#Better commands perhaps?

1 messages · Page 1 of 1 (latest)

remote flicker
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Hello fellows, so from my experience i have gathered the commands are little iffy, maybe im not using them correctly, I had a situation where my plane ditched on a server with the pirates addons, I had no idea what slug is my ship so had to call all of them and with the pirates mod it brought 16 ships making my game a lag fest, so im asking, would there be a way to maybe do like a identifier for a plane/ship? Maybe if it has wings/flaps -> plane if ballast -> ship, the best solution would be imo to be able to set the slug when creating the ship trough some of the blocks or maybe trough like a vmod toolgun

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Also is there like an copy thing? So you could just dupe a ship, that would be mighty usefull

proud widget
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and get it with those too

remote flicker
proud widget
proud widget
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then /vs rename [SLUG] [NEWNAME]

remote flicker
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Oh yeah thats right you can rename them i forgot i read that yesterday xd

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Then maybe like a item you could right click on a phys entity and it would give you little menu with the slug ect, but just for the slug its a overkill

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But yeah thanks the rename is big i would totally forget about it next time i do it

remote flicker
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Oh maybe like a text prompt like

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"Hey big guy, your slug is x, renaming is recommended"

proud widget
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eureka helm shows the slug iirc