need help for - changing VS block properties through forge mod datapack !
https://github.com/MJPC83/VSFramedFriction/blob/main/README.md
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need help for - changing VS block properties through forge mod datapack !
https://github.com/MJPC83/VSFramedFriction/blob/main/README.md
To modify the weights of blocks you'll need to create a datapack. You can modify the weights of blocks already specified by Valkyrien Skies by using the priority fields in the below example. Higher values have higher priority, VS has a priority of 100, the example has a priority of 101 which should be fine for whatever you're doing.
The folder s...
It’s a pretty decent tutorial for weight datapacks
hey there
i did how its shown in this
the datapack works in worlds
but not in mod
vanilla edit is working
but the modded isnt
both vanilla and modded work in world datapack, but modded blocks does not work in mod datapack
Maybe up the priority of your modded block custom properties?
Since mods don’t automatically have higher priority like datapacks do I think?
also tried to set it to 101

Oh nice
the forge config system is ready
Priority isnt on the modded blocks in this version
i tried it in my dev env
Sorry I haven’t managed to port it to 1.20 yet
oh np
but the fabric is not
the cloth config one
Maybe send us a version with it anyway? Just to make sure
it seems to kinda work ig?
the blocks do have less friction
they do have friction though
can vs have 0 friction?
the mass change doesnt work at all?
For testing I have changed the frictionless_block mass to 1000
And netherite_block mass to 1 - this works
But the frictionless_block mass is not working !
@buoyant anchor did you try it ?
mass for modded block ?
netherite block works
perhaps your namespace is wrong
where ?
then why does it worked in world datapack ?
could it be that they just dont work in mods?
Eureka is a addon mod
ive used it for starlance before
which uses mass properties
making thrusters light