#game crash on startup 1.20.1
1 messages · Page 1 of 1 (latest)
incomplete log, post crashlog
i think this is it
what
is this outdated or maybe you have VS for the wrong modloader
let me generate a new one
its not generating one
hold
what mods could prevent crash log generation?
incompatibilities
embeddium works with this version, right?
should be fine
Here are some common incompatibilities as of 26 Nov 2024:
Can cause crashes:
Amendments?
Connector extras
Cosmos Heroes
Eating Animation
forgero
Groovy mod loader
liquid burner mod
Let me despawn
Leawinds third person
Ready player fun?
regions unexplored
Rubidium - use embeddium
Shoulder surfing
Sound physics remastered
TerraFirmaCraft
The Aether
Timeless and classic - use tac-zero
Webdisplays
Can cause visual problems (invisible ships etc):
2032 world height
Acedium
immersive portals
Leawinds third person - freeze game on eureka helm
No see no tick
Optifine (use embeddium, iris/oculus and simple zoom for alternatives)
Very many players
Other problems:
plug-in / mod hybrid server
Starlight (server-side) - too many physics frames
simple hats - lag?
does potato tick - broken physics
nostalgia tweaks - broken sounds
Deep Mob Learning: Refrabicated - broken rendering of ships
Vanilla server jar - unable to move
Paladin's furniture - ships crashing AND splitting on assembly
Embeddium (Rubidium) Extras - Lag when ships are made (Use Embeddium++ instead)??? Not reproducable
is there a way to generate a modlist so that I dont have to send multiple screenshots?
uhhh are you looking in a file explorer?
yea
wow ok
check this list?
watch out
its probably a dependency of another mod
which isn't going to be happy about it not existing anymore
Eating Animation
it yelled at me
let me guess, it was a rendering issue
thank you for the help. as a modpack dev you guys mean everything to me
Unfortunate that VS tends to be incompatible with certain things, but its a nature of its complicated existance
(aka its a really advanced mod, so is easily broken)
fair, i was just working on the beta of my modpack
we have been wanting VS for a while and couldnt figure out what was crashing
is there Create Interactive for CurseForge?
ah
also, im assuming you have SE experience?
(latest version isn't on modrinth yet...)
its my favorite game, followed by minecraft
wish minecraft modding was just as easy
yeah minecraft java being java helps a lot, basically no limits
but you do have to deal with modloaders/obfuscation and mojank
(minecrafts code being kinda bad)
yea, wish there was a mod that optimized it like every other game
but not just the optimisation, just that minecraft does things in really weird ways
anyway, I would take minecraft javas jank over minecraft bedrocks restrictions any day
definently
even if bedrock objectively runs better
i suggest we stop this conversation in this chat, as we are now very off topic.
fair 
(tho there aren't really any rules to support posts anyway)
glad you got it working
if you ever want to continue talking, just friend me. im available quite often
not generating
latest.log?
incomplete

