#Plugin Script can't get access to node varible and signals

3 messages · Page 1 of 1 (latest)

jaunty elm
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I made a object pool debug panel as a new editor window, but met some issue
Here is my editor script, class, and error
I did try using @export but, it always print 0

fathom scroll
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For some reason line 44 is not triggering correctly. Is detecting the SpawnManager as an ObjectPool type, if SpawnManager is inheriting from ObjectPool, even if the class_name is different is gonna trigger the "ObjectPool" check.

jaunty elm