#Gravgun/holding ships in place

1 messages · Page 1 of 1 (latest)

royal canyon
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Stupid here, I finally moved to Create 6 now that Trackwork got updated but... how does one move VS ships around and hold them in place without Clockwork's gravity gun? I know they're going try to fly off into the distance at some point lol

royal canyon
deep sundial
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uh what

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that doesn't look like its vmod

fathom gulch
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including kotlin

deep sundial
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whats ponder?

royal canyon
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I'm not, just adding vmod does this, everything from create to vs to trackwork all work fine until I add vmod 1.8.0

fathom gulch
deep sundial
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yeah probably

royal canyon
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anyway, it's Pretty Pipes that Vmod crashes with, I'd rather keep it in the pack so, is there any other gravity gun replacement?

royal canyon
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damn, guess I'll see if I can remove PP without breaking 50 questsclueless

jagged drum
royal canyon
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but the vgun itself, while not necessary, looks like this... no clue if it's a side effect of that or one of my 300 or so mods lol

jagged drum
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huh

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why tf is it white

royal canyon
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it still works, I can still disable collisions etc, just can't see anything on the menus lmao

jagged drum
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just opened mc, not white to me

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very strange

royal canyon
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yeah, I'll do a binary search of my modlist and see if it's another mod causing this