#bugs that I found ( VS 2.4.7)
1 messages · Page 1 of 1 (latest)
sorry about the quality, I deliberately lowered it to send the video
bugs that I found
2.I don't take damage when I fall from a ship
3.The ship does this when connecting
bugs that I found ( VS 2.4.7
bugs that I found ( VS 2.4.7)
4.when I make a propeller, the blocks fall off when I turn on the brass propeller bearing
5.when I break the depot under the delivery chutes, a red hitbox remains
(it disappears after reloading)
6.it's not a big bug, but still. when I select the first connector, a bugged rendering appears(Create Crafts & Additions)
7.also not important bug
when you split a ship with a chain conveyor, a visual chain remains that disappears if you reload the chunks
8.bug: ropes do not work on the vs ship from the let do brewery mod
- when the sticky piston moves, the block is dupe. THIS VERY BAD
10.incompatibility with the Ixeris mod mod causes the client to crash during spawn near the ship vs
11.when you push the player with extendo grip on the ship, it goes through the walls
4 and 9 the most terrible
damn
- That’s interesting, maybe it’s trying to delete all the blocks still (thought we had stopped that cause it was laggy)
- Known issue, somewhat of a necessary sacrifice so you don’t get hurt being on a moving ship, but it could be made a little less forgiving
- Triode was meant to have fixed that, I guess they didn’t succeed
- Tomato couldn’t recreate, we thought it was fixed. Ig not
- No idea where that red hitbox is coming from in the first place 🤔
- Needs compat
- Probably not worth fixing
- Probably need to be set as a shipyard entity
- wtf is going on there, very sus 🤔
- Crash report?
- Known issue, with enough speed player can clip through ships. Attempts to fix it in the past caused lots of lag, and didn’t work very well.
- not only players

Thanks for the answers!!
I'll now send the crash log
I can't send a crash log because I can't log in with this mod. Minecraft freezes
Wait no for number 4 it has been fixed
Just not released yet 
I forgot
That's the only way I can
yippee
for 2, couldn’t you make it so that only players actively being dragged by a ship have cancelled fall damage?
Problem is the dragging grace period
For jumping around while being dragged
But your fall ticks doesn’t kick in till the entire dragging grace period has ended
ohhh