we keep getting this crash log with our modpack, but only on the server, never happens on the client / internal server
so far we've tried running the modpack on 3 different servers, tried removing supplementaries, moonlight lib and all other dependents
posting here to ask if there are some obvious issues that we're missing, like other mod incompatibilities before starting to do a binary search
#SOLVED: Server crash: org.valkyrienskies.core.impl.shadow.Gb: Constraints failed
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any mods that might dynamically make a dimension?
i dont think so, unless iron's spells' pocket dimension counts but i think it always exists
hm
god damn it
always hate this cuz of the amount of libraries
will report back in a few hours
ig there is one more thing
are there any mods you have that only are on / only take affect on the dedicated server
because I would check those first
maybe? i cant remember any right away
should i also check the various VS addons first
I don't think so, we've run quite a few servers with VS and radium
ever ran a server with this mod?
I think I've seen it run with VS before, but I haven't myself
moonlight lib and its dependencies (like supplementaries, amendments) shouldn't cause issues at the latest versions right
since those were the mods i got rid of first and no changes happened
would any datapacks have caused this kind of crash?
the only datapack that we have that might be related is one that changes the nether coordinate scale to 1:1
wait @potent jewel could Ready Player Fun cause any issues? i've noticed the server doesn't crash when a player is online, but i'd need to test for longer because the crash doesnt happen immediately
also the server log keeps saying this
java.lang.Exception: Collision box is too big! AABB[-Infinity, -Infinity, -Infinity] -> [Infinity, Infinity, Infinity] returning empty list! this might break things
can this be ignored?
oh damn i think i found the issue?
trying to boot the server now without RPF
i made boiled eggs and it hasnt crashed yet, ill run the server again with just VS and ready player fun for analysis
confirmed
forge 1.20.1 version 47.4.16
mods:
valkyrien skies 2.4.10
kotlin for forge 4.12.0
cloth config 11.1.136
ready player fun 3.0.1.2
dedicated server crashes as soon as ready player fun attempts to pause
haven't tested default configs but these are the current VS configs i'm using
might be able to create a github issue
should i create the issue myself or
Sure
another thing, @potent jewel i can just ignore this and disable it with the Shush mod right
yeah probably