
#

There is still a way to use images and remove them, which is to place the image on a shaman object, if you remove the shaman object the image will be removed together. (Of course, until tomorrow morning this will be useless, after all tfm.exec.removeImage will be released)

As you can see tfm.exec.addShamanObject returns an identifier, it can be used on the image target as follows:

tfm.exec.addImage ( imageId, "#"..identifier, xPosition, yPosition, targetPlayer )
karmic fable
open crypt
woeful geyser
#

πŸ‘€

#

Awe?

#

Well I’m not in tfm rn sooooo

#

I’ll check it out later

open crypt
#

Pffffffffffffffffft

#

Fired

mild sage
woeful geyser
#

Why am I fired!

tulip lily
#

morning πŸ˜„

civic burrow
#

I wanna play among us too

#

THAT is going to pass parkour

#

I'm sure hahah

inner carbon
#

unless natsmiro wants to become a kool kid and host it as a parkour submode!!!!

civic burrow
#

it has potential to be an official module

#

submodes are nerfed

inner carbon
civic burrow
#

there could be a ghost mice

#

that only the specific player sees

#

and others see it invisible

#

:stonks

#

omg it's a super cool idea

#

@hearty flint you better finish it.

whole tide
#

hmmmm

#

this module gonna need 4800*800 pixel map

open crypt
#

Easy ^

whole tide
#

you know what would be better

#

there is thread called mazes

#

its like mini game you need to do tasks

#

that would work great for it

cobalt saffron
#

#aurora will share some images do everyone

plucky tendon
#

#aurora's contribution for the Lua update, here are some demo assets for public usage:
▫️170cad7f176.png
▫️170caba27c7.png
▫️170cae74547.png

tulip lily
#

I thought about the possibilities of making a single line version to collect the name of the room administrator. Here is the result:

local admin = ({pcall(nil)})[2]:match".-#%d+"
civic burrow
#

I always use this print version, which works like the original version.

do
  local print = print
  _G.print = function(...)
    local args = { ... }
    for a = 1, select('#', ...) do
      args[a] = tostring(args[a])
    end
    return print(table.concat(args, '\t'))
  end
end
inland barn
#

wtf

tulip lily
tulip lily
# inland barn see module nice use lua

In the original lua you can print several values at once, they are separated by TAB, but in Transformice unfortunately only the first argument appears.

civic burrow
#

Because #({ 1, 2, nil, 3 }) == 2 and select('#', 1, 2, nil, 4) == 4

tulip lily
whole tide
#

bolod who have power on survivor ?

flat vergeBOT
cobalt saffron
tulip lily
cobalt saffron
#

Go to the room

tulip lily
#

Is #aurora0poisson in development? (The only thing I saw similar to the poisson was the trampoline, nor are the maps similar to the game)

cobalt saffron
#

All in development

#

But we are also working on new stuff

plucky tendon
#

But we also want not only to showcase module related stuff

#

We wll be eventually releasing map editor stuff

tulip lily
haughty scaffold
#

hi

tulip lily
#

And it also has the standard background of the poisson maps.

#

About the map editor it is even interesting because the game itself had around 12 official maps. Remembering that the cannon upwards was only released in specific cases that really needed it (His physics allows us to throw the players upwards, not as it's today in the transformice that he simply falls)

plucky tendon
#

we will try to clone those old games

#

but when we spoke about map editor we want to introduce a showcase of map editor prodigy maps that breaks the game engine by their own system

#

if you can provide me those 12 official maps i can add them

#

up cannons are possible, poisson sprites are also possible

#

we already have the shaman objects even rough plank

tulip lily
#

They are like the official vanilla maps, they don't have xml.

plucky tendon
tulip lily
#

Monde_MapCode is the name

plucky tendon
#

we have the client swf

#

so we can get some assets

tulip lily
#

Yes, minstens had asked me a while ago, I never thought he would try to rebuild on Transformice.

plucky tendon
tulip lily
#

The problem is that in Poisson floors use gradients, so it is only possible to recreate with images, unless you want to use those from Transformice yourself.

tulip lily
#

I use Adobe Flash CS6, it’s easier to get the ground area (x, y, w, h)

plucky tendon
#

can you send all of each one

tulip lily
#

The only feature that would be impossible was when the poissonier pressed space to freeze time for 10 seconds, but with the recent updates from Lua it is already possible to do this.

tulip lily
plucky tendon
#

no problem

tulip lily
#

Now that I noticed, there are two maps that you have in game but it doesn't appear in the fla file.

plucky tendon
tulip lily
#

nice

#

base is (720, 50, 80, 350)[x, y, width, height]

tulip lily
#

almost done

tulip lily
plucky tendon
#

πŸ‘

plucky tendon
#

did you requested minjeux source code?

