#Bring back 2.4.1 copycat weights

1 messages · Page 1 of 1 (latest)

limpid vale
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do it 3drevenge

frail hornet
stoic dagger
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rn

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bro

limpid vale
stoic dagger
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thats our main issue 😭

frail hornet
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wuh

stoic dagger
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we want them to be 100

frail hornet
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wtf

limpid vale
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this thing is too heavy to fly

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with 12 thrusters

stoic dagger
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yeah 😭

frail hornet
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@unborn karma why are copycats changing by size

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can we just set them to default modded weight

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100kg

stoic dagger
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no the default is like 500

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rn

frail hornet
unborn karma
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Idk man I’m not even sure if the dynamic (block size based) weight PR was merged or not

frail hornet
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i think it was

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or not?

unborn karma
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Literally no one knows

frail hornet
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idk almost all copycats are 500kg coppercrying

stoic dagger
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no every copycat

frail hornet
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nope

stoic dagger
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block is

frail hornet
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some are 100

limpid vale
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block is ghost block

frail hornet
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yeah

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so im fairly sure theyre set

limpid vale
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...

frail hornet
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i know.

limpid vale
frail hornet
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if you really want it changed change it yourself.

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though im fairly sure its gonna get changed either way

limpid vale
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100 would at least make them actually usable again

stoic dagger
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most servers (like the clockwork one) isnt chaning it

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cuz they lazy

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😭

tough zealot
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@unborn karma may i inquire about the history of the weight and mass changes and their objective pros and cons along with the thrust of certain methods along that timeline

frail hornet
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yeah

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theyre set

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somebody made them 500kg 3drevenge

frail hornet
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like i mean PR it into VS

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this honestly could just be fixed with removing the file that changes them to 500kg 😭

limpid vale
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tbh i still feel like just making a poll would be the better solution

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let the people decide

frail hornet
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no

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the people dont know what they want

limpid vale
frail hornet
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theyre right yknow

limpid vale
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no ofc i wouldn't say that the people using the mod are the ones knowing what's good and will make using the mod better

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lmao

unborn karma
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You realise that us devs

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Balance our forces

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Around the weights

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You users think the weights are what matter, but actually it’s what us devs balance our forces as that matters

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And higher weights = harder for ships to randomly yeet

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Also it makes more sense for calculations since water is 1000kg

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Instead of a random ass 100kg

limpid vale
frail hornet
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vs moment

limpid vale
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?

stoic dagger
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im not a coder so idk how hard it is

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but like

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it worked fine most of the time for me

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no yeeting

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only when clockwork came out i found random yeet bugs

wind eagle
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To be honest, I've had of thrust related issues since suddenly increasing the weight again, but wouldn't it be better to roll back once and fix the problems that arise there rather than fixing both the weight and thrust?

unborn karma
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because

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most addons never adjusted to the weight reduction in beta.11

limpid vale
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but didn't get back

unborn karma
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propulsion has already changed to the new (old) heavier weights

frail hornet
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they mean the thrust amount

unborn karma
limpid vale
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12 prop thrusters and doesn't even take off

unborn karma
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is your propulsion the newest version

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the hotfix version

limpid vale
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yea

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from the discord

unborn karma
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and have you done /vs remass @v[]

limpid vale
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the world was created with that version

unborn karma
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🤷idk what to say

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maybe ask delta to buff thrusters

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the weights are not going to be reduced again, aside from specific blocks (like copycats)

limpid vale
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it is bc copycat blocks weigh half a ton lol

unborn karma
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I have a theory

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leave the game

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and nuke any VS config file you can find

unborn karma
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the default weight and stuff is now config-able, but if we change the config default people with existing configs don't get updated

frail hornet
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yeah thats a good idea

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propulsion one too

unborn karma
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mm yeah

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if the thruster strength is configurable

frail hornet
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it is

wind eagle
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The thrust of the propulsion thruster has returned to 1.0, but since it doesn't fly, I think that's the most likely cause.

limpid vale
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still 500

wind eagle
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Try turning on the thruster

limpid vale
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same as before

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no takeoff

undone maple
undone maple
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look, when i have time, i'm gonna relegate q and fix as much stuff as possible with weights and thrusts

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howevr

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its going to affect planes, blimps, and boats differently

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and one of you mfs is always gonna be complaining

still flare
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Learn java or use the Website zomato made

frail hornet
still flare
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Ok

frail hornet
still flare
frail hornet
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yeah

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im not gonna use a datapack since my planes fly nicely idk how these peoples don't

bitter hemlock
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The copycats have always been half the weight of water

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they used to be 50kg before the restoration to 10x weights

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so they’re the same weight compared to everything else as they used to be

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I considered reducing their mass based on their size, but I was worried someone would get mad at me for messing with the existing weights

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I suggest we leave things as they are and wait for the collision box based mass reduction to be reimplemented

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that will fix all of the problems