#@v does not work

1 messages · Page 1 of 1 (latest)

normal zodiac
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Is the @v prefix for all valkyrien entities disabled? I use it for teleporting valkyrien entities to myself over long distances. Particularly, it used to come up with the name of the eureka vehicle, but it does not work at all it seems.

split tusk
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However if you manually type in the full name of an unloaded ship, the command will still work

worn grove
split tusk
worn grove
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uhhhh

worn grove
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and now......

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every time i tried to use propellers with melting point yeets it somewhere

sand idol
worn grove
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such as tf you mean the propeller have a actively changing propulsion force

sand idol
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honestly any vehicle that expereinces an insane impulse should just ignore it for one frame

worn grove
sand idol
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real

worn grove
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i dont know but minecraft will have air the density of a solid to make a plane fly at 400 kph with a 3 rpm propeller

sand idol
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when i was testing my mod if the velocity went nuts i just had it turn static so i wasnt losing my shit, but for normal gameplay vehicles do sometimes just do that

worn grove
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yeah

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or you rename the ship

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but sometimes issue go so big

sand idol
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always rename a vehicle you care about so you can tp it later

worn grove
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like this landship base im currently working on

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just hovers

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what lod should it be