#High lag with eureka
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because thats what it looks like
that laggy code is only meant to run once, while assembling a ship
neruina (block entity crash fixer or something) is being a bit laggy
yes
why not just remove neruina
and add it back temporarily if the server crashes
I did this but
https://spark.lucko.me/JLDP8bAKCF
spark is a performance profiler for Minecraft clients, servers, and proxies.
welcome to hosting a server with create mod
where its more taxing on the server than a full physics simulation

Ts ain't normal
I got 45 people at 20 tps before
yeah but how many machines did they have
just install TT20 (only server side)
it was literally invented by a create mod server that was having lag issues
it doesn't fix create, but it does hide the lag
I did
it won't actually improve your TPS
but it will hide most of its affects
like slow eating, blocks being hard to break, etc
server murdered itself
no idea
server froze idk