#Z-10 Weapon System (With control craft camera)
1 messages · Page 1 of 1 (latest)
Weapon 1: 30mm Chain Gun
- Mouse aim
- Account for the helicopter's velocity
- Ships lock mode (when pressing x) (Also account for the ships' velocity)
- Automatic ship cluster grouping: Multi ship tanks/planes will only show as one target
- Coordinate lock mode
- Suitable for anti-infantry and lightly armored vehicle
Weapon 2: Rocket
- Indicator for where the missile is estimated to land at
- Low accuracy
- Low range
- Low damage against armored vehicle
- Suitable for close range anti-infantry and psychological intimidation
Weapon 3: AGM
- Fire and forget missile with active seeker
- Can one hit kill almost all realistic ground vehicles
- Very high range and precision
- Very expensive: Only have 4 and cannot reload easily
- Can actively track vehicle
- Can launch at coordinate
- The coordinate fuse code is ate by Kraken
- And i havent enabled the top-down attack
- Too slow for hitting aircraft (You can install 2 AIM-220 if you want to do anti-air too)
- Suitable for heavily armored vehicles and heavily fortified locations at long distance
Why cant i zoom when using pocket computer
You can try using non keyboard codes, since CC consumes all of them
I can do that? Like use CC to read input from a controller?
No, use other non-scanned keys for zoom
Somehow it even scan mouse 5 button for my code💀 . Although it cant read the input