okay im not sure if its a VS bug or Eureka Bug, but when i make a ship with the ships helm it works fine, but when i break it the physics bug out and it sends the ship to the stratosphere, i can tp it back down but the ship just bounces like 3 blocks above the water, and every block that hits it just bounces off this 3 block gap
#ship gets forced out of water heavaliy, and bounces 3 blocks above the surface
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disable "air pocket buoyancy" in the vs common config
i pretty sure i did, but leme check again
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#If true, enables buoyancy from serverside air pockets.
enablePocketBuoyancy = false [this one yes?}
yes
yea didnt effect the ships at all, it still dose this
wait would i have to reasemble the ship even after reloading the game and world
AHH! got it, config wasnt saving.
Yeah same issue I notice