hello! I'm a 3D art student and I'm making a 2D game for class (3D models -> 2D sprites). It's basically snake but you play as a kid collecting bugs that follow you. I need the player character to be constantly moving in the last direction that was input. I have the grid based movement down but I can't get the player to stay in motion. The solutions I've found require a velocity function which I'm not using and I'm also not a programmer so I'm unsure if I'm searching the right stuff. I've gone through video tutorials and the documentation but it either isn't helpful or I don't understand what it means. I tried using a timer to continuously call the movement input but that didn't work. I followed a tutorial to constrain the movement to a grid but again, not a programmer, so I don't fully understand what everything does. I have a movement variable set to false but when setting it to true I can't move at all so I'm really stumped.
the input is is_action_pressed rn but I'll change it to is_action_just_pressed once the player stays in motion (I think)
how do I get the player to continuously move? pls explain like I'm 5.