Hi. I’m trying to build an airship in Clockwork / Valkyrien Skies / Create: Propulsion and I’m struggling to understand how to properly balance hot air balloons and vertical propellers.
My goal is:
balloons should carry most of the ship’s weight
vertical propellers should be used only for controlled ascent/descent
the ship should be able to hold altitude smoothly without bouncing
The problem is that hot air balloons need active heating / steam input, so when I reduce or cut the input, the ship starts descending. Because of that, I can’t figure out how to find the correct balance point.
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What I want to know is:**
Is there any actual formula or known calculation for:
balloon volume / count
ship mass / solid block count
required hot air input / RPM
lift needed for neutral buoyancy
Is there a way to determine:
how many balloons are needed for a ship of a given mass
how much lift should be left for vertical propellers to handle up/down movement
What is the recommended setup for a stable dirigible-style airship:
balloons provide ~80–95% of lift
propellers handle the rest
minimal oscillation in altitude
Right now I’m basically trying to find the “neutral hover point”, but because balloon lift depends on active input, I don’t know whether I should balance around:
no input
low constant RPM
or some other target value
If anyone knows the actual mechanics, internal formula, or even a good rule of thumb, I’d really appreciate it.
