#SOLVED: Server crash: org.valkyrienskies.core.impl.shadow.Gb: Constraints failed

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kind prairie
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we keep getting this crash log with our modpack, but only on the server, never happens on the client / internal server
so far we've tried running the modpack on 3 different servers, tried removing supplementaries, moonlight lib and all other dependents
posting here to ask if there are some obvious issues that we're missing, like other mod incompatibilities before starting to do a binary search

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this always happens in about a minute after the server finished starting up

potent jewel
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any mods that might dynamically make a dimension?

kind prairie
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i dont think so, unless iron's spells' pocket dimension counts but i think it always exists

potent jewel
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hm

kind prairie
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again this crash doesnt happen on the internal server

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only on a dedicated server

potent jewel
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๐Ÿค”

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might have to binary search

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I don't spot any known incompats I'm afraid

kind prairie
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god damn it

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always hate this cuz of the amount of libraries

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will report back in a few hours

potent jewel
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ig there is one more thing

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are there any mods you have that only are on / only take affect on the dedicated server

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because I would check those first

kind prairie
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maybe? i cant remember any right away

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should i also check the various VS addons first

potent jewel
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nah

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they would be my least likely suspect tbh

kind prairie
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okay

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would radium cause issues in general even with mixin.ai.poi=false

potent jewel
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I don't think so, we've run quite a few servers with VS and radium

kind prairie
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ever ran a server with this mod?

potent jewel
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I think I've seen it run with VS before, but I haven't myself

kind prairie
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moonlight lib and its dependencies (like supplementaries, amendments) shouldn't cause issues at the latest versions right

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since those were the mods i got rid of first and no changes happened

potent jewel
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they might

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iirc they change some vs code for complicated reasons in a sussy way

kind prairie
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would any datapacks have caused this kind of crash?

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the only datapack that we have that might be related is one that changes the nether coordinate scale to 1:1

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wait @potent jewel could Ready Player Fun cause any issues? i've noticed the server doesn't crash when a player is online, but i'd need to test for longer because the crash doesnt happen immediately

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also the server log keeps saying this
java.lang.Exception: Collision box is too big! AABB[-Infinity, -Infinity, -Infinity] -> [Infinity, Infinity, Infinity] returning empty list! this might break things
can this be ignored?

kind prairie
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trying to boot the server now without RPF

kind prairie
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confirmed

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might be able to create a github issue

potent jewel
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Yeah

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Iโ€™ll add it to my list of incompats too

kind prairie
potent jewel
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Sure

kind prairie
kind prairie