#A Dream Motor
1 messages · Page 1 of 1 (latest)
And I suppose theses can be controlled by CC, right?
Is that physx?
yes ofc, no difficulty
Congrats, you made good servo motors
A feature wanted by many, me included 
I will definitely check out your addon more in depth when I get back to VS minecraft stuff
This is only achievable when deleting and creating constraints in 20+hz won't cause huge performance impact. I didn't try it in old VS, but I think new VS has the capability 
However, performance brings with cost, The motor has HUGE repulse and may not be possible to eliminate, since it is the internal nature of physics engine
Repulse?
Well yeah cause you're using the constraint for something that isn't a constraint...
yes ofc, I used to think spamming joints is an evil idea, but players are fed up with PD motor with muscle weakness. Now I gonna leave this evil idea an option for them
Do you have a setting to make them stronger?
nothing more than simply setting a 1e20 torque force
but tomato said I can just set it a kinectic body
I will check that out
That would cause a lot of other issues imo
Honestly just a power slider for the joints should be enough
I guess so, If making it kinetics can achieve this goal, I will definitely do it
What are they using these for, even
A strong motor may be able to build a robot, since their joints is much more stable
Some players don't want physics sometimes and just want the object in desired place
download physics engine
dont want physics
Yes, just sometimes, not absolute
But for humanoid joints, hydraulics work better
you mean vmod hydraulics?