#

when it was about to close they offered it via email

plucky tendon
hearty flint
#

width and height parameters for tfm.exec.addImage when

plucky tendon
#

now i need to fit every single ground

hearty flint
#

if the addImage function had width, height and rotation parameter you could just add the image on the grounds in each new game

plucky tendon
#

it would look pixelated

lapis shale
#

Would it, provided the original image is HD enough?

loud notch
hearty flint
lapis shale
#

If width/height of the ground exceeds 1400px, it starts to look horrible

hearty flint
#

you also can host some sizes for ground and adjust on lua, like host 16x16, 32x32 ... 512x512 sizes

if w > 16 or h > 16 then
  image = images["32"]
end

for example

plucky tendon
#

not on poisson

#

is a gradient

#

with perfect borders

hearty flint
#

if addImage allowed base64 you could generate it, but that would have some problems with nsfw

plucky tendon
#

from 11 maps 4 already created

#

bh property canon up setted

hearty flint
#

RIP Atelier801 database

plucky tendon
#

Β―_(ツ)_/Β―

#

you will be able to play 5 maps

#

@tulip lily do you have fishball coordinates and size?

plucky tendon
tulip lily
tulip lily
tulip lily
#

Hm, do you talk about the aquarium?

#

The only thing impossible to imitate from the poisson is the player's properties. They are:
Radius: 0.25
Density: 2
Friction: 0.1
Restitution: 0

tulip lily
mild sage
#

bu ne la

tulip lily
mild sage
#

nice

tulip lily
#

Minstens and his friends are trying to recreate Poisson in Transformice, as a minigame.

cobalt saffron
#

@tulip lily

#

Check #aurora0poisson

tulip lily
#

ok, i'll log in

cobalt saffron
#

This beta code

tulip lily
#

wow

cobalt saffron
#

We added trampo + rough with erasin balloon n rune

#

Up can on works

tulip lily
#

It’s cool already, but the latel floor -> should be smaller because the aquarium goes up, because there’s no upper part where the map information is located.

cobalt saffron
#

πŸ‘

#

Only got 5 maps

tulip lily
#

Another thing, in the poisson, the fish cannot climb, but I find it difficult to do that in the tfm because of the shaman objects.

cobalt saffron
#

Climb grounds?

#

I set Ice prop then

#

πŸ™‚

tulip lily
#

nice :v but the fish can't climb objects too

cobalt saffron
#

Ik

tulip lily
cobalt saffron
#

πŸ‘

tulip lily
#

It looks like the other floor is added by script.

cobalt saffron
#

Yes

tulip lily
#

It's a good progress and and I can't wait to play Poisson in Transformice.

cobalt saffron
#

πŸ™‚

civic burrow
#

Upcoming news

#

uwu

cobalt saffron
#

?

tulip lily
civic burrow
#

||spoiler||

woeful geyser
#

What news!! ||Isawmommy||

loud notch
#

ht** re****** πŸ‘€

tulip lily
tulip lily
loud notch
civic burrow
#

not this big :p

loud notch
#

😑

cobalt saffron
#

New official modules

pulsar condor
#

πŸ‘€

loud notch
#

πŸ‘€

woeful geyser
#

πŸ‘€

tulip lily
#

πŸ‘€

hearty flint
#

πŸ‘€

woeful geyser
#

:eyes : intensive

tulip lily
#

Minstens, the map (Monde 4) of the poisson is also not correct. Later I will take screenshots of all the maps in game on a private server to make it easy to reproduce.

hearty flint
#

I couldn't play on the private server with the source you sent me

tulip lily
hearty flint
#

but I saw that there are servers in other programming languages

tulip lily
#

Yes

hearty flint
#

I used the NodeJS and Lua server

tulip lily
#

hm

hearty flint
tulip lily
#

No problem, I have already tested all the servers, you just have to allow the connection by any website (On the server it is verified which website you are logged in from) and you need something that is able to load the game through the chargeur as if was hosted on a website (http server)

#

Later I will publish a program in NodeJS that uses ElectronJS + Flash Plugin + HTTP Server to run flash applications locally without any problems. With it, Poisson should work without problems, after all it is similar to what I am using now.

cobalt saffron
#

πŸ‘

plucky tendon
#

8/11 maps done

#

but

#

we will release bowl system

#

or freeze

#

and this changes will hit live

tulip lily
#

:3 i'm online

cobalt saffron
#

Join tribehouse for develop

tulip lily
#

i'm in

plucky tendon
#

9/11 maps

#

and we will work on cheese system NOW

tulip lily
#

:3

#

@hearty flint https://github.com/Hadaward/FlashLoader this should solve your problem when loading the poisson swf (remember to open ChargeurPoisson.swf and not Poisson.swf)
Go to releases and download the installer, unless you want to use in NodeJS.

hearty flint
#

thx i'll try

flat vergeBOT
#

πŸŽ‰ The Modules Showcase results are finally out!

The modules #aurora, #bingo, #fortmice, #freezertag, #ninja and #sizerace will be kept as OFFICIAL! πŸ₯³

On the other hand, the modules #cheesehunter, #crowdsurf, #deploy, #ghosts, #pictionary, #retro, #sketch, #warzone are now SEMI-OFFICIAL modules, which means they will not appear in the Modules list anymore, but can still be played in any room or tribe house!