Hi there. I have managed to create a timer that is supposed to be rigged to queue free the player and the HUD on hitting its timeout signal however for some reason this doesn't happen. I even put in a check to see if the signal connected correctly but that doesn't trigger so Im wondering what the problem is.
There's two scenes at play here, proto_level_1 and Level_Countdown here are the scripts for both...
https://pastebin.com/EdSnLavj
https://pastebin.com/kt5j5rvQ
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Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.