#EXOFLAME...?
1 messages · Page 1 of 1 (latest)
imagine seeing someone sprint towards you riding that thing T-T
lol
alright, I (for the most part) figured out most of the quad-walker thing, time for my last question
So how is the foot that is attached to the further out bearing sitting at an angle?
Im pretty sure the phys bearing was wrenched into that orientation
so, I get that but how is the foot at a 45 degree angle? like, the shaft parts. I figured out everything besides that foot being angled, and how potato offset the starting angle of the bearings
it can move up and down so it will be at a different angle when its down and when its up
ok, how do I do this? I only know about rotating the bearings after assembly
this is what I have
it is in motion in the screenshot
you assemble the last leg segment with the phys bearing facing to the front or back relative to the mech body so it can rotate up/down, then you wrench the phys bearing around
yeah, the last bearings are facing the right way
I thought so, but I don't know how they rotated the feet after that point, without them ending up at different angles
thats all the rotational stuff not on it
@gritty parrot
Tiny ass mech
I can do smth similar for YouTube if you want me to
yea
2 questions I have. 1. Is the wiggle caused by this design what allows it to move forwards instead of slipping on the ground, I assume the gyro also helps. 2. Was this thing able to turn at all?
Also, almost ready to show off what I have made using your blueprint
Turning is performed using the thrusters.
as for the first question, yes
so here's a sneak peek of what the unfinished product looks like, I dont have a gyro yet cuz I don't know how they work, it is heavy on the backside, and I still don't completely understand how to get the feet to move as I walk
might not even need a gyro