#Water in submerged VS ships

1 messages · Page 1 of 1 (latest)

trail oak
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If the engine permits to have an underwater ship with airthight compartments not be flooded by the exterior, allowing for submarines to be made and used properly.

tardy oxide
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🤦🤦🤦🤦🤦🤦🤦🤦🤦

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This has been asked SO MANY TIMES

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It'll be in the next vs update

trail oak
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sorry i am blind😭

azure condor
trail oak
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hello there, da m-a prins si pe mn setu asta de moduri

ripe river
trail oak
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Nat 1 sight check

jagged eagle
tardy oxide
jagged eagle
tardy oxide
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Air pockets in sealed spaces

jagged eagle
tardy oxide
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Wym m3chanically

cedar wagon
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If an area is sealed, water will not be visible in it

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And won’t drown you

jagged eagle
tardy oxide
jagged eagle
jagged eagle
cedar wagon
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What?

jagged eagle
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Very nice

cedar wagon
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The gravity?

tardy oxide
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It wont drain water

cedar wagon
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Think of it as an illusion

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It does everything to make it seem the water is not there in the ship (water fog, water surface, drowning, etc)

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But it still is technically

jagged eagle
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So an area is sealed and it goes down in water will it still have swiming thing or not i was asking

jagged eagle
cedar wagon
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No that will also be stopped by the illusion

jagged eagle
cedar wagon
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If you want a

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Preview of sorts

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Of the water illusion

jagged eagle
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I would like to see it tbh

cedar wagon
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You can install a mod called “beyond oxygen”, and give its block mekanism oxygen gas

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It’s a bit laggier then what VS will do next update

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But most of the water illusion is added

jagged eagle
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I see

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How does vs physics work again cause i got idea for sealed area thing(more of a thought of if it is possible on java or not)

cedar wagon
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Blocks are millions of blocks away

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Then get “projected” (sort of) to where they “are” in the world, rotation and all

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Then input and collision is projected back

jagged eagle
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Thought it was a in a different dimension but projected in overworld or where it was made

cedar wagon
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Nah that causes too much mod incompat

jagged eagle
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I see

cedar wagon
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Most mods would assume the player and the block they interact with are in the same dimension… and probably get very confused if they weren’t

jagged eagle
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For my suggestion for water dubmergable areas would've been an area which was considered sealed off of air so it wouldnt let in any water like it was blocked off by some blocks until one of the blocks in ships burst or broke open letting in the water

cedar wagon
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Still involves

  1. Detecting sealed areas (to fill with “air”)
  2. Removing water from those “air” blocks without actually removing the water in the world (or remove from the world, that would be somewhat easier, but would look very goofy)
jagged eagle
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I see

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I am fine with the current system

cedar wagon
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The system next update runs on some fancy math tomato has done

jagged eagle
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I was putting out an interesting solution/idea

cedar wagon
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Yeah totally

cedar wagon
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Good to try and brainstorm

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In the “is area sealed” part I mean

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Much better then flood fill which is what beyond oxygen uses

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Performance wise

jagged eagle
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Only if the seperate dimension thing didnt cause too much mod incomp

cedar wagon
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Separate dimensions do have some benefits

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One of which being the ship can be technically infinite

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Instead of now

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Where it’s 256x256 chunks max

jagged eagle
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Yeah or some sort backrooms ahh ship

cedar wagon
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(But your pc tends to explode before that anyway)

jagged eagle
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Would this system work with other fluids ?

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Like lava

cedar wagon
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I’m not sure actually

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Probably that would be the aim

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But it could be hard to get 100% compat with all modded fluids

jagged eagle
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Yeah it hope so cause a lava proof sub would go hard

cedar wagon
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The vanilla fluids are a minimum

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So lava will probably work

jagged eagle
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Hope lava damage is accounted for too

grim silo
cedar wagon
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it will immediately fill

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maybe an addon will figure out more complicated water affects (cough cough washwater)

grim silo
merry kraken
grim silo
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Yeah true but like it’s still sad

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Also will the water in the ship add weight

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Like would it sink

merry kraken
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why would it add weight

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empty pockets will add buoyancy

grim silo
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No if it’s full

grim silo
merry kraken
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if it's full then it doesn't have air pocket

jagged eagle
cedar wagon
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Unless someone adds that to an addon

jagged eagle
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can we even make it possible with datapacks?

cedar wagon
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No

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Fluid storage is nbt data

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So even if datapacks could do weight based on block state (which is planned but not added yet)

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It still wouldn’t work without a mod

jagged eagle
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okay

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cant wait to be play with 6.0 create

limpid comet
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theres a air vent and a oxygen bubbler

cedar wagon
limpid comet
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Ok

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The one i want is the thermal regular pnly though

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So do you do a pipe

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And pipe it in?

cedar wagon
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yeah I think

limpid comet
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Ok

restive cedar
limpid comet
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ok

limpid comet
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oh i understand now

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the oxegen bubbler creates a oxygen and temperature bubble nomatter where are you

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and the vent detects a air pocket and just provide the enitre pocket heat and oxygen

cedar wagon
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Ah I see