#A gdscript/collision shape problem

11 messages · Page 1 of 1 (latest)

wise fable
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My main character sick to the enemy from his north side and a little bit from the left and right side too. The collision shapes are circular. Can anyone tell me how to fix it.
BTW srr for the ASMR

normal inlet
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On your mob.tscn and player.tscn, select your CharacterBody2D node and change the motion mode from grounded to floating...

wise fable
normal inlet
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Here you go...

wise fable
wise fable
warm vine
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This is something that happens to everyone who follows that tutorial and I'm pretty sure that it is explained later in that same video

wise fable
warm vine
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hmm :/

normal inlet
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It isn't there in the tutorial...