#MERRY CHRISTMAS MFs
1 messages · Page 1 of 1 (latest)
It actually has all the internals to be drive-able, but code is a little too hard for my monkey brain so maybe later
Wheels are so goofy
RAHHHHHH
btw did I mention that it has realistic steering AND suspension?
how the shit did you fit that in there
i mean i get the suspension but how did you have enough space for steering in there too
Very easy
This isn't the mechanism I used for steering, but I used smth very similar
It's really just 3 blocks
- the rs links
what the links for?
I like this
For the trapdoors
The trapdoors are what causes it to steer
Sorry for not replying, I was asleep
It's not great, but I didn't have much space or time to do it, so ye
changed a few minor details, looks a bit better now
smart
merry christmas chat
@leaden tendon btw, whats the resource pack that makes the trackwork stuff look like offroad expansion?
It's under this post
https://discord.com/channels/244934352092397568/1302390796250779688
idk there's a lot of these resource packs for wheels and tracks that you have to search for on Discord
And it's not even the VS server sometimes
also, what version of clockwork has the creative worldshaper looking thing? im on 1.20.1 and downloaded the latest from modrinth
If you mean the creative gravitron, I thought it was in the latest version
Unless the modrinth version has the new model of it
i mean i have the old old one
wait
nvm
i was giving myself stuff through commands because when i open the creative menu i crash and i didnt see creative gravitron
i think its specifically the wanderwand that makes my game crash
sorry for flooding your thread
i didnt have architectury