#Animation's problem
8 messages · Page 1 of 1 (latest)
- in the update animation
It is !dying not dying **
Please guys
you could try animation.play("idle") or animation.play("default") or w/e your normal animation is when the player is respawned.
You have to set a default animation to play when the player spawns
Yes i tried to do that but it stays in the idel animation until it gets hit
I have done that already but it didn't work too
Then I would set a breakpoint in your code and confirm the data that is being used to call the Die animation, Make sure that its not going into your if statement where you play the Die animation