#Water in submerged VS ships
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sorry i am blind😭
oh hi
hello there, da m-a prins si pe mn setu asta de moduri
-9 eyesight?
Nat 1 sight check
Never seen any public mention of it
Its somewhat alr in vs additions,it is coming to base vs
Like how would it work
Air pockets in sealed spaces
I understand the basic explanation i mean how would this work mechanically
Wym m3chanically
Will it delete sources of water or how will it work type shit
Brickboy explained that
Will it still affect the gravity tho
Read it
What?
Very nice
The gravity?
It wont drain water
Think of it as an illusion
It does everything to make it seem the water is not there in the ship (water fog, water surface, drowning, etc)
But it still is technically
So an area is sealed and it goes down in water will it still have swiming thing or not i was asking
Oh i see
No that will also be stopped by the illusion
Alrightly then hope it works fine cause i really wanna explore alex's caves (deep ocean one) with a custom made sub
I would like to see it tbh
You can install a mod called “beyond oxygen”, and give its block mekanism oxygen gas
It’s a bit laggier then what VS will do next update
But most of the water illusion is added
I see
How does vs physics work again cause i got idea for sealed area thing(more of a thought of if it is possible on java or not)
Blocks are millions of blocks away
Then get “projected” (sort of) to where they “are” in the world, rotation and all
Then input and collision is projected back
Thought it was a in a different dimension but projected in overworld or where it was made
Nah that causes too much mod incompat
I see
Most mods would assume the player and the block they interact with are in the same dimension… and probably get very confused if they weren’t
For my suggestion for water dubmergable areas would've been an area which was considered sealed off of air so it wouldnt let in any water like it was blocked off by some blocks until one of the blocks in ships burst or broke open letting in the water
Still involves
- Detecting sealed areas (to fill with “air”)
- Removing water from those “air” blocks without actually removing the water in the world (or remove from the world, that would be somewhat easier, but would look very goofy)
The system next update runs on some fancy math tomato has done
I was putting out an interesting solution/idea
Yeah totally
Good to try and brainstorm
In the “is area sealed” part I mean
Much better then flood fill which is what beyond oxygen uses
Performance wise
Only if the seperate dimension thing didnt cause too much mod incomp
Separate dimensions do have some benefits
One of which being the ship can be technically infinite
Instead of now
Where it’s 256x256 chunks max
Yeah or some sort backrooms ahh ship
(But your pc tends to explode before that anyway)
Lmao
Would this system work with other fluids ?
Like lava
I’m not sure actually
Probably that would be the aim
But it could be hard to get 100% compat with all modded fluids
Yeah it hope so cause a lava proof sub would go hard
Yeah true
Hope lava damage is accounted for too
Do you know what happens if the seal is broken, like will it immediately completely fill with water again or could we expect it to slowly seep in?
it will immediately fill
maybe an addon will figure out more complicated water affects (cough cough washwater)
😦
we're not going to run a fluid sim for a minor feature
Yeah true but like it’s still sad
Also will the water in the ship add weight
Like would it sink
No if it’s full
Ok good
if it's full then it doesn't have air pocket
Will filled fluid tanks (from create) be heavier than empty ones
No
Unless someone adds that to an addon
can we even make it possible with datapacks?
No
Fluid storage is nbt data
So even if datapacks could do weight based on block state (which is planned but not added yet)
It still wouldn’t work without a mod
which block though?
theres a air vent and a oxygen bubbler
oxygen bubbler probably
Ok
The one i want is the thermal regular pnly though
So do you do a pipe
And pipe it in?
yeah I think
Ok
its the vent
the bubbles some weird sphere
ok
oh i understand now
the oxegen bubbler creates a oxygen and temperature bubble nomatter where are you
and the vent detects a air pocket and just provide the enitre pocket heat and oxygen
Ah I see