#Create 1.20.1 Not loading/game unable to launch with VS/Eureka/Clockwork

1 messages Β· Page 1 of 1 (latest)

little quail
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@shadow nebula I figured it's best to move it here.

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I saw this after I posted in the MC chat, sorry

shadow nebula
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yeahh, post the crashlog

little quail
shadow nebula
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use create 5.1f, downgrade enchantment industry

little quail
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ty

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working now

shadow nebula
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also yes 6.0 will be supported eventually, by both vs and cbc

little quail
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@shadow nebula I hate to bug you again, but my dedicated server is crashing on launch. The game launches, and i can make singleplayer worlds, but i cannot launch a server.

shadow nebula
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send crashlog

little quail
shadow nebula
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do you have an actual crashlog?

little quail
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Oh, yeah

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well that's the log

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do you want the .txt?

shadow nebula
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that's the latest.log, there should be a crash report, that log doesn't actually include the crash

little quail
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Sorry, no. The old crash log stopped generating after I removed sodiumextras

shadow nebula
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uhh

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you have kotlin, right?

little quail
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ill send it

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yes

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this is what was happening before I removed sodium

shadow nebula
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uhhhhh

little quail
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😭

shadow nebula
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Here are some common incompatibilities as of 1 march 2025:

Can cause crashes:

Amendments?
Connector extras
Cosmos Heroes
Does it tick?
Eating Animation
Epic Fight / Weapons of Miracles
forgero
Groovy mod loader
liquid burner mod
Let me despawn
Leawinds third person
Trajans tanks
Ready player fun?
Respawning animals
regions unexplored
Rubidium - use embeddium
Shoulder surfing
Sound physics remastered
TerraFirmaCraft
The Aether
Timeless and classic - use tac-zero
Webdisplays

Can cause visual problems (invisible ships etc):

2032 world height
Acedium
immersive portals
Immersive Optimization - broken contraptions on ships
Leawinds third person - freeze game on eureka helm
No see no tick
Optifine (use embeddium, iris/oculus and simple zoom for alternatives)
Very many players

Other problems:

plug-in / mod hybrid server
Smaller than default world border - can't interact with ships (only 1.16 maybe?)
Starlight (server-side) - too many physics frames
simple hats - lag?
does potato tick - broken physics
nostalgia tweaks - broken sounds
Deep Mob Learning: Refrabicated - broken rendering of ships
Vanilla server jar - unable to move
Paladin's furniture - ships crashing AND splitting on assembly
Embeddium (Rubidium) Extras - Lag when ships are made (Use Embeddium++ instead)??? Not reproducable

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check that list

little quail
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let me remove embeddium

shadow nebula
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it's not an embeddium issue, but it's a super generic crash

little quail
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Does supplementaries =/= amendments?

shadow nebula
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supplementaries causes unrelated issues

little quail
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i fixed it

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by deleting supplementaries

shadow nebula
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...

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what supplementaries version

little quail
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uhhh, let me check

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ong no idea

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bc i deleted it, hold on

sturdy karma
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Supplementary versions after they added the cannon block crash

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Because they did the cannon in a stupid way

young lotus
shadow nebula
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Connector extras, immersive portals, epic fight, yes. gml, maybe? I don't remember

young lotus