#Zero Point Labs 1.1.0

1 messages · Page 1 of 1 (latest)

unborn shell
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I've completely reworked the force appliers, so ships are now much easier to fly. See the full changelog on modrinth:

wintry steppe
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new space mod for me to mess around with 🥹

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@crimson hill

kindred spear
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that’s awesome!

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how are you controlling the ship rotation in the video?

unborn shell
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Thanks! I'm controlling the ship with an Octo-Controller from Zero Point Systems

wintry steppe
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is that within the same mod or another addon?

unborn shell
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It's another mod!

wintry steppe
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oh i see

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thats probably why the ion thrusters werent working for me

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i love the fact the gyroscope can sill be used on a redstone signal

unborn shell
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The thruster needs FE, but it should work with any source

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That being said, I just tested it with a basic energy cube from Mekanism and it didn't work :/

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It might not have had enough energy

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I'm about to upload some photos to the ZPS modrinth page to help explain it

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Creative energy cubes definitely work though

wintry steppe
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id need to manually connect everything via cables to the controller?

unborn shell
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Yes, I can send an example ship if that's helpful

wintry steppe
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yeah that would help alot

unborn shell
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Ok gimme 1 sec

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Do you have create installed? The ship I made most recently uses copycats

wintry steppe
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yeah i always stay strapped up with create 😼

unborn shell
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You'll notice that some redsone converters are facing into another cable- this is so that they do not connect (sort of like copper casings in Create)

wintry steppe
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I have a meeting to attend to so I’ll be back to bug you about questions if I can’t figure it out myself, tysm btw

unborn shell
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Sounds good! Bug me all you want, I want to understand which points are confusing so I can make the guides better

sullen kelp
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cubic chunks???

unborn shell
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That's a different mod called Genesis, I'm working on it with Q and Acrogeneous. It's expected to release later this year :)

unborn shell
unborn shell
past hornet
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o neat!

unborn shell
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I'll send some screenshots rather than explaining

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Asteroid field

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Procedurally generated planets

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Asteroid belt on a map

past hornet
unborn shell
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The whole thing

past hornet
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dam

unborn shell
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Different dimensions for each world

past hornet
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how does it generate the planets texture and the blocks?

unborn shell
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That part is not currently generated, although it can use blocks from other mods

past hornet
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o sick

unborn shell
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Also there are space stations that generate in space

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This how they look rn, but it's just temporary, they'll look better on release'

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They generate as ships of course, with random rotation

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Also build height isn't really a thing anymore

atomic bramble
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what the Valkyrien Skies: Space Age is this

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asteroid belts too??

unborn shell
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You bet!

past hornet
unborn shell
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The asteroids aren't ships. They're a custom thing

atomic bramble
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and then their pieces grabbed with big grabby arms

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that then get smelted into say..... ice and carbon and iron ore

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you know not too specific nothing special in mindhere

unborn shell
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That is more or less the plan!

atomic bramble
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holy peak...

manic iris
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ayo??

wintry steppe
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is that space mod out yet?

unborn shell
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I must disclaim that I did not build it...

unborn shell
wintry steppe
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also i figured everything out, final thoughts is amazing i genuinely love the mod and it wasnt too hard to figure everything out. a very friendly mod for people just starting out making space ships and very helpful at not blowing my brain up into 1000 pieces to set up ship controlls

wintry steppe
unborn shell
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Awesome!

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Feel free to be vocal about any ideas or requests for ZPL btw

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Genesis too but I'm weary of scope creep lol

unborn shell
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Fire charges are a placeholder

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Also they will be a bit more durable than they are now

unborn shell
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There will be a way to gather the resources

atomic bramble
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not a cracktorio refeerence or anything i mean that would be crazy

unborn shell
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That would be pretty crazy! I'll se what I can do :)

merry warren
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Damn, looks good!!

shadow gyro
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This looks cool af

azure anchor
crimson hill
unborn shell
unborn shell
past hornet
unborn shell
past hornet
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yay

past hornet
unborn shell
past hornet
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kk cool!

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imma get back to working on mcreator multiblocks(send help this is murdering me fhjgfhgfjfjhj)

unborn shell
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Ooh sounds fun haha

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What mod are you making?

past hornet
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warium addon, mostly just preparing rn tho

unborn shell
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Oh nice!

past hornet
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tryna figure out multiblocks n stuff

unborn shell
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Multiblocks seem like a common point of friction for people, I don’t mean to diminish your struggles but I sorta don’t understand the difficulty of them

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Maybe MCreator makes it harder?

past hornet
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prolly

past hornet
unborn shell
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I usually just make a block entity check if the required blocks are there before doing anything, then do the thing

past hornet
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thats how im thinking it works, main issue is when ur multiblock is 15x15 blocks or more

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also ports are rly confusing

unborn shell
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Are ports something in warium or are you dealing with network packets or something?

past hornet
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technically they are in warium

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the cannons, centrifuge, and the reactors

unborn shell
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Oh gotcha

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Well I wish you luck with it :)