Hello I am trying to make a modpack in Forge 1.20.1 but "Too many physics frames in the physics frame queue. Is the game stage broken?" is happening, over and over.
I tried to downgrade kotlin but dependencies prevents it and brakes everything VS related.
I saw on previous post that VS needs at least 7Gb of ram to run outside of the server allocated ram, if I understood it correctly ? I am using AMP to run everything, I gave the server 20Gb out of 32Gb.
I saw the -Xms8G but I have no idea of how to use it and where to use it, I tried putting it inside things called "Additional Java Options" or "Additional server arguments" but nothing new happened.
So I am requesting help
#physics frame problem
1 messages · Page 1 of 1 (latest)
I have the same problem with fabric
Don’t use Xms
If your server is already 20/32GB
That argument is for people who need to manually un-allocate some RAM from Minecraft
It’s likely your physics stage has crashed for some reason
Could you send a full log?
is a full crashlog ok ?
Latest.log
do you know where I can find it I don't have a clue where it is ?
<minecraft>/logs/latest.log
here
hold on I thing the log I sent you was a launch I cut short, I did a full launch until the error appears
and what’s your ram arrangement?
2x16Gb ddr4 and U don't know the clock speed
20Gb
Hmm
Idk then tbh
Does your server actually fail to start?
Or does it just spam a bit
it just iddles in the Physics frame error message state and doesn't start
Game port activates tho but it doesn't start
You can’t join it?
nope I have something like "server starting please wait and come back" message
no
How many mods do you have
this is the exact message I get
229
Yeesh
is that too much ?
It’s just a painful amount to debug
But I guess server side there's less than 229 and more like 190, still a huge amount of mods but less since I removed all client side mods
Ok well
The first test is to try with only VS (and its dependencies)
If it works, then you may need to do a binary search on your full modpack
what's a binary search, activating every mod one by one ?