#Bring back 2.4.1 copycat weights
1 messages · Page 1 of 1 (latest)
theye still 100kg?
500
thats our main issue 😭
wuh
we want them to be 100
wtf
yeah 😭
@unborn karma why are copycats changing by size
can we just set them to default modded weight
100kg
no it isnt
Idk man I’m not even sure if the dynamic (block size based) weight PR was merged or not
idk almost all copycats are 500kg 
no every copycat
nope
block is
some are 100
i know.
if you really want it changed change it yourself.
though im fairly sure its gonna get changed either way
100 would at least make them actually usable again
@unborn karma may i inquire about the history of the weight and mass changes and their objective pros and cons along with the thrust of certain methods along that timeline
no
like i mean PR it into VS
this honestly could just be fixed with removing the file that changes them to 500kg 😭
tbh i still feel like just making a poll would be the better solution
let the people decide
theyre right yknow
no ofc i wouldn't say that the people using the mod are the ones knowing what's good and will make using the mod better
lmao
You realise that us devs
Balance our forces
Around the weights
You users think the weights are what matter, but actually it’s what us devs balance our forces as that matters
And higher weights = harder for ships to randomly yeet
Also it makes more sense for calculations since water is 1000kg
Instead of a random ass 100kg
why would they yeat randomly?
vs moment
?
no offense jst work on the mod instead of making weights bad?
im not a coder so idk how hard it is
but like
it worked fine most of the time for me
no yeeting
only when clockwork came out i found random yeet bugs
To be honest, I've had of thrust related issues since suddenly increasing the weight again, but wouldn't it be better to roll back once and fix the problems that arise there rather than fixing both the weight and thrust?
no
because
most addons never adjusted to the weight reduction in beta.11
well propulsion did
but didn't get back
propulsion has already changed to the new (old) heavier weights
they mean the thrust amount
and have you done /vs remass @v[]
the world was created with that version
🤷idk what to say
maybe ask delta to buff thrusters
the weights are not going to be reduced again, aside from specific blocks (like copycats)
it is bc copycat blocks weigh half a ton lol
oh wait
I have a theory
leave the game
and nuke any VS config file you can find
the default weight and stuff is now config-able, but if we change the config default people with existing configs don't get updated
it is
The thrust of the propulsion thruster has returned to 1.0, but since it doesn't fly, I think that's the most likely cause.
Try turning on the thruster
i will lower copycat weights eventually here, be patient

did i mention the people are stupid
look, when i have time, i'm gonna relegate q and fix as much stuff as possible with weights and thrusts
howevr
its going to affect planes, blimps, and boats differently
and one of you mfs is always gonna be complaining
USE A DATAPACK🙏 😭
Learn java or use the Website zomato made
that's what i told them to do
wasnt the website made by bricky boy
Idk who it is now but it exists
yeah
im not gonna use a datapack since my planes fly nicely idk how these peoples don't
enjoy taking on the insane backlash yourself then 
The copycats have always been half the weight of water
they used to be 50kg before the restoration to 10x weights
so they’re the same weight compared to everything else as they used to be
I considered reducing their mass based on their size, but I was worried someone would get mad at me for messing with the existing weights
I suggest we leave things as they are and wait for the collision box based mass reduction to be reimplemented
that will fix all of the problems

hopefully lol

